chaste.mesh package¶
Module contents¶
Mesh Module
-
class
chaste.mesh.
ChastePoint3
¶ -
GetWithDefault
((ChastePoint3)arg1, (int)i[, (float)def=0.0]) → float :¶ - C++ signature :
- double GetWithDefault(ChastePoint<3u> {lvalue},unsigned int [,double=0.0])
-
IsSamePoint
((ChastePoint3)arg1, (ChastePoint3)rPoint) → bool :¶ - C++ signature :
- bool IsSamePoint(ChastePoint<3u> {lvalue},ChastePoint<3u>)
-
SetCoordinate
((ChastePoint3)arg1, (int)i, (float)value) → None :¶ - C++ signature :
- void SetCoordinate(ChastePoint<3u> {lvalue},unsigned int,double)
-
rGetLocation
((ChastePoint3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> rGetLocation(ChastePoint<3u> {lvalue})
-
-
class
chaste.mesh.
Node3
¶ -
AddAppliedForceContribution
((Node3)arg1, (object)forceContribution) → None :¶ - C++ signature :
- void AddAppliedForceContribution(Node<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
-
AddBoundaryElement
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void AddBoundaryElement(Node<3u> {lvalue},unsigned int)
-
AddElement
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void AddElement(Node<3u> {lvalue},unsigned int)
-
AddNeighbour
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void AddNeighbour(Node<3u> {lvalue},unsigned int)
-
AddNodeAttribute
((Node3)arg1, (float)attribute) → None :¶ - C++ signature :
- void AddNodeAttribute(Node<3u> {lvalue},double)
-
ClearAppliedForce
((Node3)arg1) → None :¶ - C++ signature :
- void ClearAppliedForce(Node<3u> {lvalue})
-
ClearNeighbours
((Node3)arg1) → None :¶ - C++ signature :
- void ClearNeighbours(Node<3u> {lvalue})
-
ContainingBoundaryElementsBegin
((Node3)arg1) → object :¶ - C++ signature :
- Node<3u>::ContainingBoundaryElementIterator ContainingBoundaryElementsBegin(Node<3u> {lvalue})
-
ContainingBoundaryElementsEnd
((Node3)arg1) → object :¶ - C++ signature :
- Node<3u>::ContainingBoundaryElementIterator ContainingBoundaryElementsEnd(Node<3u> {lvalue})
-
ContainingElementsBegin
((Node3)arg1) → object :¶ - C++ signature :
- Node<3u>::ContainingElementIterator ContainingElementsBegin(Node<3u> {lvalue})
-
ContainingElementsEnd
((Node3)arg1) → object :¶ - C++ signature :
- Node<3u>::ContainingElementIterator ContainingElementsEnd(Node<3u> {lvalue})
-
GetIndex
((Node3)arg1) → int :¶ - C++ signature :
- unsigned int GetIndex(Node<3u> {lvalue})
-
GetNeighboursSetUp
((Node3)arg1) → bool :¶ - C++ signature :
- bool GetNeighboursSetUp(Node<3u> {lvalue})
-
GetNumBoundaryElements
((Node3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(Node<3u> {lvalue})
-
GetNumContainingElements
((Node3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumContainingElements(Node<3u> {lvalue})
-
GetNumNodeAttributes
((Node3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodeAttributes(Node<3u> {lvalue})
-
GetPoint
((Node3)arg1) → ChastePoint3 :¶ - C++ signature :
- ChastePoint<3u> GetPoint(Node<3u> {lvalue})
-
GetRadius
((Node3)arg1) → float :¶ - C++ signature :
- double GetRadius(Node<3u> {lvalue})
-
GetRegion
((Node3)arg1) → int :¶ - C++ signature :
- unsigned int GetRegion(Node<3u> {lvalue})
-
HasNodeAttributes
((Node3)arg1) → bool :¶ - C++ signature :
- bool HasNodeAttributes(Node<3u> {lvalue})
-
IsBoundaryNode
((Node3)arg1) → bool :¶ - C++ signature :
- bool IsBoundaryNode(Node<3u> {lvalue})
-
IsDeleted
((Node3)arg1) → bool :¶ - C++ signature :
- bool IsDeleted(Node<3u> {lvalue})
-
IsInternal
((Node3)arg1) → bool :¶ - C++ signature :
- bool IsInternal(Node<3u> {lvalue})
-
IsParticle
((Node3)arg1) → bool :¶ - C++ signature :
- bool IsParticle(Node<3u> {lvalue})
-
MarkAsDeleted
((Node3)arg1) → None :¶ - C++ signature :
- void MarkAsDeleted(Node<3u> {lvalue})
-
MarkAsInternal
((Node3)arg1) → None :¶ - C++ signature :
- void MarkAsInternal(Node<3u> {lvalue})
-
NeighboursIsEmpty
((Node3)arg1) → bool :¶ - C++ signature :
- bool NeighboursIsEmpty(Node<3u> {lvalue})
-
RemoveBoundaryElement
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void RemoveBoundaryElement(Node<3u> {lvalue},unsigned int)
-
RemoveDuplicateNeighbours
((Node3)arg1) → None :¶ - C++ signature :
- void RemoveDuplicateNeighbours(Node<3u> {lvalue})
-
RemoveElement
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void RemoveElement(Node<3u> {lvalue},unsigned int)
-
SetAsBoundaryNode
((Node3)arg1[, (bool)value=True]) → None :¶ - C++ signature :
- void SetAsBoundaryNode(Node<3u> {lvalue} [,bool=True])
-
SetIndex
((Node3)arg1, (int)index) → None :¶ - C++ signature :
- void SetIndex(Node<3u> {lvalue},unsigned int)
-
SetIsParticle
((Node3)arg1, (bool)isParticle) → None :¶ - C++ signature :
- void SetIsParticle(Node<3u> {lvalue},bool)
-
SetNeighboursSetUp
((Node3)arg1, (bool)flag) → None :¶ - C++ signature :
- void SetNeighboursSetUp(Node<3u> {lvalue},bool)
-
SetPoint
((Node3)arg1, (ChastePoint3)point) → None :¶ - C++ signature :
- void SetPoint(Node<3u> {lvalue},ChastePoint<3u>)
-
SetRadius
((Node3)arg1, (float)radius) → None :¶ - C++ signature :
- void SetRadius(Node<3u> {lvalue},double)
-
SetRegion
((Node3)arg1, (int)region) → None :¶ - C++ signature :
- void SetRegion(Node<3u> {lvalue},unsigned int)
-
rGetAppliedForce
((Node3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> {lvalue} rGetAppliedForce(Node<3u> {lvalue})
-
rGetLocation
((Node3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> rGetLocation(Node<3u> {lvalue})
-
-
class
chaste.mesh.
NodeAttributes3
¶ -
AddAppliedForceContribution
((NodeAttributes3)arg1, (object)appliedForceContribution) → None :¶ - C++ signature :
- void AddAppliedForceContribution(NodeAttributes<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
-
AddAttribute
((NodeAttributes3)arg1, (float)attribute) → None :¶ - C++ signature :
- void AddAttribute(NodeAttributes<3u> {lvalue},double)
-
AddNeighbour
((NodeAttributes3)arg1, (int)index) → None :¶ - C++ signature :
- void AddNeighbour(NodeAttributes<3u> {lvalue},unsigned int)
-
ClearAppliedForce
((NodeAttributes3)arg1) → None :¶ - C++ signature :
- void ClearAppliedForce(NodeAttributes<3u> {lvalue})
-
ClearNeighbours
((NodeAttributes3)arg1) → None :¶ - C++ signature :
- void ClearNeighbours(NodeAttributes<3u> {lvalue})
-
GetNeighboursSetUp
((NodeAttributes3)arg1) → bool :¶ - C++ signature :
- bool GetNeighboursSetUp(NodeAttributes<3u> {lvalue})
-
GetRadius
((NodeAttributes3)arg1) → float :¶ - C++ signature :
- double GetRadius(NodeAttributes<3u> {lvalue})
-
GetRegion
((NodeAttributes3)arg1) → int :¶ - C++ signature :
- unsigned int GetRegion(NodeAttributes<3u> {lvalue})
-
IsParticle
((NodeAttributes3)arg1) → bool :¶ - C++ signature :
- bool IsParticle(NodeAttributes<3u> {lvalue})
-
NeighboursIsEmpty
((NodeAttributes3)arg1) → bool :¶ - C++ signature :
- bool NeighboursIsEmpty(NodeAttributes<3u> {lvalue})
-
RemoveDuplicateNeighbours
((NodeAttributes3)arg1) → None :¶ - C++ signature :
- void RemoveDuplicateNeighbours(NodeAttributes<3u> {lvalue})
-
SetIsParticle
((NodeAttributes3)arg1, (bool)isParticle) → None :¶ - C++ signature :
- void SetIsParticle(NodeAttributes<3u> {lvalue},bool)
-
SetNeighboursSetUp
((NodeAttributes3)arg1, (bool)flag) → None :¶ - C++ signature :
- void SetNeighboursSetUp(NodeAttributes<3u> {lvalue},bool)
-
SetRadius
((NodeAttributes3)arg1, (float)radius) → None :¶ - C++ signature :
- void SetRadius(NodeAttributes<3u> {lvalue},double)
-
SetRegion
((NodeAttributes3)arg1, (int)region) → None :¶ - C++ signature :
- void SetRegion(NodeAttributes<3u> {lvalue},unsigned int)
-
rGetAppliedForce
((NodeAttributes3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> {lvalue} rGetAppliedForce(NodeAttributes<3u> {lvalue})
-
-
class
chaste.mesh.
PottsMesh3
¶ -
AddElement
((PottsMesh3)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(PottsMesh<3u> {lvalue},PottsElement<3u>*)
-
CalculateBoundingBox
((PottsMesh3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(PottsMesh_less__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (PottsMesh3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(PottsMesh<3u> {lvalue})
CalculateBoundingBox( (PottsMesh3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(PottsMesh_less__3__greater__wrapper {lvalue})
-
Clear
((PottsMesh3)arg1) → None :¶ - C++ signature :
- void Clear(PottsMesh<3u> {lvalue})
Clear( (PottsMesh3)arg1) -> None :
- C++ signature :
- void Clear(PottsMesh_less__3__greater__wrapper {lvalue})
-
ConstructFromMeshReader
((PottsMesh3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(PottsMesh<3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
DeleteElement
((PottsMesh3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(PottsMesh<3u> {lvalue},unsigned int)
-
DeleteNode
((PottsMesh3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(PottsMesh<3u> {lvalue},unsigned int)
-
DivideElement
((PottsMesh3)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElement(PottsMesh<3u> {lvalue},PottsElement<3u>* [,bool=False])
-
GetCentroidOfElement
((PottsMesh3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(PottsMesh<3u> {lvalue},unsigned int)
GetCentroidOfElement( (PottsMesh3)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
GetElement
((PottsMesh3)arg1, (int)index) → object :¶ - C++ signature :
- PottsElement<3u>* GetElement(PottsMesh<3u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((PottsMesh3)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- PottsMesh<3u>::PottsElementIterator GetElementIteratorBegin(PottsMesh<3u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((PottsMesh3)arg1) → object :¶ - C++ signature :
- PottsMesh<3u>::PottsElementIterator GetElementIteratorEnd(PottsMesh<3u> {lvalue})
-
GetMooreNeighbouringNodeIndices
((PottsMesh3)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetMooreNeighbouringNodeIndices(PottsMesh<3u> {lvalue},unsigned int)
-
GetNearestNodeIndex
((PottsMesh3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(PottsMesh<3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (PottsMesh3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(PottsMesh_less__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNeighbouringElementIndices
((PottsMesh3)arg1, (int)elementIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(PottsMesh<3u> {lvalue},unsigned int)
-
GetNumAllElements
((PottsMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(PottsMesh<3u> {lvalue})
-
GetNumAllNodes
((PottsMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(PottsMesh<3u> {lvalue})
GetNumAllNodes( (PottsMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(PottsMesh_less__3__greater__wrapper {lvalue})
-
GetNumElements
((PottsMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(PottsMesh<3u> {lvalue})
GetNumElements( (PottsMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(PottsMesh_less__3__greater__wrapper {lvalue})
-
GetNumNodes
((PottsMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(PottsMesh<3u> {lvalue})
GetNumNodes( (PottsMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(PottsMesh_less__3__greater__wrapper {lvalue})
-
GetSurfaceAreaOfElement
((PottsMesh3)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(PottsMesh<3u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (PottsMesh3)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
GetVectorFromAtoB
((PottsMesh3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (PottsMesh3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetVolumeOfElement
((PottsMesh3)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(PottsMesh<3u> {lvalue},unsigned int)
GetVolumeOfElement( (PottsMesh3)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
GetVonNeumannNeighbouringNodeIndices
((PottsMesh3)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetVonNeumannNeighbouringNodeIndices(PottsMesh<3u> {lvalue},unsigned int)
-
GetWidth
((PottsMesh3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(PottsMesh<3u> {lvalue},unsigned int)
GetWidth( (PottsMesh3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((PottsMesh3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(PottsMesh<3u> {lvalue})
PermuteNodes( (PottsMesh3)arg1) -> None :
- C++ signature :
- void PermuteNodes(PottsMesh_less__3__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((PottsMesh3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(PottsMesh<3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (PottsMesh3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(PottsMesh_less__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((PottsMesh3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(PottsMesh<3u> {lvalue})
RefreshMesh( (PottsMesh3)arg1) -> None :
- C++ signature :
- void RefreshMesh(PottsMesh_less__3__greater__wrapper {lvalue})
-
RemoveDeletedElements
((PottsMesh3)arg1) → None :¶ - C++ signature :
- void RemoveDeletedElements(PottsMesh<3u> {lvalue})
-
Rotate
((PottsMesh3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (PottsMesh3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (PottsMesh3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (PottsMesh3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(PottsMesh<3u> {lvalue},double)
-
Scale
((PottsMesh3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(PottsMesh<3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (PottsMesh3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(PottsMesh_less__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((PottsMesh3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(PottsMesh<3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (PottsMesh3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(PottsMesh_less__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((PottsMesh3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(PottsMesh_less__3__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((PottsMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((PottsMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((PottsMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
Translate
((PottsMesh3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (PottsMesh3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (PottsMesh3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(PottsMesh<3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
ChastePoint2
¶ -
GetWithDefault
((ChastePoint2)arg1, (int)i[, (float)def=0.0]) → float :¶ - C++ signature :
- double GetWithDefault(ChastePoint<2u> {lvalue},unsigned int [,double=0.0])
-
IsSamePoint
((ChastePoint2)arg1, (ChastePoint2)rPoint) → bool :¶ - C++ signature :
- bool IsSamePoint(ChastePoint<2u> {lvalue},ChastePoint<2u>)
-
SetCoordinate
((ChastePoint2)arg1, (int)i, (float)value) → None :¶ - C++ signature :
- void SetCoordinate(ChastePoint<2u> {lvalue},unsigned int,double)
-
rGetLocation
((ChastePoint2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> rGetLocation(ChastePoint<2u> {lvalue})
-
-
class
chaste.mesh.
Node2
¶ -
AddAppliedForceContribution
((Node2)arg1, (object)forceContribution) → None :¶ - C++ signature :
- void AddAppliedForceContribution(Node<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
-
AddBoundaryElement
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void AddBoundaryElement(Node<2u> {lvalue},unsigned int)
-
AddElement
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void AddElement(Node<2u> {lvalue},unsigned int)
-
AddNeighbour
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void AddNeighbour(Node<2u> {lvalue},unsigned int)
-
AddNodeAttribute
((Node2)arg1, (float)attribute) → None :¶ - C++ signature :
- void AddNodeAttribute(Node<2u> {lvalue},double)
-
ClearAppliedForce
((Node2)arg1) → None :¶ - C++ signature :
- void ClearAppliedForce(Node<2u> {lvalue})
-
ClearNeighbours
((Node2)arg1) → None :¶ - C++ signature :
- void ClearNeighbours(Node<2u> {lvalue})
-
ContainingBoundaryElementsBegin
((Node2)arg1) → object :¶ - C++ signature :
- Node<2u>::ContainingBoundaryElementIterator ContainingBoundaryElementsBegin(Node<2u> {lvalue})
-
ContainingBoundaryElementsEnd
((Node2)arg1) → object :¶ - C++ signature :
- Node<2u>::ContainingBoundaryElementIterator ContainingBoundaryElementsEnd(Node<2u> {lvalue})
-
ContainingElementsBegin
((Node2)arg1) → object :¶ - C++ signature :
- Node<2u>::ContainingElementIterator ContainingElementsBegin(Node<2u> {lvalue})
-
ContainingElementsEnd
((Node2)arg1) → object :¶ - C++ signature :
- Node<2u>::ContainingElementIterator ContainingElementsEnd(Node<2u> {lvalue})
-
GetIndex
((Node2)arg1) → int :¶ - C++ signature :
- unsigned int GetIndex(Node<2u> {lvalue})
-
GetNeighboursSetUp
((Node2)arg1) → bool :¶ - C++ signature :
- bool GetNeighboursSetUp(Node<2u> {lvalue})
-
GetNumBoundaryElements
((Node2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(Node<2u> {lvalue})
-
GetNumContainingElements
((Node2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumContainingElements(Node<2u> {lvalue})
-
GetNumNodeAttributes
((Node2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodeAttributes(Node<2u> {lvalue})
-
GetPoint
((Node2)arg1) → ChastePoint2 :¶ - C++ signature :
- ChastePoint<2u> GetPoint(Node<2u> {lvalue})
-
GetRadius
((Node2)arg1) → float :¶ - C++ signature :
- double GetRadius(Node<2u> {lvalue})
-
GetRegion
((Node2)arg1) → int :¶ - C++ signature :
- unsigned int GetRegion(Node<2u> {lvalue})
-
HasNodeAttributes
((Node2)arg1) → bool :¶ - C++ signature :
- bool HasNodeAttributes(Node<2u> {lvalue})
-
IsBoundaryNode
((Node2)arg1) → bool :¶ - C++ signature :
- bool IsBoundaryNode(Node<2u> {lvalue})
-
IsDeleted
((Node2)arg1) → bool :¶ - C++ signature :
- bool IsDeleted(Node<2u> {lvalue})
-
IsInternal
((Node2)arg1) → bool :¶ - C++ signature :
- bool IsInternal(Node<2u> {lvalue})
-
IsParticle
((Node2)arg1) → bool :¶ - C++ signature :
- bool IsParticle(Node<2u> {lvalue})
-
MarkAsDeleted
((Node2)arg1) → None :¶ - C++ signature :
- void MarkAsDeleted(Node<2u> {lvalue})
-
MarkAsInternal
((Node2)arg1) → None :¶ - C++ signature :
- void MarkAsInternal(Node<2u> {lvalue})
-
NeighboursIsEmpty
((Node2)arg1) → bool :¶ - C++ signature :
- bool NeighboursIsEmpty(Node<2u> {lvalue})
-
RemoveBoundaryElement
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void RemoveBoundaryElement(Node<2u> {lvalue},unsigned int)
-
RemoveDuplicateNeighbours
((Node2)arg1) → None :¶ - C++ signature :
- void RemoveDuplicateNeighbours(Node<2u> {lvalue})
-
RemoveElement
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void RemoveElement(Node<2u> {lvalue},unsigned int)
-
SetAsBoundaryNode
((Node2)arg1[, (bool)value=True]) → None :¶ - C++ signature :
- void SetAsBoundaryNode(Node<2u> {lvalue} [,bool=True])
-
SetIndex
((Node2)arg1, (int)index) → None :¶ - C++ signature :
- void SetIndex(Node<2u> {lvalue},unsigned int)
-
SetIsParticle
((Node2)arg1, (bool)isParticle) → None :¶ - C++ signature :
- void SetIsParticle(Node<2u> {lvalue},bool)
-
SetNeighboursSetUp
((Node2)arg1, (bool)flag) → None :¶ - C++ signature :
- void SetNeighboursSetUp(Node<2u> {lvalue},bool)
-
SetPoint
((Node2)arg1, (ChastePoint2)point) → None :¶ - C++ signature :
- void SetPoint(Node<2u> {lvalue},ChastePoint<2u>)
-
SetRadius
((Node2)arg1, (float)radius) → None :¶ - C++ signature :
- void SetRadius(Node<2u> {lvalue},double)
-
SetRegion
((Node2)arg1, (int)region) → None :¶ - C++ signature :
- void SetRegion(Node<2u> {lvalue},unsigned int)
-
rGetAppliedForce
((Node2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> {lvalue} rGetAppliedForce(Node<2u> {lvalue})
-
rGetLocation
((Node2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> rGetLocation(Node<2u> {lvalue})
-
-
class
chaste.mesh.
NodeAttributes2
¶ -
AddAppliedForceContribution
((NodeAttributes2)arg1, (object)appliedForceContribution) → None :¶ - C++ signature :
- void AddAppliedForceContribution(NodeAttributes<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
-
AddAttribute
((NodeAttributes2)arg1, (float)attribute) → None :¶ - C++ signature :
- void AddAttribute(NodeAttributes<2u> {lvalue},double)
-
AddNeighbour
((NodeAttributes2)arg1, (int)index) → None :¶ - C++ signature :
- void AddNeighbour(NodeAttributes<2u> {lvalue},unsigned int)
-
ClearAppliedForce
((NodeAttributes2)arg1) → None :¶ - C++ signature :
- void ClearAppliedForce(NodeAttributes<2u> {lvalue})
-
ClearNeighbours
((NodeAttributes2)arg1) → None :¶ - C++ signature :
- void ClearNeighbours(NodeAttributes<2u> {lvalue})
-
GetNeighboursSetUp
((NodeAttributes2)arg1) → bool :¶ - C++ signature :
- bool GetNeighboursSetUp(NodeAttributes<2u> {lvalue})
-
GetRadius
((NodeAttributes2)arg1) → float :¶ - C++ signature :
- double GetRadius(NodeAttributes<2u> {lvalue})
-
GetRegion
((NodeAttributes2)arg1) → int :¶ - C++ signature :
- unsigned int GetRegion(NodeAttributes<2u> {lvalue})
-
IsParticle
((NodeAttributes2)arg1) → bool :¶ - C++ signature :
- bool IsParticle(NodeAttributes<2u> {lvalue})
-
NeighboursIsEmpty
((NodeAttributes2)arg1) → bool :¶ - C++ signature :
- bool NeighboursIsEmpty(NodeAttributes<2u> {lvalue})
-
RemoveDuplicateNeighbours
((NodeAttributes2)arg1) → None :¶ - C++ signature :
- void RemoveDuplicateNeighbours(NodeAttributes<2u> {lvalue})
-
SetIsParticle
((NodeAttributes2)arg1, (bool)isParticle) → None :¶ - C++ signature :
- void SetIsParticle(NodeAttributes<2u> {lvalue},bool)
-
SetNeighboursSetUp
((NodeAttributes2)arg1, (bool)flag) → None :¶ - C++ signature :
- void SetNeighboursSetUp(NodeAttributes<2u> {lvalue},bool)
-
SetRadius
((NodeAttributes2)arg1, (float)radius) → None :¶ - C++ signature :
- void SetRadius(NodeAttributes<2u> {lvalue},double)
-
SetRegion
((NodeAttributes2)arg1, (int)region) → None :¶ - C++ signature :
- void SetRegion(NodeAttributes<2u> {lvalue},unsigned int)
-
rGetAppliedForce
((NodeAttributes2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> {lvalue} rGetAppliedForce(NodeAttributes<2u> {lvalue})
-
-
class
chaste.mesh.
PottsMesh2
¶ -
AddElement
((PottsMesh2)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(PottsMesh<2u> {lvalue},PottsElement<2u>*)
-
CalculateBoundingBox
((PottsMesh2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(PottsMesh_less__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (PottsMesh2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(PottsMesh<2u> {lvalue})
CalculateBoundingBox( (PottsMesh2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(PottsMesh_less__2__greater__wrapper {lvalue})
-
Clear
((PottsMesh2)arg1) → None :¶ - C++ signature :
- void Clear(PottsMesh<2u> {lvalue})
Clear( (PottsMesh2)arg1) -> None :
- C++ signature :
- void Clear(PottsMesh_less__2__greater__wrapper {lvalue})
-
ConstructFromMeshReader
((PottsMesh2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(PottsMesh<2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
DeleteElement
((PottsMesh2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(PottsMesh<2u> {lvalue},unsigned int)
-
DeleteNode
((PottsMesh2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(PottsMesh<2u> {lvalue},unsigned int)
-
DivideElement
((PottsMesh2)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElement(PottsMesh<2u> {lvalue},PottsElement<2u>* [,bool=False])
-
GetCentroidOfElement
((PottsMesh2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(PottsMesh<2u> {lvalue},unsigned int)
GetCentroidOfElement( (PottsMesh2)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
GetElement
((PottsMesh2)arg1, (int)index) → object :¶ - C++ signature :
- PottsElement<2u>* GetElement(PottsMesh<2u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((PottsMesh2)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- PottsMesh<2u>::PottsElementIterator GetElementIteratorBegin(PottsMesh<2u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((PottsMesh2)arg1) → object :¶ - C++ signature :
- PottsMesh<2u>::PottsElementIterator GetElementIteratorEnd(PottsMesh<2u> {lvalue})
-
GetMooreNeighbouringNodeIndices
((PottsMesh2)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetMooreNeighbouringNodeIndices(PottsMesh<2u> {lvalue},unsigned int)
-
GetNearestNodeIndex
((PottsMesh2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(PottsMesh<2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (PottsMesh2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(PottsMesh_less__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNeighbouringElementIndices
((PottsMesh2)arg1, (int)elementIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(PottsMesh<2u> {lvalue},unsigned int)
-
GetNumAllElements
((PottsMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(PottsMesh<2u> {lvalue})
-
GetNumAllNodes
((PottsMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(PottsMesh<2u> {lvalue})
GetNumAllNodes( (PottsMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(PottsMesh_less__2__greater__wrapper {lvalue})
-
GetNumElements
((PottsMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(PottsMesh<2u> {lvalue})
GetNumElements( (PottsMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(PottsMesh_less__2__greater__wrapper {lvalue})
-
GetNumNodes
((PottsMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(PottsMesh<2u> {lvalue})
GetNumNodes( (PottsMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(PottsMesh_less__2__greater__wrapper {lvalue})
-
GetSurfaceAreaOfElement
((PottsMesh2)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(PottsMesh<2u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (PottsMesh2)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
GetVectorFromAtoB
((PottsMesh2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (PottsMesh2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetVolumeOfElement
((PottsMesh2)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(PottsMesh<2u> {lvalue},unsigned int)
GetVolumeOfElement( (PottsMesh2)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
GetVonNeumannNeighbouringNodeIndices
((PottsMesh2)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetVonNeumannNeighbouringNodeIndices(PottsMesh<2u> {lvalue},unsigned int)
-
GetWidth
((PottsMesh2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(PottsMesh<2u> {lvalue},unsigned int)
GetWidth( (PottsMesh2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((PottsMesh2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(PottsMesh<2u> {lvalue})
PermuteNodes( (PottsMesh2)arg1) -> None :
- C++ signature :
- void PermuteNodes(PottsMesh_less__2__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((PottsMesh2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(PottsMesh<2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (PottsMesh2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(PottsMesh_less__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((PottsMesh2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(PottsMesh<2u> {lvalue})
RefreshMesh( (PottsMesh2)arg1) -> None :
- C++ signature :
- void RefreshMesh(PottsMesh_less__2__greater__wrapper {lvalue})
-
RemoveDeletedElements
((PottsMesh2)arg1) → None :¶ - C++ signature :
- void RemoveDeletedElements(PottsMesh<2u> {lvalue})
-
Rotate
((PottsMesh2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (PottsMesh2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (PottsMesh2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (PottsMesh2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(PottsMesh<2u> {lvalue},double)
-
Scale
((PottsMesh2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(PottsMesh<2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (PottsMesh2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(PottsMesh_less__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((PottsMesh2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(PottsMesh<2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (PottsMesh2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(PottsMesh_less__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((PottsMesh2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(PottsMesh_less__2__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((PottsMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((PottsMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((PottsMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
Translate
((PottsMesh2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (PottsMesh2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (PottsMesh2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(PottsMesh<2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
NodesOnlyMesh2
¶ -
AddHaloNode
((NodesOnlyMesh2)arg1, (Node2)pNewNode) → None :¶ - C++ signature :
- void AddHaloNode(NodesOnlyMesh<2u> {lvalue},boost::shared_ptr<Node<2u> >)
-
AddHaloNodesToBoxes
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void AddHaloNodesToBoxes(NodesOnlyMesh<2u> {lvalue})
-
AddMovedNode
((NodesOnlyMesh2)arg1, (Node2)pMovedNode) → None :¶ - C++ signature :
- void AddMovedNode(NodesOnlyMesh<2u> {lvalue},boost::shared_ptr<Node<2u> >)
-
AddNode
((NodesOnlyMesh2)arg1, (Node2)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(NodesOnlyMesh<2u> {lvalue},Node<2u>*)
AddNode( (NodesOnlyMesh2)arg1, (Node2)pNewNode) -> int :
- C++ signature :
- unsigned int AddNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},Node<2u>*)
-
AddNodesToBoxes
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void AddNodesToBoxes(NodesOnlyMesh<2u> {lvalue})
-
CalculateBoundaryNodePairs
((NodesOnlyMesh2)arg1, (vector_less__std_scope_pair_less_Node_less_2_greater___ptr__comma__Node_less_2_greater___ptr__greater___greater_)rNodePairs) → None :¶ - C++ signature :
- void CalculateBoundaryNodePairs(NodesOnlyMesh<2u> {lvalue},std::vector<std::pair<Node<2u>*, Node<2u>*>, std::allocator<std::pair<Node<2u>*, Node<2u>*> > > {lvalue})
-
CalculateBoundingBox
((NodesOnlyMesh2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (NodesOnlyMesh2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh<2u> {lvalue})
CalculateBoundingBox( (NodesOnlyMesh2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((NodesOnlyMesh2)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh<2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (NodesOnlyMesh2)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((NodesOnlyMesh2)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh<2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (NodesOnlyMesh2)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
CalculateInteriorNodePairs
((NodesOnlyMesh2)arg1, (vector_less__std_scope_pair_less_Node_less_2_greater___ptr__comma__Node_less_2_greater___ptr__greater___greater_)rNodePairs) → None :¶ - C++ signature :
- void CalculateInteriorNodePairs(NodesOnlyMesh<2u> {lvalue},std::vector<std::pair<Node<2u>*, Node<2u>*>, std::allocator<std::pair<Node<2u>*, Node<2u>*> > > {lvalue})
-
CalculateMinMaxEdgeLengths
((NodesOnlyMesh2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh<2u> {lvalue})
CalculateMinMaxEdgeLengths( (NodesOnlyMesh2)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
CalculateNodesOutsideLocalDomain
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void CalculateNodesOutsideLocalDomain(NodesOnlyMesh<2u> {lvalue})
-
Clear
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void Clear(NodesOnlyMesh<2u> {lvalue})
Clear( (NodesOnlyMesh2)arg1) -> None :
- C++ signature :
- void Clear(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
ClearBoxCollection
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void ClearBoxCollection(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
ClearHaloNodes
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void ClearHaloNodes(NodesOnlyMesh<2u> {lvalue})
-
ConstructCuboid
((NodesOnlyMesh2)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(NodesOnlyMesh<2u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (NodesOnlyMesh2)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((NodesOnlyMesh2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(NodesOnlyMesh<2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructFromMeshReader( (NodesOnlyMesh2)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(NodesOnlyMesh_less__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
ConstructLinearMesh
((NodesOnlyMesh2)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(NodesOnlyMesh<2u> {lvalue},unsigned int)
ConstructLinearMesh( (NodesOnlyMesh2)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
ConstructNodesWithoutMesh
((NodesOnlyMesh2)arg1, (VecNodePtr2)rNodes, (float)maxInteractionDistance) → None :¶ - C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >,double)
ConstructNodesWithoutMesh( (NodesOnlyMesh2)arg1, (VecNodeSharedPtr2)rNodes, (float)maxInteractionDistance) -> None :
- C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},std::vector<boost::shared_ptr<Node<2u> >, std::allocator<boost::shared_ptr<Node<2u> > > >,double)
ConstructNodesWithoutMesh( (NodesOnlyMesh2)arg1, (AbstractMesh2_2)rGeneratingMesh, (float)maxInteractionDistance) -> None :
- C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},AbstractMesh<2u, 2u>,double)
-
ConstructRectangularMesh
((NodesOnlyMesh2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(NodesOnlyMesh<2u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (NodesOnlyMesh2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
DeleteElement
((NodesOnlyMesh2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(NodesOnlyMesh<2u> {lvalue},unsigned int)
DeleteElement( (NodesOnlyMesh2)arg1, (int)index) -> None :
- C++ signature :
- void DeleteElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
DeleteMovedNode
((NodesOnlyMesh2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteMovedNode(NodesOnlyMesh<2u> {lvalue},unsigned int)
-
DeleteNode
((NodesOnlyMesh2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(NodesOnlyMesh<2u> {lvalue},unsigned int)
DeleteNode( (NodesOnlyMesh2)arg1, (int)index) -> None :
- C++ signature :
- void DeleteNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
GetHaloNodeIndices
((NodesOnlyMesh2)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(NodesOnlyMesh<2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (NodesOnlyMesh2)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetInverseJacobianForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
-
GetJacobianForElement
((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetJacobianForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
-
GetMaximumInteractionDistance
((NodesOnlyMesh2)arg1) → float :¶ - C++ signature :
- double GetMaximumInteractionDistance(NodesOnlyMesh<2u> {lvalue})
-
GetMaximumNodeIndex
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(NodesOnlyMesh<2u> {lvalue})
GetMaximumNodeIndex( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNearestNodeIndex
((NodesOnlyMesh2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(NodesOnlyMesh<2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (NodesOnlyMesh2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(NodesOnlyMesh_less__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllNodes
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(NodesOnlyMesh<2u> {lvalue})
GetNumAllNodes( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(NodesOnlyMesh<2u> {lvalue})
GetNumBoundaryElements( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumCableElements
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(NodesOnlyMesh<2u> {lvalue})
GetNumCableElements( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumElements
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(NodesOnlyMesh<2u> {lvalue})
GetNumElements( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh<2u> {lvalue})
GetNumLocalBoundaryElements( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumLocalElements
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(NodesOnlyMesh<2u> {lvalue})
GetNumLocalElements( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumNodes
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(NodesOnlyMesh<2u> {lvalue})
GetNumNodes( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetNumVertices
((NodesOnlyMesh2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(NodesOnlyMesh<2u> {lvalue})
GetNumVertices( (NodesOnlyMesh2)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((NodesOnlyMesh2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (NodesOnlyMesh2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetWeightedDirectionForBoundaryElement
((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWidth
((NodesOnlyMesh2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(NodesOnlyMesh<2u> {lvalue},unsigned int)
GetWidth( (NodesOnlyMesh2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
IsOwned
((NodesOnlyMesh2)arg1, (object)location) → bool :¶ - C++ signature :
- bool IsOwned(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
-
LoadBalanceMesh
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void LoadBalanceMesh(NodesOnlyMesh<2u> {lvalue})
-
PermuteNodes
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(NodesOnlyMesh<2u> {lvalue})
PermuteNodes( (NodesOnlyMesh2)arg1) -> None :
- C++ signature :
- void PermuteNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
PermuteNodes( (NodesOnlyMesh2)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(NodesOnlyMesh<2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReMesh
((NodesOnlyMesh2)arg1, (object)rMap) → None :¶ - C++ signature :
- void ReMesh(NodesOnlyMesh<2u> {lvalue},NodeMap {lvalue})
ReMesh( (NodesOnlyMesh2)arg1, (object)rMap) -> None :
- C++ signature :
- void ReMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},NodeMap {lvalue})
-
ReadNodesPerProcessorFile
((NodesOnlyMesh2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(NodesOnlyMesh<2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (NodesOnlyMesh2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshJacobianCachedData
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(NodesOnlyMesh<2u> {lvalue})
RefreshJacobianCachedData( (NodesOnlyMesh2)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
RefreshMesh
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(NodesOnlyMesh<2u> {lvalue})
RefreshMesh( (NodesOnlyMesh2)arg1) -> None :
- C++ signature :
- void RefreshMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
ResizeBoxCollection
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void ResizeBoxCollection(NodesOnlyMesh<2u> {lvalue})
-
Rotate
((NodesOnlyMesh2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (NodesOnlyMesh2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (NodesOnlyMesh2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (NodesOnlyMesh2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh<2u> {lvalue},double)
-
Scale
((NodesOnlyMesh2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(NodesOnlyMesh<2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (NodesOnlyMesh2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(NodesOnlyMesh_less__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetCalculateNodeNeighbours
((NodesOnlyMesh2)arg1, (bool)calculateNodeNeighbours) → None :¶ - C++ signature :
- void SetCalculateNodeNeighbours(NodesOnlyMesh<2u> {lvalue},bool)
-
SetDistributedVectorFactory
((NodesOnlyMesh2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(NodesOnlyMesh<2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (NodesOnlyMesh2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(NodesOnlyMesh_less__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
-
SetInitialBoxCollection
((NodesOnlyMesh2)arg1, (object)domainSize, (float)maxInteractionDistance) → None :¶ - C++ signature :
- void SetInitialBoxCollection(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 4ul>,double)
-
SetMaximumInteractionDistance
((NodesOnlyMesh2)arg1, (float)maxDistance) → None :¶ - C++ signature :
- void SetMaximumInteractionDistance(NodesOnlyMesh<2u> {lvalue},double)
-
SetMinimumNodeDomainBoundarySeparation
((NodesOnlyMesh2)arg1, (float)separation) → None :¶ - C++ signature :
- void SetMinimumNodeDomainBoundarySeparation(NodesOnlyMesh<2u> {lvalue},double)
-
SetNode
((NodesOnlyMesh2)arg1, (int)nodeIndex, (ChastePoint2)point[, (bool)concreteMove=False]) → None :¶ - C++ signature :
- void SetNode(NodesOnlyMesh<2u> {lvalue},unsigned int,ChastePoint<2u> [,bool=False])
SetNode( (NodesOnlyMesh2)arg1, (int)nodeIndex, (ChastePoint2)point [, (bool)concreteMove=False]) -> None :
- C++ signature :
- void SetNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u> [,bool=False])
-
SetUpBoxCollection
((NodesOnlyMesh2)arg1, (float)cutOffLength, (object)domainSize[, (int)numLocalRows=-1[, (bool)isPeriodic=False]]) → None :¶ - C++ signature :
- void SetUpBoxCollection(NodesOnlyMesh_less__2__greater__wrapper {lvalue},double,boost::numeric::ublas::c_vector<double, 4ul> [,int=-1 [,bool=False]])
-
SolveBoundaryElementMapping
((NodesOnlyMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((NodesOnlyMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((NodesOnlyMesh2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(NodesOnlyMesh<2u> {lvalue},unsigned int)
SolveNodeMapping( (NodesOnlyMesh2)arg1, (int)index) -> int :
- C++ signature :
- unsigned int SolveNodeMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
-
Translate
((NodesOnlyMesh2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (NodesOnlyMesh2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (NodesOnlyMesh2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(NodesOnlyMesh<2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
UpdateBoxCollection
((NodesOnlyMesh2)arg1) → None :¶ - C++ signature :
- void UpdateBoxCollection(NodesOnlyMesh<2u> {lvalue})
-
-
class
chaste.mesh.
NodesOnlyMesh3
¶ -
AddHaloNode
((NodesOnlyMesh3)arg1, (Node3)pNewNode) → None :¶ - C++ signature :
- void AddHaloNode(NodesOnlyMesh<3u> {lvalue},boost::shared_ptr<Node<3u> >)
-
AddHaloNodesToBoxes
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void AddHaloNodesToBoxes(NodesOnlyMesh<3u> {lvalue})
-
AddMovedNode
((NodesOnlyMesh3)arg1, (Node3)pMovedNode) → None :¶ - C++ signature :
- void AddMovedNode(NodesOnlyMesh<3u> {lvalue},boost::shared_ptr<Node<3u> >)
-
AddNode
((NodesOnlyMesh3)arg1, (Node3)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(NodesOnlyMesh<3u> {lvalue},Node<3u>*)
AddNode( (NodesOnlyMesh3)arg1, (Node3)pNewNode) -> int :
- C++ signature :
- unsigned int AddNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},Node<3u>*)
-
AddNodesToBoxes
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void AddNodesToBoxes(NodesOnlyMesh<3u> {lvalue})
-
CalculateBoundaryNodePairs
((NodesOnlyMesh3)arg1, (vector_less__std_scope_pair_less_Node_less_3_greater___ptr__comma__Node_less_3_greater___ptr__greater___greater_)rNodePairs) → None :¶ - C++ signature :
- void CalculateBoundaryNodePairs(NodesOnlyMesh<3u> {lvalue},std::vector<std::pair<Node<3u>*, Node<3u>*>, std::allocator<std::pair<Node<3u>*, Node<3u>*> > > {lvalue})
-
CalculateBoundingBox
((NodesOnlyMesh3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (NodesOnlyMesh3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh<3u> {lvalue})
CalculateBoundingBox( (NodesOnlyMesh3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((NodesOnlyMesh3)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh<3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (NodesOnlyMesh3)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((NodesOnlyMesh3)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh<3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (NodesOnlyMesh3)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
CalculateInteriorNodePairs
((NodesOnlyMesh3)arg1, (vector_less__std_scope_pair_less_Node_less_3_greater___ptr__comma__Node_less_3_greater___ptr__greater___greater_)rNodePairs) → None :¶ - C++ signature :
- void CalculateInteriorNodePairs(NodesOnlyMesh<3u> {lvalue},std::vector<std::pair<Node<3u>*, Node<3u>*>, std::allocator<std::pair<Node<3u>*, Node<3u>*> > > {lvalue})
-
CalculateMinMaxEdgeLengths
((NodesOnlyMesh3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh<3u> {lvalue})
CalculateMinMaxEdgeLengths( (NodesOnlyMesh3)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
CalculateNodesOutsideLocalDomain
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void CalculateNodesOutsideLocalDomain(NodesOnlyMesh<3u> {lvalue})
-
Clear
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void Clear(NodesOnlyMesh<3u> {lvalue})
Clear( (NodesOnlyMesh3)arg1) -> None :
- C++ signature :
- void Clear(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
ClearBoxCollection
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void ClearBoxCollection(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
ClearHaloNodes
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void ClearHaloNodes(NodesOnlyMesh<3u> {lvalue})
-
ConstructCuboid
((NodesOnlyMesh3)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(NodesOnlyMesh<3u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (NodesOnlyMesh3)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((NodesOnlyMesh3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(NodesOnlyMesh<3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructFromMeshReader( (NodesOnlyMesh3)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(NodesOnlyMesh_less__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
ConstructLinearMesh
((NodesOnlyMesh3)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(NodesOnlyMesh<3u> {lvalue},unsigned int)
ConstructLinearMesh( (NodesOnlyMesh3)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
ConstructNodesWithoutMesh
((NodesOnlyMesh3)arg1, (VecNodePtr3)rNodes, (float)maxInteractionDistance) → None :¶ - C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >,double)
ConstructNodesWithoutMesh( (NodesOnlyMesh3)arg1, (VecNodeSharedPtr3)rNodes, (float)maxInteractionDistance) -> None :
- C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},std::vector<boost::shared_ptr<Node<3u> >, std::allocator<boost::shared_ptr<Node<3u> > > >,double)
ConstructNodesWithoutMesh( (NodesOnlyMesh3)arg1, (AbstractMesh3_3)rGeneratingMesh, (float)maxInteractionDistance) -> None :
- C++ signature :
- void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},AbstractMesh<3u, 3u>,double)
-
ConstructRectangularMesh
((NodesOnlyMesh3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(NodesOnlyMesh<3u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (NodesOnlyMesh3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
DeleteElement
((NodesOnlyMesh3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(NodesOnlyMesh<3u> {lvalue},unsigned int)
DeleteElement( (NodesOnlyMesh3)arg1, (int)index) -> None :
- C++ signature :
- void DeleteElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
DeleteMovedNode
((NodesOnlyMesh3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteMovedNode(NodesOnlyMesh<3u> {lvalue},unsigned int)
-
DeleteNode
((NodesOnlyMesh3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(NodesOnlyMesh<3u> {lvalue},unsigned int)
DeleteNode( (NodesOnlyMesh3)arg1, (int)index) -> None :
- C++ signature :
- void DeleteNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
GetHaloNodeIndices
((NodesOnlyMesh3)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(NodesOnlyMesh<3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (NodesOnlyMesh3)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetInverseJacobianForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
-
GetJacobianForElement
((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetJacobianForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
-
GetMaximumInteractionDistance
((NodesOnlyMesh3)arg1) → float :¶ - C++ signature :
- double GetMaximumInteractionDistance(NodesOnlyMesh<3u> {lvalue})
-
GetMaximumNodeIndex
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(NodesOnlyMesh<3u> {lvalue})
GetMaximumNodeIndex( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNearestNodeIndex
((NodesOnlyMesh3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(NodesOnlyMesh<3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (NodesOnlyMesh3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(NodesOnlyMesh_less__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNumAllNodes
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(NodesOnlyMesh<3u> {lvalue})
GetNumAllNodes( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(NodesOnlyMesh<3u> {lvalue})
GetNumBoundaryElements( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumCableElements
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(NodesOnlyMesh<3u> {lvalue})
GetNumCableElements( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumElements
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(NodesOnlyMesh<3u> {lvalue})
GetNumElements( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh<3u> {lvalue})
GetNumLocalBoundaryElements( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumLocalElements
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(NodesOnlyMesh<3u> {lvalue})
GetNumLocalElements( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumNodes
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(NodesOnlyMesh<3u> {lvalue})
GetNumNodes( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetNumVertices
((NodesOnlyMesh3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(NodesOnlyMesh<3u> {lvalue})
GetNumVertices( (NodesOnlyMesh3)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((NodesOnlyMesh3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (NodesOnlyMesh3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetWeightedDirectionForBoundaryElement
((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWidth
((NodesOnlyMesh3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(NodesOnlyMesh<3u> {lvalue},unsigned int)
GetWidth( (NodesOnlyMesh3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
IsOwned
((NodesOnlyMesh3)arg1, (object)location) → bool :¶ - C++ signature :
- bool IsOwned(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
-
LoadBalanceMesh
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void LoadBalanceMesh(NodesOnlyMesh<3u> {lvalue})
-
PermuteNodes
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(NodesOnlyMesh<3u> {lvalue})
PermuteNodes( (NodesOnlyMesh3)arg1) -> None :
- C++ signature :
- void PermuteNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
PermuteNodes( (NodesOnlyMesh3)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(NodesOnlyMesh<3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReMesh
((NodesOnlyMesh3)arg1, (object)rMap) → None :¶ - C++ signature :
- void ReMesh(NodesOnlyMesh<3u> {lvalue},NodeMap {lvalue})
ReMesh( (NodesOnlyMesh3)arg1, (object)rMap) -> None :
- C++ signature :
- void ReMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},NodeMap {lvalue})
-
ReadNodesPerProcessorFile
((NodesOnlyMesh3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(NodesOnlyMesh<3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (NodesOnlyMesh3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshJacobianCachedData
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(NodesOnlyMesh<3u> {lvalue})
RefreshJacobianCachedData( (NodesOnlyMesh3)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
RefreshMesh
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(NodesOnlyMesh<3u> {lvalue})
RefreshMesh( (NodesOnlyMesh3)arg1) -> None :
- C++ signature :
- void RefreshMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
ResizeBoxCollection
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void ResizeBoxCollection(NodesOnlyMesh<3u> {lvalue})
-
Rotate
((NodesOnlyMesh3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (NodesOnlyMesh3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (NodesOnlyMesh3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (NodesOnlyMesh3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(NodesOnlyMesh<3u> {lvalue},double)
-
Scale
((NodesOnlyMesh3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(NodesOnlyMesh<3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (NodesOnlyMesh3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(NodesOnlyMesh_less__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetCalculateNodeNeighbours
((NodesOnlyMesh3)arg1, (bool)calculateNodeNeighbours) → None :¶ - C++ signature :
- void SetCalculateNodeNeighbours(NodesOnlyMesh<3u> {lvalue},bool)
-
SetDistributedVectorFactory
((NodesOnlyMesh3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(NodesOnlyMesh<3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (NodesOnlyMesh3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(NodesOnlyMesh_less__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
-
SetInitialBoxCollection
((NodesOnlyMesh3)arg1, (object)domainSize, (float)maxInteractionDistance) → None :¶ - C++ signature :
- void SetInitialBoxCollection(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 6ul>,double)
-
SetMaximumInteractionDistance
((NodesOnlyMesh3)arg1, (float)maxDistance) → None :¶ - C++ signature :
- void SetMaximumInteractionDistance(NodesOnlyMesh<3u> {lvalue},double)
-
SetMinimumNodeDomainBoundarySeparation
((NodesOnlyMesh3)arg1, (float)separation) → None :¶ - C++ signature :
- void SetMinimumNodeDomainBoundarySeparation(NodesOnlyMesh<3u> {lvalue},double)
-
SetNode
((NodesOnlyMesh3)arg1, (int)nodeIndex, (ChastePoint3)point[, (bool)concreteMove=False]) → None :¶ - C++ signature :
- void SetNode(NodesOnlyMesh<3u> {lvalue},unsigned int,ChastePoint<3u> [,bool=False])
SetNode( (NodesOnlyMesh3)arg1, (int)nodeIndex, (ChastePoint3)point [, (bool)concreteMove=False]) -> None :
- C++ signature :
- void SetNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u> [,bool=False])
-
SetUpBoxCollection
((NodesOnlyMesh3)arg1, (float)cutOffLength, (object)domainSize[, (int)numLocalRows=-1[, (bool)isPeriodic=False]]) → None :¶ - C++ signature :
- void SetUpBoxCollection(NodesOnlyMesh_less__3__greater__wrapper {lvalue},double,boost::numeric::ublas::c_vector<double, 6ul> [,int=-1 [,bool=False]])
-
SolveBoundaryElementMapping
((NodesOnlyMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((NodesOnlyMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((NodesOnlyMesh3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(NodesOnlyMesh<3u> {lvalue},unsigned int)
SolveNodeMapping( (NodesOnlyMesh3)arg1, (int)index) -> int :
- C++ signature :
- unsigned int SolveNodeMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
-
Translate
((NodesOnlyMesh3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (NodesOnlyMesh3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (NodesOnlyMesh3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(NodesOnlyMesh<3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
UpdateBoxCollection
((NodesOnlyMesh3)arg1) → None :¶ - C++ signature :
- void UpdateBoxCollection(NodesOnlyMesh<3u> {lvalue})
-
-
class
chaste.mesh.
MutableMesh2_2
¶ -
AddElement
((MutableMesh2_2)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(MutableMesh<2u, 2u> {lvalue},Element<2u, 2u>*)
-
AddNode
((MutableMesh2_2)arg1, (Node2)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(MutableMesh<2u, 2u> {lvalue},Node<2u>*)
AddNode( (MutableMesh2_2)arg1, (Node2)pNewNode) -> int :
- C++ signature :
- unsigned int AddNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
-
CalculateBoundingBox
((MutableMesh2_2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (MutableMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (MutableMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((MutableMesh2_2)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (MutableMesh2_2)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((MutableMesh2_2)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(MutableMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (MutableMesh2_2)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateMinMaxEdgeLengths
((MutableMesh2_2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh<2u, 2u> {lvalue})
CalculateMinMaxEdgeLengths( (MutableMesh2_2)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CheckIsVoronoi
((MutableMesh2_2)arg1[, (float)maxPenetration=0.0]) → bool :¶ - C++ signature :
- bool CheckIsVoronoi(MutableMesh<2u, 2u> {lvalue} [,double=0.0])
-
Clear
((MutableMesh2_2)arg1) → None :¶ - C++ signature :
- void Clear(MutableMesh<2u, 2u> {lvalue})
Clear( (MutableMesh2_2)arg1) -> None :
- C++ signature :
- void Clear(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ConstructCuboid
((MutableMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (MutableMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((MutableMesh2_2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(MutableMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructFromMeshReader( (MutableMesh2_2)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
ConstructLinearMesh
((MutableMesh2_2)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(MutableMesh<2u, 2u> {lvalue},unsigned int)
ConstructLinearMesh( (MutableMesh2_2)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((MutableMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (MutableMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
DeleteBoundaryNodeAt
((MutableMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteBoundaryNodeAt(MutableMesh<2u, 2u> {lvalue},unsigned int)
-
DeleteElement
((MutableMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(MutableMesh<2u, 2u> {lvalue},unsigned int)
DeleteElement( (MutableMesh2_2)arg1, (int)index) -> None :
- C++ signature :
- void DeleteElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
DeleteNode
((MutableMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(MutableMesh<2u, 2u> {lvalue},unsigned int)
DeleteNode( (MutableMesh2_2)arg1, (int)index) -> None :
- C++ signature :
- void DeleteNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
DeleteNodePriorToReMesh
((MutableMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNodePriorToReMesh(MutableMesh<2u, 2u> {lvalue},unsigned int)
-
GetHaloNodeIndices
((MutableMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(MutableMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (MutableMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetInverseJacobianForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
-
GetJacobianForElement
((MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetJacobianForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
-
GetMaximumNodeIndex
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(MutableMesh<2u, 2u> {lvalue})
GetMaximumNodeIndex( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNearestNodeIndex
((MutableMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(MutableMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (MutableMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllNodes
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(MutableMesh<2u, 2u> {lvalue})
GetNumAllNodes( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(MutableMesh<2u, 2u> {lvalue})
GetNumBoundaryElements( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumCableElements
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(MutableMesh<2u, 2u> {lvalue})
GetNumCableElements( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumElements
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(MutableMesh<2u, 2u> {lvalue})
GetNumElements( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(MutableMesh<2u, 2u> {lvalue})
GetNumLocalBoundaryElements( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalElements
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(MutableMesh<2u, 2u> {lvalue})
GetNumLocalElements( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumNodes
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(MutableMesh<2u, 2u> {lvalue})
GetNumNodes( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumVertices
((MutableMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(MutableMesh<2u, 2u> {lvalue})
GetNumVertices( (MutableMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((MutableMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (MutableMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetWeightedDirectionForBoundaryElement
((MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWidth
((MutableMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(MutableMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (MutableMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
MoveMergeNode
((MutableMesh2_2)arg1, (int)index, (int)targetIndex[, (bool)concreteMove=True]) → None :¶ - C++ signature :
- void MoveMergeNode(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])
-
PermuteNodes
((MutableMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(MutableMesh<2u, 2u> {lvalue})
PermuteNodes( (MutableMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
PermuteNodes( (MutableMesh2_2)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(MutableMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReIndex
((MutableMesh2_2)arg1, (object)map) → None :¶ - C++ signature :
- void ReIndex(MutableMesh<2u, 2u> {lvalue},NodeMap {lvalue})
-
ReMesh
((MutableMesh2_2)arg1, (object)map) → None :¶ - C++ signature :
- void ReMesh(MutableMesh<2u, 2u> {lvalue},NodeMap {lvalue})
ReMesh( (MutableMesh2_2)arg1, (object)map) -> None :
- C++ signature :
- void ReMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},NodeMap {lvalue})
ReMesh( (MutableMesh2_2)arg1) -> None :
- C++ signature :
- void ReMesh(MutableMesh<2u, 2u> {lvalue})
-
ReadNodesPerProcessorFile
((MutableMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(MutableMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (MutableMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefineElement
((MutableMesh2_2)arg1, (object)pElement, (ChastePoint2)point) → int :¶ - C++ signature :
- unsigned int RefineElement(MutableMesh<2u, 2u> {lvalue},Element<2u, 2u>*,ChastePoint<2u>)
-
RefreshJacobianCachedData
((MutableMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(MutableMesh<2u, 2u> {lvalue})
RefreshJacobianCachedData( (MutableMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
RefreshMesh
((MutableMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(MutableMesh<2u, 2u> {lvalue})
RefreshMesh( (MutableMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Rotate
((MutableMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (MutableMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (MutableMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (MutableMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(MutableMesh<2u, 2u> {lvalue},double)
-
Scale
((MutableMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(MutableMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (MutableMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(MutableMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((MutableMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(MutableMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (MutableMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((MutableMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
-
SetNode
((MutableMesh2_2)arg1, (int)index, (ChastePoint2)point[, (bool)concreteMove=True]) → None :¶ - C++ signature :
- void SetNode(MutableMesh<2u, 2u> {lvalue},unsigned int,ChastePoint<2u> [,bool=True])
SetNode( (MutableMesh2_2)arg1, (int)index, (ChastePoint2)point [, (bool)concreteMove=True]) -> None :
- C++ signature :
- void SetNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u> [,bool=True])
-
SolveBoundaryElementMapping
((MutableMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((MutableMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((MutableMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SplitEdge
((MutableMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<unsigned int, 3ul> SplitEdge(MutableMesh<2u, 2u> {lvalue},Node<2u>*,Node<2u>*)
-
Translate
((MutableMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (MutableMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (MutableMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(MutableMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
MutableMesh3_3
¶ -
AddElement
((MutableMesh3_3)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(MutableMesh<3u, 3u> {lvalue},Element<3u, 3u>*)
-
AddNode
((MutableMesh3_3)arg1, (Node3)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(MutableMesh<3u, 3u> {lvalue},Node<3u>*)
AddNode( (MutableMesh3_3)arg1, (Node3)pNewNode) -> int :
- C++ signature :
- unsigned int AddNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
-
CalculateBoundingBox
((MutableMesh3_3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (MutableMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (MutableMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((MutableMesh3_3)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (MutableMesh3_3)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((MutableMesh3_3)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(MutableMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (MutableMesh3_3)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateMinMaxEdgeLengths
((MutableMesh3_3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh<3u, 3u> {lvalue})
CalculateMinMaxEdgeLengths( (MutableMesh3_3)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CheckIsVoronoi
((MutableMesh3_3)arg1[, (float)maxPenetration=0.0]) → bool :¶ - C++ signature :
- bool CheckIsVoronoi(MutableMesh<3u, 3u> {lvalue} [,double=0.0])
-
Clear
((MutableMesh3_3)arg1) → None :¶ - C++ signature :
- void Clear(MutableMesh<3u, 3u> {lvalue})
Clear( (MutableMesh3_3)arg1) -> None :
- C++ signature :
- void Clear(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ConstructCuboid
((MutableMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (MutableMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((MutableMesh3_3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(MutableMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructFromMeshReader( (MutableMesh3_3)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
ConstructLinearMesh
((MutableMesh3_3)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(MutableMesh<3u, 3u> {lvalue},unsigned int)
ConstructLinearMesh( (MutableMesh3_3)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((MutableMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (MutableMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
DeleteBoundaryNodeAt
((MutableMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteBoundaryNodeAt(MutableMesh<3u, 3u> {lvalue},unsigned int)
-
DeleteElement
((MutableMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElement(MutableMesh<3u, 3u> {lvalue},unsigned int)
DeleteElement( (MutableMesh3_3)arg1, (int)index) -> None :
- C++ signature :
- void DeleteElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
DeleteNode
((MutableMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNode(MutableMesh<3u, 3u> {lvalue},unsigned int)
DeleteNode( (MutableMesh3_3)arg1, (int)index) -> None :
- C++ signature :
- void DeleteNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
DeleteNodePriorToReMesh
((MutableMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNodePriorToReMesh(MutableMesh<3u, 3u> {lvalue},unsigned int)
-
GetHaloNodeIndices
((MutableMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(MutableMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (MutableMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetInverseJacobianForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
-
GetJacobianForElement
((MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetJacobianForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
-
GetMaximumNodeIndex
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(MutableMesh<3u, 3u> {lvalue})
GetMaximumNodeIndex( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNearestNodeIndex
((MutableMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(MutableMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (MutableMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNumAllNodes
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(MutableMesh<3u, 3u> {lvalue})
GetNumAllNodes( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(MutableMesh<3u, 3u> {lvalue})
GetNumBoundaryElements( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumCableElements
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(MutableMesh<3u, 3u> {lvalue})
GetNumCableElements( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumElements
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(MutableMesh<3u, 3u> {lvalue})
GetNumElements( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(MutableMesh<3u, 3u> {lvalue})
GetNumLocalBoundaryElements( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalElements
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(MutableMesh<3u, 3u> {lvalue})
GetNumLocalElements( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumNodes
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(MutableMesh<3u, 3u> {lvalue})
GetNumNodes( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumVertices
((MutableMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(MutableMesh<3u, 3u> {lvalue})
GetNumVertices( (MutableMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((MutableMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (MutableMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetWeightedDirectionForBoundaryElement
((MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWidth
((MutableMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(MutableMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (MutableMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
MoveMergeNode
((MutableMesh3_3)arg1, (int)index, (int)targetIndex[, (bool)concreteMove=True]) → None :¶ - C++ signature :
- void MoveMergeNode(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])
-
PermuteNodes
((MutableMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(MutableMesh<3u, 3u> {lvalue})
PermuteNodes( (MutableMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
PermuteNodes( (MutableMesh3_3)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(MutableMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReIndex
((MutableMesh3_3)arg1, (object)map) → None :¶ - C++ signature :
- void ReIndex(MutableMesh<3u, 3u> {lvalue},NodeMap {lvalue})
-
ReMesh
((MutableMesh3_3)arg1, (object)map) → None :¶ - C++ signature :
- void ReMesh(MutableMesh<3u, 3u> {lvalue},NodeMap {lvalue})
ReMesh( (MutableMesh3_3)arg1, (object)map) -> None :
- C++ signature :
- void ReMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},NodeMap {lvalue})
ReMesh( (MutableMesh3_3)arg1) -> None :
- C++ signature :
- void ReMesh(MutableMesh<3u, 3u> {lvalue})
-
ReadNodesPerProcessorFile
((MutableMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(MutableMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (MutableMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefineElement
((MutableMesh3_3)arg1, (object)pElement, (ChastePoint3)point) → int :¶ - C++ signature :
- unsigned int RefineElement(MutableMesh<3u, 3u> {lvalue},Element<3u, 3u>*,ChastePoint<3u>)
-
RefreshJacobianCachedData
((MutableMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(MutableMesh<3u, 3u> {lvalue})
RefreshJacobianCachedData( (MutableMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
RefreshMesh
((MutableMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(MutableMesh<3u, 3u> {lvalue})
RefreshMesh( (MutableMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Rotate
((MutableMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (MutableMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (MutableMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (MutableMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(MutableMesh<3u, 3u> {lvalue},double)
-
Scale
((MutableMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(MutableMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (MutableMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(MutableMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((MutableMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(MutableMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (MutableMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((MutableMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
-
SetNode
((MutableMesh3_3)arg1, (int)index, (ChastePoint3)point[, (bool)concreteMove=True]) → None :¶ - C++ signature :
- void SetNode(MutableMesh<3u, 3u> {lvalue},unsigned int,ChastePoint<3u> [,bool=True])
SetNode( (MutableMesh3_3)arg1, (int)index, (ChastePoint3)point [, (bool)concreteMove=True]) -> None :
- C++ signature :
- void SetNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u> [,bool=True])
-
SolveBoundaryElementMapping
((MutableMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((MutableMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((MutableMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SplitEdge
((MutableMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<unsigned int, 3ul> SplitEdge(MutableMesh<3u, 3u> {lvalue},Node<3u>*,Node<3u>*)
-
Translate
((MutableMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (MutableMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (MutableMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(MutableMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
TetrahedralMesh2_2
¶ -
CalculateBoundingBox
((TetrahedralMesh2_2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (TetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (TetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((TetrahedralMesh2_2)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (TetrahedralMesh2_2)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((TetrahedralMesh2_2)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (TetrahedralMesh2_2)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateMinMaxEdgeLengths
((TetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh<2u, 2u> {lvalue})
CalculateMinMaxEdgeLengths( (TetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CheckIsConforming
((TetrahedralMesh2_2)arg1) → bool :¶ - C++ signature :
- bool CheckIsConforming(TetrahedralMesh<2u, 2u> {lvalue})
-
Clear
((TetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void Clear(TetrahedralMesh<2u, 2u> {lvalue})
Clear( (TetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void Clear(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ConstructCuboid
((TetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (TetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((TetrahedralMesh2_2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(TetrahedralMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructFromMeshReader( (TetrahedralMesh2_2)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
ConstructLinearMesh
((TetrahedralMesh2_2)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)
ConstructLinearMesh( (TetrahedralMesh2_2)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((TetrahedralMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (TetrahedralMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
EdgesBegin
((TetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- TetrahedralMesh<2u, 2u>::EdgeIterator EdgesBegin(TetrahedralMesh<2u, 2u> {lvalue})
-
EdgesEnd
((TetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- TetrahedralMesh<2u, 2u>::EdgeIterator EdgesEnd(TetrahedralMesh<2u, 2u> {lvalue})
-
GetAngleBetweenNodes
((TetrahedralMesh2_2)arg1, (int)indexA, (int)indexB) → float :¶ - C++ signature :
- double GetAngleBetweenNodes(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
-
GetContainingElementIndexWithInitialGuess
((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint, (int)startingElementGuess[, (bool)strict=False]) → int :¶ - C++ signature :
- unsigned int GetContainingElementIndexWithInitialGuess(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>,unsigned int [,bool=False])
-
GetContainingElementIndices
((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → VecUnsigned :¶ - C++ signature :
- std::vector<unsigned int, std::allocator<unsigned int> > GetContainingElementIndices(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
-
GetHaloNodeIndices
((TetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(TetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (TetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetInverseJacobianForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
-
GetJacobianForElement
((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetJacobianForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
-
GetMaximumNodeIndex
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(TetrahedralMesh<2u, 2u> {lvalue})
GetMaximumNodeIndex( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNearestElementIndex
((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestElementIndex(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
-
GetNearestNodeIndex
((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllNodes
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(TetrahedralMesh<2u, 2u> {lvalue})
GetNumAllNodes( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(TetrahedralMesh<2u, 2u> {lvalue})
GetNumBoundaryElements( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumCableElements
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(TetrahedralMesh<2u, 2u> {lvalue})
GetNumCableElements( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumElements
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(TetrahedralMesh<2u, 2u> {lvalue})
GetNumElements( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(TetrahedralMesh<2u, 2u> {lvalue})
GetNumLocalBoundaryElements( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalElements
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(TetrahedralMesh<2u, 2u> {lvalue})
GetNumLocalElements( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumNodes
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(TetrahedralMesh<2u, 2u> {lvalue})
GetNumNodes( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumVertices
((TetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(TetrahedralMesh<2u, 2u> {lvalue})
GetNumVertices( (TetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetSurfaceArea
((TetrahedralMesh2_2)arg1) → float :¶ - C++ signature :
- double GetSurfaceArea(TetrahedralMesh<2u, 2u> {lvalue})
-
GetVectorFromAtoB
((TetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (TetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetVolume
((TetrahedralMesh2_2)arg1) → float :¶ - C++ signature :
- double GetVolume(TetrahedralMesh<2u, 2u> {lvalue})
-
GetWeightedDirectionForBoundaryElement
((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWidth
((TetrahedralMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (TetrahedralMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((TetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(TetrahedralMesh<2u, 2u> {lvalue})
PermuteNodes( (TetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
PermuteNodes( (TetrahedralMesh2_2)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(TetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReadNodesPerProcessorFile
((TetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(TetrahedralMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (TetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshJacobianCachedData
((TetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(TetrahedralMesh<2u, 2u> {lvalue})
RefreshJacobianCachedData( (TetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
RefreshMesh
((TetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(TetrahedralMesh<2u, 2u> {lvalue})
RefreshMesh( (TetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Rotate
((TetrahedralMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (TetrahedralMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (TetrahedralMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (TetrahedralMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh<2u, 2u> {lvalue},double)
-
Scale
((TetrahedralMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(TetrahedralMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (TetrahedralMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((TetrahedralMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(TetrahedralMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (TetrahedralMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((TetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((TetrahedralMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((TetrahedralMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((TetrahedralMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
Translate
((TetrahedralMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (TetrahedralMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (TetrahedralMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(TetrahedralMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
TetrahedralMesh3_3
¶ -
CalculateBoundingBox
((TetrahedralMesh3_3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (TetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (TetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((TetrahedralMesh3_3)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (TetrahedralMesh3_3)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((TetrahedralMesh3_3)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (TetrahedralMesh3_3)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateMinMaxEdgeLengths
((TetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh<3u, 3u> {lvalue})
CalculateMinMaxEdgeLengths( (TetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CheckIsConforming
((TetrahedralMesh3_3)arg1) → bool :¶ - C++ signature :
- bool CheckIsConforming(TetrahedralMesh<3u, 3u> {lvalue})
-
Clear
((TetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void Clear(TetrahedralMesh<3u, 3u> {lvalue})
Clear( (TetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void Clear(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ConstructCuboid
((TetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (TetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMeshReader
((TetrahedralMesh3_3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(TetrahedralMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructFromMeshReader( (TetrahedralMesh3_3)arg1, (object)rMeshReader) -> None :
- C++ signature :
- void ConstructFromMeshReader(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
ConstructLinearMesh
((TetrahedralMesh3_3)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)
ConstructLinearMesh( (TetrahedralMesh3_3)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((TetrahedralMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (TetrahedralMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
EdgesBegin
((TetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- TetrahedralMesh<3u, 3u>::EdgeIterator EdgesBegin(TetrahedralMesh<3u, 3u> {lvalue})
-
EdgesEnd
((TetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- TetrahedralMesh<3u, 3u>::EdgeIterator EdgesEnd(TetrahedralMesh<3u, 3u> {lvalue})
-
GetAngleBetweenNodes
((TetrahedralMesh3_3)arg1, (int)indexA, (int)indexB) → float :¶ - C++ signature :
- double GetAngleBetweenNodes(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
-
GetContainingElementIndexWithInitialGuess
((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint, (int)startingElementGuess[, (bool)strict=False]) → int :¶ - C++ signature :
- unsigned int GetContainingElementIndexWithInitialGuess(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>,unsigned int [,bool=False])
-
GetContainingElementIndices
((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → VecUnsigned :¶ - C++ signature :
- std::vector<unsigned int, std::allocator<unsigned int> > GetContainingElementIndices(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
-
GetHaloNodeIndices
((TetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(TetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (TetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetInverseJacobianForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
-
GetJacobianForElement
((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetJacobianForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetJacobianForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetJacobianForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
-
GetMaximumNodeIndex
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(TetrahedralMesh<3u, 3u> {lvalue})
GetMaximumNodeIndex( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNearestElementIndex
((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestElementIndex(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
-
GetNearestNodeIndex
((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNumAllNodes
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(TetrahedralMesh<3u, 3u> {lvalue})
GetNumAllNodes( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(TetrahedralMesh<3u, 3u> {lvalue})
GetNumBoundaryElements( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumCableElements
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(TetrahedralMesh<3u, 3u> {lvalue})
GetNumCableElements( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumElements
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(TetrahedralMesh<3u, 3u> {lvalue})
GetNumElements( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(TetrahedralMesh<3u, 3u> {lvalue})
GetNumLocalBoundaryElements( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalElements
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(TetrahedralMesh<3u, 3u> {lvalue})
GetNumLocalElements( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumNodes
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(TetrahedralMesh<3u, 3u> {lvalue})
GetNumNodes( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumVertices
((TetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(TetrahedralMesh<3u, 3u> {lvalue})
GetNumVertices( (TetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetSurfaceArea
((TetrahedralMesh3_3)arg1) → float :¶ - C++ signature :
- double GetSurfaceArea(TetrahedralMesh<3u, 3u> {lvalue})
-
GetVectorFromAtoB
((TetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (TetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetVolume
((TetrahedralMesh3_3)arg1) → float :¶ - C++ signature :
- double GetVolume(TetrahedralMesh<3u, 3u> {lvalue})
-
GetWeightedDirectionForBoundaryElement
((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWeightedDirectionForElement
((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWidth
((TetrahedralMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (TetrahedralMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((TetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(TetrahedralMesh<3u, 3u> {lvalue})
PermuteNodes( (TetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
PermuteNodes( (TetrahedralMesh3_3)arg1, (VecUnsigned)perm) -> None :
- C++ signature :
- void PermuteNodes(TetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
-
ReadNodesPerProcessorFile
((TetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(TetrahedralMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (TetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshJacobianCachedData
((TetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshJacobianCachedData(TetrahedralMesh<3u, 3u> {lvalue})
RefreshJacobianCachedData( (TetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshJacobianCachedData(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
RefreshMesh
((TetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(TetrahedralMesh<3u, 3u> {lvalue})
RefreshMesh( (TetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Rotate
((TetrahedralMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (TetrahedralMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (TetrahedralMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (TetrahedralMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(TetrahedralMesh<3u, 3u> {lvalue},double)
-
Scale
((TetrahedralMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(TetrahedralMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (TetrahedralMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((TetrahedralMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(TetrahedralMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (TetrahedralMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((TetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((TetrahedralMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((TetrahedralMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((TetrahedralMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
Translate
((TetrahedralMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (TetrahedralMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (TetrahedralMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(TetrahedralMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
AbstractTetrahedralMesh2_2
¶ -
CalculateBoundingBox
((AbstractTetrahedralMesh2_2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (AbstractTetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (AbstractTetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((AbstractTetrahedralMesh2_2)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (AbstractTetrahedralMesh2_2)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateMaximumNodeConnectivityPerProcess
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int CalculateMaximumNodeConnectivityPerProcess(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
CalculateMinMaxEdgeLengths
((AbstractTetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh<2u, 2u> {lvalue})
CalculateMinMaxEdgeLengths( (AbstractTetrahedralMesh2_2)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateNodeExchange
((AbstractTetrahedralMesh2_2)arg1, (VecVecInt)rNodesToSendPerProcess, (VecVecInt)rNodesToReceivePerProcess) → None :¶ - C++ signature :
- void CalculateNodeExchange(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue})
-
CheckOutwardNormals
((AbstractTetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void CheckOutwardNormals(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
ConstructCuboid
((AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMesh
((AbstractTetrahedralMesh2_2)arg1, (AbstractTetrahedralMesh2_2)rOtherMesh) → None :¶ - C++ signature :
- void ConstructFromMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
ConstructFromMeshReader
((AbstractTetrahedralMesh2_2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(AbstractTetrahedralMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructFromMeshReader( (AbstractTetrahedralMesh2_2)arg1, (object)arg2) -> None :
- C++ signature :
- void ConstructFromMeshReader(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
ConstructLinearMesh
((AbstractTetrahedralMesh2_2)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
ConstructLinearMesh( (AbstractTetrahedralMesh2_2)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
ConstructRegularSlabMesh
((AbstractTetrahedralMesh2_2)arg1, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :¶ - C++ signature :
- void ConstructRegularSlabMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},double,double [,double=0 [,double=0]])
-
ConstructRegularSlabMeshWithDimensionSplit
((AbstractTetrahedralMesh2_2)arg1, (int)dimension, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :¶ - C++ signature :
- void ConstructRegularSlabMeshWithDimensionSplit(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,double,double [,double=0 [,double=0]])
-
GetBoundaryElementIteratorBegin
((AbstractTetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<BoundaryElement<1u, 2u>* const*, std::vector<BoundaryElement<1u, 2u>*, std::allocator<BoundaryElement<1u, 2u>*> > > GetBoundaryElementIteratorBegin(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
GetBoundaryElementIteratorEnd
((AbstractTetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<BoundaryElement<1u, 2u>* const*, std::vector<BoundaryElement<1u, 2u>*, std::allocator<BoundaryElement<1u, 2u>*> > > GetBoundaryElementIteratorEnd(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
GetContainingElementIndex
((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint[, (bool)strict=False[, (SetUnsigned)testElements=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de050>[, (bool)onlyTryWithTestElements=False]]]) → int :¶ - C++ signature :
- unsigned int GetContainingElementIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u> [,bool=False [,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de050> [,bool=False]]])
-
GetElement
((AbstractTetrahedralMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- Element<2u, 2u>* GetElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((AbstractTetrahedralMesh2_2)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- AbstractTetrahedralMesh<2u, 2u>::ElementIterator GetElementIteratorBegin(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((AbstractTetrahedralMesh2_2)arg1) → object :¶ - C++ signature :
- AbstractTetrahedralMesh<2u, 2u>::ElementIterator GetElementIteratorEnd(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
GetHaloNodeIndices
((AbstractTetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (AbstractTetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetInverseJacobianForElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
-
GetMaximumNodeIndex
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetMaximumNodeIndex( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNearestElementIndexFromTestElements
((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint, (SetUnsigned)testElements) → int :¶ - C++ signature :
- unsigned int GetNearestElementIndexFromTestElements(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >)
-
GetNearestNodeIndex
((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllBoundaryElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
GetNumAllElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
-
GetNumAllNodes
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumAllNodes( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumBoundaryElements( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumCableElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumCableElements( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumElements( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumLocalBoundaryElements( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumLocalElements
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumLocalElements( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumNodes
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumNodes( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumVertices
((AbstractTetrahedralMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumVertices( (AbstractTetrahedralMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((AbstractTetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (AbstractTetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetWeightedDirectionForBoundaryElement
((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
-
GetWidth
((AbstractTetrahedralMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (AbstractTetrahedralMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((AbstractTetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})
PermuteNodes( (AbstractTetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((AbstractTetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (AbstractTetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((AbstractTetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue})
RefreshMesh( (AbstractTetrahedralMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Rotate
((AbstractTetrahedralMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (AbstractTetrahedralMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (AbstractTetrahedralMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (AbstractTetrahedralMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},double)
-
Scale
((AbstractTetrahedralMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (AbstractTetrahedralMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((AbstractTetrahedralMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(AbstractTetrahedralMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (AbstractTetrahedralMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((AbstractTetrahedralMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Translate
((AbstractTetrahedralMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (AbstractTetrahedralMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (AbstractTetrahedralMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
AbstractTetrahedralMesh3_3
¶ -
CalculateBoundingBox
((AbstractTetrahedralMesh3_3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (AbstractTetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (AbstractTetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateDesignatedOwnershipOfBoundaryElement
((AbstractTetrahedralMesh3_3)arg1, (int)faceIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfBoundaryElement( (AbstractTetrahedralMesh3_3)arg1, (int)faceIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateDesignatedOwnershipOfElement
((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex) → bool :¶ - C++ signature :
- bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex) -> bool :
- C++ signature :
- bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateMaximumNodeConnectivityPerProcess
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int CalculateMaximumNodeConnectivityPerProcess(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
CalculateMinMaxEdgeLengths
((AbstractTetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh<3u, 3u> {lvalue})
CalculateMinMaxEdgeLengths( (AbstractTetrahedralMesh3_3)arg1) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateNodeExchange
((AbstractTetrahedralMesh3_3)arg1, (VecVecInt)rNodesToSendPerProcess, (VecVecInt)rNodesToReceivePerProcess) → None :¶ - C++ signature :
- void CalculateNodeExchange(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue})
-
CheckOutwardNormals
((AbstractTetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void CheckOutwardNormals(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
ConstructCuboid
((AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :¶ - C++ signature :
- void ConstructCuboid(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)
ConstructCuboid( (AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :
- C++ signature :
- void ConstructCuboid(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
-
ConstructFromMesh
((AbstractTetrahedralMesh3_3)arg1, (AbstractTetrahedralMesh3_3)rOtherMesh) → None :¶ - C++ signature :
- void ConstructFromMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
ConstructFromMeshReader
((AbstractTetrahedralMesh3_3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(AbstractTetrahedralMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructFromMeshReader( (AbstractTetrahedralMesh3_3)arg1, (object)arg2) -> None :
- C++ signature :
- void ConstructFromMeshReader(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
ConstructLinearMesh
((AbstractTetrahedralMesh3_3)arg1, (int)width) → None :¶ - C++ signature :
- void ConstructLinearMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
ConstructLinearMesh( (AbstractTetrahedralMesh3_3)arg1, (int)width) -> None :
- C++ signature :
- void ConstructLinearMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
ConstructRectangularMesh
((AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :¶ - C++ signature :
- void ConstructRectangularMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRectangularMesh( (AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :
- C++ signature :
- void ConstructRectangularMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
-
ConstructRegularSlabMesh
((AbstractTetrahedralMesh3_3)arg1, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :¶ - C++ signature :
- void ConstructRegularSlabMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},double,double [,double=0 [,double=0]])
-
ConstructRegularSlabMeshWithDimensionSplit
((AbstractTetrahedralMesh3_3)arg1, (int)dimension, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :¶ - C++ signature :
- void ConstructRegularSlabMeshWithDimensionSplit(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,double,double [,double=0 [,double=0]])
-
GetBoundaryElementIteratorBegin
((AbstractTetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<BoundaryElement<2u, 3u>* const*, std::vector<BoundaryElement<2u, 3u>*, std::allocator<BoundaryElement<2u, 3u>*> > > GetBoundaryElementIteratorBegin(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
GetBoundaryElementIteratorEnd
((AbstractTetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<BoundaryElement<2u, 3u>* const*, std::vector<BoundaryElement<2u, 3u>*, std::allocator<BoundaryElement<2u, 3u>*> > > GetBoundaryElementIteratorEnd(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
GetContainingElementIndex
((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint[, (bool)strict=False[, (SetUnsigned)testElements=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de0e8>[, (bool)onlyTryWithTestElements=False]]]) → int :¶ - C++ signature :
- unsigned int GetContainingElementIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u> [,bool=False [,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de0e8> [,bool=False]]])
-
GetElement
((AbstractTetrahedralMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- Element<3u, 3u>* GetElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((AbstractTetrahedralMesh3_3)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- AbstractTetrahedralMesh<3u, 3u>::ElementIterator GetElementIteratorBegin(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((AbstractTetrahedralMesh3_3)arg1) → object :¶ - C++ signature :
- AbstractTetrahedralMesh<3u, 3u>::ElementIterator GetElementIteratorEnd(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
GetHaloNodeIndices
((AbstractTetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :¶ - C++ signature :
- void GetHaloNodeIndices(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetHaloNodeIndices( (AbstractTetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :
- C++ signature :
- void GetHaloNodeIndices(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
-
GetInverseJacobianForElement
((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :¶ - C++ signature :
- void GetInverseJacobianForElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetInverseJacobianForElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :
- C++ signature :
- void GetInverseJacobianForElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
-
GetMaximumNodeIndex
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetMaximumNodeIndex( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNearestElementIndexFromTestElements
((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint, (SetUnsigned)testElements) → int :¶ - C++ signature :
- unsigned int GetNearestElementIndexFromTestElements(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >)
-
GetNearestNodeIndex
((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNumAllBoundaryElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
GetNumAllElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
-
GetNumAllNodes
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumAllNodes( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumBoundaryElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumBoundaryElements( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumCableElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumCableElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumCableElements( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumCableElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumElements( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalBoundaryElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumLocalBoundaryElements( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumLocalElements
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumLocalElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumLocalElements( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumLocalElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumNodes
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumNodes( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumVertices
((AbstractTetrahedralMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumVertices(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumVertices( (AbstractTetrahedralMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumVertices(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((AbstractTetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (AbstractTetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetWeightedDirectionForBoundaryElement
((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :¶ - C++ signature :
- void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForBoundaryElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :
- C++ signature :
- void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
-
GetWidth
((AbstractTetrahedralMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (AbstractTetrahedralMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((AbstractTetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})
PermuteNodes( (AbstractTetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((AbstractTetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (AbstractTetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((AbstractTetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue})
RefreshMesh( (AbstractTetrahedralMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Rotate
((AbstractTetrahedralMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (AbstractTetrahedralMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (AbstractTetrahedralMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (AbstractTetrahedralMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},double)
-
Scale
((AbstractTetrahedralMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (AbstractTetrahedralMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((AbstractTetrahedralMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(AbstractTetrahedralMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (AbstractTetrahedralMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((AbstractTetrahedralMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Translate
((AbstractTetrahedralMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (AbstractTetrahedralMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (AbstractTetrahedralMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
AbstractMesh2_2
¶ -
CalculateBoundingBox
((AbstractMesh2_2)arg1) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (AbstractMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateBoundingBox( (AbstractMesh2_2)arg1, (VecNodePtr2)rNodes) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
-
CalculateMaximumContainingElementsPerProcess
((AbstractMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int CalculateMaximumContainingElementsPerProcess(AbstractMesh<2u, 2u> {lvalue})
-
GetBoundaryNodeIteratorBegin
((AbstractMesh2_2)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<Node<2u>* const*, std::vector<Node<2u>*, std::allocator<Node<2u>*> > > GetBoundaryNodeIteratorBegin(AbstractMesh<2u, 2u> {lvalue})
-
GetBoundaryNodeIteratorEnd
((AbstractMesh2_2)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<Node<2u>* const*, std::vector<Node<2u>*, std::allocator<Node<2u>*> > > GetBoundaryNodeIteratorEnd(AbstractMesh<2u, 2u> {lvalue})
-
GetDistanceBetweenNodes
((AbstractMesh2_2)arg1, (int)indexA, (int)indexB) → float :¶ - C++ signature :
- double GetDistanceBetweenNodes(AbstractMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
-
GetMeshFileBaseName
((AbstractMesh2_2)arg1) → str :¶ - C++ signature :
- std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > GetMeshFileBaseName(AbstractMesh<2u, 2u> {lvalue})
-
GetNearestNodeIndex
((AbstractMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(AbstractMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (AbstractMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNode
((AbstractMesh2_2)arg1, (int)index) → Node2 :¶ - C++ signature :
- Node<2u>* GetNode(AbstractMesh<2u, 2u> {lvalue},unsigned int)
-
GetNodeIteratorBegin
((AbstractMesh2_2)arg1[, (bool)skipDeletedNodes=True]) → object :¶ - C++ signature :
- AbstractMesh<2u, 2u>::NodeIterator GetNodeIteratorBegin(AbstractMesh<2u, 2u> {lvalue} [,bool=True])
-
GetNodeIteratorEnd
((AbstractMesh2_2)arg1) → object :¶ - C++ signature :
- AbstractMesh<2u, 2u>::NodeIterator GetNodeIteratorEnd(AbstractMesh<2u, 2u> {lvalue})
-
GetNumAllNodes
((AbstractMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(AbstractMesh<2u, 2u> {lvalue})
GetNumAllNodes( (AbstractMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumBoundaryNodes
((AbstractMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryNodes(AbstractMesh<2u, 2u> {lvalue})
-
GetNumNodeAttributes
((AbstractMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodeAttributes(AbstractMesh<2u, 2u> {lvalue})
-
GetNumNodes
((AbstractMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(AbstractMesh<2u, 2u> {lvalue})
GetNumNodes( (AbstractMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((AbstractMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (AbstractMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetWidth
((AbstractMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(AbstractMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (AbstractMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
IsMeshChanging
((AbstractMesh2_2)arg1) → bool :¶ - C++ signature :
- bool IsMeshChanging(AbstractMesh<2u, 2u> {lvalue})
-
IsMeshOnDisk
((AbstractMesh2_2)arg1) → bool :¶ - C++ signature :
- bool IsMeshOnDisk(AbstractMesh<2u, 2u> {lvalue})
-
PermuteNodes
((AbstractMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(AbstractMesh<2u, 2u> {lvalue})
PermuteNodes( (AbstractMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((AbstractMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(AbstractMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (AbstractMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((AbstractMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(AbstractMesh<2u, 2u> {lvalue})
RefreshMesh( (AbstractMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Rotate
((AbstractMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (AbstractMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (AbstractMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (AbstractMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(AbstractMesh<2u, 2u> {lvalue},double)
-
RotateX
((AbstractMesh2_2)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateX(AbstractMesh<2u, 2u> {lvalue},double)
-
RotateY
((AbstractMesh2_2)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateY(AbstractMesh<2u, 2u> {lvalue},double)
-
RotateZ
((AbstractMesh2_2)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateZ(AbstractMesh<2u, 2u> {lvalue},double)
-
Scale
((AbstractMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(AbstractMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (AbstractMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((AbstractMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(AbstractMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (AbstractMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((AbstractMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
-
SetMeshHasChangedSinceLoading
((AbstractMesh2_2)arg1) → None :¶ - C++ signature :
- void SetMeshHasChangedSinceLoading(AbstractMesh<2u, 2u> {lvalue})
-
Translate
((AbstractMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (AbstractMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (AbstractMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(AbstractMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
AbstractMesh3_3
¶ -
CalculateBoundingBox
((AbstractMesh3_3)arg1) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (AbstractMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateBoundingBox( (AbstractMesh3_3)arg1, (VecNodePtr3)rNodes) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
-
CalculateMaximumContainingElementsPerProcess
((AbstractMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int CalculateMaximumContainingElementsPerProcess(AbstractMesh<3u, 3u> {lvalue})
-
GetBoundaryNodeIteratorBegin
((AbstractMesh3_3)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<Node<3u>* const*, std::vector<Node<3u>*, std::allocator<Node<3u>*> > > GetBoundaryNodeIteratorBegin(AbstractMesh<3u, 3u> {lvalue})
-
GetBoundaryNodeIteratorEnd
((AbstractMesh3_3)arg1) → object :¶ - C++ signature :
- __gnu_cxx::__normal_iterator<Node<3u>* const*, std::vector<Node<3u>*, std::allocator<Node<3u>*> > > GetBoundaryNodeIteratorEnd(AbstractMesh<3u, 3u> {lvalue})
-
GetDistanceBetweenNodes
((AbstractMesh3_3)arg1, (int)indexA, (int)indexB) → float :¶ - C++ signature :
- double GetDistanceBetweenNodes(AbstractMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
-
GetMeshFileBaseName
((AbstractMesh3_3)arg1) → str :¶ - C++ signature :
- std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > GetMeshFileBaseName(AbstractMesh<3u, 3u> {lvalue})
-
GetNearestNodeIndex
((AbstractMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(AbstractMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (AbstractMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNode
((AbstractMesh3_3)arg1, (int)index) → Node3 :¶ - C++ signature :
- Node<3u>* GetNode(AbstractMesh<3u, 3u> {lvalue},unsigned int)
-
GetNodeIteratorBegin
((AbstractMesh3_3)arg1[, (bool)skipDeletedNodes=True]) → object :¶ - C++ signature :
- AbstractMesh<3u, 3u>::NodeIterator GetNodeIteratorBegin(AbstractMesh<3u, 3u> {lvalue} [,bool=True])
-
GetNodeIteratorEnd
((AbstractMesh3_3)arg1) → object :¶ - C++ signature :
- AbstractMesh<3u, 3u>::NodeIterator GetNodeIteratorEnd(AbstractMesh<3u, 3u> {lvalue})
-
GetNumAllNodes
((AbstractMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(AbstractMesh<3u, 3u> {lvalue})
GetNumAllNodes( (AbstractMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumBoundaryNodes
((AbstractMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumBoundaryNodes(AbstractMesh<3u, 3u> {lvalue})
-
GetNumNodeAttributes
((AbstractMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodeAttributes(AbstractMesh<3u, 3u> {lvalue})
-
GetNumNodes
((AbstractMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(AbstractMesh<3u, 3u> {lvalue})
GetNumNodes( (AbstractMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetVectorFromAtoB
((AbstractMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (AbstractMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetWidth
((AbstractMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(AbstractMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (AbstractMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
IsMeshChanging
((AbstractMesh3_3)arg1) → bool :¶ - C++ signature :
- bool IsMeshChanging(AbstractMesh<3u, 3u> {lvalue})
-
IsMeshOnDisk
((AbstractMesh3_3)arg1) → bool :¶ - C++ signature :
- bool IsMeshOnDisk(AbstractMesh<3u, 3u> {lvalue})
-
PermuteNodes
((AbstractMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(AbstractMesh<3u, 3u> {lvalue})
PermuteNodes( (AbstractMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((AbstractMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(AbstractMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (AbstractMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((AbstractMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(AbstractMesh<3u, 3u> {lvalue})
RefreshMesh( (AbstractMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Rotate
((AbstractMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (AbstractMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (AbstractMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (AbstractMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(AbstractMesh<3u, 3u> {lvalue},double)
-
RotateX
((AbstractMesh3_3)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateX(AbstractMesh<3u, 3u> {lvalue},double)
-
RotateY
((AbstractMesh3_3)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateY(AbstractMesh<3u, 3u> {lvalue},double)
-
RotateZ
((AbstractMesh3_3)arg1, (float)theta) → None :¶ - C++ signature :
- void RotateZ(AbstractMesh<3u, 3u> {lvalue},double)
-
Scale
((AbstractMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(AbstractMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (AbstractMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((AbstractMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(AbstractMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (AbstractMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((AbstractMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
-
SetMeshHasChangedSinceLoading
((AbstractMesh3_3)arg1) → None :¶ - C++ signature :
- void SetMeshHasChangedSinceLoading(AbstractMesh<3u, 3u> {lvalue})
-
Translate
((AbstractMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (AbstractMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (AbstractMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(AbstractMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
VertexMesh2_2
¶ -
CalculateAreaOfFace
((VertexMesh2_2)arg1, (object)pFace) → float :¶ - C++ signature :
- double CalculateAreaOfFace(VertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*)
CalculateAreaOfFace( (VertexMesh2_2)arg1, (object)pFace) -> float :
- C++ signature :
- double CalculateAreaOfFace(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<1u, 2u>*)
-
CalculateBoundingBox
((VertexMesh2_2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (VertexMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(VertexMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (VertexMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateMomentsOfElement
((VertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
CalculateMomentsOfElement( (VertexMesh2_2)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CalculateUnitNormalToFaceWithArea
((VertexMesh2_2)arg1, (object)pFace, (object)rNormal) → float :¶ - C++ signature :
- double CalculateUnitNormalToFaceWithArea(VertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*,boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
-
Clear
((VertexMesh2_2)arg1) → None :¶ - C++ signature :
- void Clear(VertexMesh<2u, 2u> {lvalue})
Clear( (VertexMesh2_2)arg1) -> None :
- C++ signature :
- void Clear(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ConstructFromMeshReader
((VertexMesh2_2)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(VertexMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
-
ElementIncludesPoint
((VertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → bool :¶ - C++ signature :
- bool ElementIncludesPoint(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GenerateVerticesFromElementCircumcentres
((VertexMesh2_2)arg1, (TetrahedralMesh2_2)rMesh) → None :¶ - C++ signature :
- void GenerateVerticesFromElementCircumcentres(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
-
GetAreaGradientOfElementAtNode
((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetAreaGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
-
GetCentroidOfElement
((VertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetCentroidOfElement( (VertexMesh2_2)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex
((VertexMesh2_2)arg1, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetEdgeLength
((VertexMesh2_2)arg1, (int)elementIndex1, (int)elementIndex2) → float :¶ - C++ signature :
- double GetEdgeLength(VertexMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
-
GetElement
((VertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- VertexElement<2u, 2u>* GetElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((VertexMesh2_2)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- VertexMesh<2u, 2u>::VertexElementIterator GetElementIteratorBegin(VertexMesh<2u, 2u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((VertexMesh2_2)arg1) → object :¶ - C++ signature :
- VertexMesh<2u, 2u>::VertexElementIterator GetElementIteratorEnd(VertexMesh<2u, 2u> {lvalue})
-
GetElongationShapeFactorOfElement
((VertexMesh2_2)arg1, (int)elementIndex) → float :¶ - C++ signature :
- double GetElongationShapeFactorOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetLocalIndexForElementEdgeClosestToPoint
((VertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetLocalIndexForElementEdgeClosestToPoint(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GetNearestNodeIndex
((VertexMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(VertexMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (VertexMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNeighbouringElementIndices
((VertexMesh2_2)arg1, (int)elementIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetNeighbouringNodeIndices
((VertexMesh2_2)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeIndices(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetNeighbouringNodeNotAlsoInElement
((VertexMesh2_2)arg1, (int)nodeIndex, (int)elemIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeNotAlsoInElement(VertexMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
-
GetNextEdgeGradientOfElementAtNode
((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetNextEdgeGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
-
GetNumAllElements
((VertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(VertexMesh<2u, 2u> {lvalue})
-
GetNumAllNodes
((VertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(VertexMesh<2u, 2u> {lvalue})
GetNumAllNodes( (VertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumElements
((VertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(VertexMesh<2u, 2u> {lvalue})
GetNumElements( (VertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumFaces
((VertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumFaces(VertexMesh<2u, 2u> {lvalue})
GetNumFaces( (VertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumFaces(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumNodes
((VertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(VertexMesh<2u, 2u> {lvalue})
GetNumNodes( (VertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetPerimeterGradientOfElementAtNode
((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetPerimeterGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
-
GetPreviousEdgeGradientOfElementAtNode
((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetPreviousEdgeGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
-
GetRosetteRankOfElement
((VertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int GetRosetteRankOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetShortAxisOfElement
((VertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetShortAxisOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetSurfaceAreaOfElement
((VertexMesh2_2)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (VertexMesh2_2)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetVectorFromAtoB
((VertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (VertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetVolumeOfElement
((VertexMesh2_2)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetVolumeOfElement( (VertexMesh2_2)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex
((VertexMesh2_2)arg1, (int)nodeIndex) → int :¶ - C++ signature :
- unsigned int GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex(VertexMesh<2u, 2u> {lvalue},unsigned int)
-
GetWidth
((VertexMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (VertexMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((VertexMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(VertexMesh<2u, 2u> {lvalue})
PermuteNodes( (VertexMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((VertexMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(VertexMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (VertexMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((VertexMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(VertexMesh<2u, 2u> {lvalue})
RefreshMesh( (VertexMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
Rotate
((VertexMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (VertexMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (VertexMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (VertexMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(VertexMesh<2u, 2u> {lvalue},double)
-
Scale
((VertexMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(VertexMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (VertexMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(VertexMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((VertexMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(VertexMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (VertexMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((VertexMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((VertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((VertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((VertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
Translate
((VertexMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (VertexMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (VertexMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(VertexMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
VertexMesh3_3
¶ -
CalculateAreaOfFace
((VertexMesh3_3)arg1, (object)pFace) → float :¶ - C++ signature :
- double CalculateAreaOfFace(VertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*)
CalculateAreaOfFace( (VertexMesh3_3)arg1, (object)pFace) -> float :
- C++ signature :
- double CalculateAreaOfFace(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<2u, 3u>*)
-
CalculateBoundingBox
((VertexMesh3_3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (VertexMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(VertexMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (VertexMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateMomentsOfElement
((VertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
CalculateMomentsOfElement( (VertexMesh3_3)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CalculateUnitNormalToFaceWithArea
((VertexMesh3_3)arg1, (object)pFace, (object)rNormal) → float :¶ - C++ signature :
- double CalculateUnitNormalToFaceWithArea(VertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*,boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
-
Clear
((VertexMesh3_3)arg1) → None :¶ - C++ signature :
- void Clear(VertexMesh<3u, 3u> {lvalue})
Clear( (VertexMesh3_3)arg1) -> None :
- C++ signature :
- void Clear(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ConstructFromMeshReader
((VertexMesh3_3)arg1, (object)rMeshReader) → None :¶ - C++ signature :
- void ConstructFromMeshReader(VertexMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
-
ElementIncludesPoint
((VertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → bool :¶ - C++ signature :
- bool ElementIncludesPoint(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
-
GenerateVerticesFromElementCircumcentres
((VertexMesh3_3)arg1, (TetrahedralMesh3_3)rMesh) → None :¶ - C++ signature :
- void GenerateVerticesFromElementCircumcentres(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},TetrahedralMesh<3u, 3u> {lvalue})
-
GetAreaGradientOfElementAtNode
((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetAreaGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
-
GetCentroidOfElement
((VertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetCentroidOfElement( (VertexMesh3_3)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex
((VertexMesh3_3)arg1, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetEdgeLength
((VertexMesh3_3)arg1, (int)elementIndex1, (int)elementIndex2) → float :¶ - C++ signature :
- double GetEdgeLength(VertexMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
-
GetElement
((VertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- VertexElement<3u, 3u>* GetElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetElementIteratorBegin
((VertexMesh3_3)arg1[, (bool)skipDeletedElements=True]) → object :¶ - C++ signature :
- VertexMesh<3u, 3u>::VertexElementIterator GetElementIteratorBegin(VertexMesh<3u, 3u> {lvalue} [,bool=True])
-
GetElementIteratorEnd
((VertexMesh3_3)arg1) → object :¶ - C++ signature :
- VertexMesh<3u, 3u>::VertexElementIterator GetElementIteratorEnd(VertexMesh<3u, 3u> {lvalue})
-
GetElongationShapeFactorOfElement
((VertexMesh3_3)arg1, (int)elementIndex) → float :¶ - C++ signature :
- double GetElongationShapeFactorOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetLocalIndexForElementEdgeClosestToPoint
((VertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetLocalIndexForElementEdgeClosestToPoint(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
-
GetNearestNodeIndex
((VertexMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(VertexMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (VertexMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNeighbouringElementIndices
((VertexMesh3_3)arg1, (int)elementIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetNeighbouringNodeIndices
((VertexMesh3_3)arg1, (int)nodeIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeIndices(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetNeighbouringNodeNotAlsoInElement
((VertexMesh3_3)arg1, (int)nodeIndex, (int)elemIndex) → SetUnsigned :¶ - C++ signature :
- std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeNotAlsoInElement(VertexMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
-
GetNextEdgeGradientOfElementAtNode
((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetNextEdgeGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
-
GetNumAllElements
((VertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllElements(VertexMesh<3u, 3u> {lvalue})
-
GetNumAllNodes
((VertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(VertexMesh<3u, 3u> {lvalue})
GetNumAllNodes( (VertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumElements
((VertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(VertexMesh<3u, 3u> {lvalue})
GetNumElements( (VertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumFaces
((VertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumFaces(VertexMesh<3u, 3u> {lvalue})
GetNumFaces( (VertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumFaces(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumNodes
((VertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(VertexMesh<3u, 3u> {lvalue})
GetNumNodes( (VertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetPerimeterGradientOfElementAtNode
((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetPerimeterGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
-
GetPreviousEdgeGradientOfElementAtNode
((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetPreviousEdgeGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
-
GetRosetteRankOfElement
((VertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int GetRosetteRankOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetShortAxisOfElement
((VertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetShortAxisOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetSurfaceAreaOfElement
((VertexMesh3_3)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (VertexMesh3_3)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetVectorFromAtoB
((VertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (VertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetVolumeOfElement
((VertexMesh3_3)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetVolumeOfElement( (VertexMesh3_3)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex
((VertexMesh3_3)arg1, (int)nodeIndex) → int :¶ - C++ signature :
- unsigned int GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex(VertexMesh<3u, 3u> {lvalue},unsigned int)
-
GetWidth
((VertexMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (VertexMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
PermuteNodes
((VertexMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(VertexMesh<3u, 3u> {lvalue})
PermuteNodes( (VertexMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ReadNodesPerProcessorFile
((VertexMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(VertexMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (VertexMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((VertexMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(VertexMesh<3u, 3u> {lvalue})
RefreshMesh( (VertexMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
Rotate
((VertexMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (VertexMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (VertexMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (VertexMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(VertexMesh<3u, 3u> {lvalue},double)
-
Scale
((VertexMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(VertexMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (VertexMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(VertexMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetDistributedVectorFactory
((VertexMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(VertexMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (VertexMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((VertexMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
SolveBoundaryElementMapping
((VertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((VertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((VertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
Translate
((VertexMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (VertexMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (VertexMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(VertexMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
-
class
chaste.mesh.
MutableVertexMesh2_2
¶ -
AddElement
((MutableVertexMesh2_2)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*)
-
AddNode
((MutableVertexMesh2_2)arg1, (Node2)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(MutableVertexMesh<2u, 2u> {lvalue},Node<2u>*)
-
CalculateAreaOfFace
((MutableVertexMesh2_2)arg1, (object)pFace) → float :¶ - C++ signature :
- double CalculateAreaOfFace(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*)
CalculateAreaOfFace( (MutableVertexMesh2_2)arg1, (object)pFace) -> float :
- C++ signature :
- double CalculateAreaOfFace(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<1u, 2u>*)
-
CalculateBoundingBox
((MutableVertexMesh2_2)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (MutableVertexMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh<2u, 2u> {lvalue})
CalculateBoundingBox( (MutableVertexMesh2_2)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CalculateMomentsOfElement
((MutableVertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
CalculateMomentsOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
CheckForIntersections
((MutableVertexMesh2_2)arg1) → bool :¶ - C++ signature :
- bool CheckForIntersections(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CheckForRosettes
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void CheckForRosettes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CheckForSwapsFromShortEdges
((MutableVertexMesh2_2)arg1) → bool :¶ - C++ signature :
- bool CheckForSwapsFromShortEdges(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
CheckForT2Swaps
((MutableVertexMesh2_2)arg1, (object)rElementMap) → bool :¶ - C++ signature :
- bool CheckForT2Swaps(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})
-
Clear
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void Clear(MutableVertexMesh<2u, 2u> {lvalue})
Clear( (MutableVertexMesh2_2)arg1) -> None :
- C++ signature :
- void Clear(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ClearLocationsOfT1Swaps
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void ClearLocationsOfT1Swaps(MutableVertexMesh<2u, 2u> {lvalue})
-
ClearLocationsOfT3Swaps
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void ClearLocationsOfT3Swaps(MutableVertexMesh<2u, 2u> {lvalue})
-
DeleteElementPriorToReMesh
((MutableVertexMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElementPriorToReMesh(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
-
DeleteNodePriorToReMesh
((MutableVertexMesh2_2)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNodePriorToReMesh(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
-
DivideEdge
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void DivideEdge(MutableVertexMesh<2u, 2u> {lvalue},Node<2u>*,Node<2u>*)
-
DivideElement
((MutableVertexMesh2_2)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<2u, 2u>*,unsigned int,unsigned int [,bool=False])
-
DivideElementAlongGivenAxis
((MutableVertexMesh2_2)arg1, (object)pElement, (object)axisOfDivision[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElementAlongGivenAxis(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,boost::numeric::ublas::c_vector<double, 2ul> [,bool=False])
-
DivideElementAlongShortAxis
((MutableVertexMesh2_2)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElementAlongShortAxis(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>* [,bool=False])
-
ElementIncludesPoint
((MutableVertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → bool :¶ - C++ signature :
- bool ElementIncludesPoint(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GenerateVerticesFromElementCircumcentres
((MutableVertexMesh2_2)arg1, (TetrahedralMesh2_2)rMesh) → None :¶ - C++ signature :
- void GenerateVerticesFromElementCircumcentres(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
-
GetCellRearrangementRatio
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetCellRearrangementRatio(MutableVertexMesh<2u, 2u> {lvalue})
-
GetCellRearrangementThreshold
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetCellRearrangementThreshold(MutableVertexMesh<2u, 2u> {lvalue})
-
GetCentroidOfElement
((MutableVertexMesh2_2)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
GetCentroidOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetCheckForInternalIntersections
((MutableVertexMesh2_2)arg1) → bool :¶ - C++ signature :
- bool GetCheckForInternalIntersections(MutableVertexMesh<2u, 2u> {lvalue})
-
GetLastT2SwapLocation
((MutableVertexMesh2_2)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetLastT2SwapLocation(MutableVertexMesh<2u, 2u> {lvalue})
-
GetLocalIndexForElementEdgeClosestToPoint
((MutableVertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetLocalIndexForElementEdgeClosestToPoint(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GetLocationsOfT1Swaps
((MutableVertexMesh2_2)arg1) → VecCVectorDouble_2 :¶ - C++ signature :
- std::vector<boost::numeric::ublas::c_vector<double, 2ul>, std::allocator<boost::numeric::ublas::c_vector<double, 2ul> > > GetLocationsOfT1Swaps(MutableVertexMesh<2u, 2u> {lvalue})
-
GetLocationsOfT3Swaps
((MutableVertexMesh2_2)arg1) → VecCVectorDouble_2 :¶ - C++ signature :
- std::vector<boost::numeric::ublas::c_vector<double, 2ul>, std::allocator<boost::numeric::ublas::c_vector<double, 2ul> > > GetLocationsOfT3Swaps(MutableVertexMesh<2u, 2u> {lvalue})
-
GetNearestNodeIndex
((MutableVertexMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(MutableVertexMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (MutableVertexMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllNodes
((MutableVertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(MutableVertexMesh<2u, 2u> {lvalue})
GetNumAllNodes( (MutableVertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumElements
((MutableVertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(MutableVertexMesh<2u, 2u> {lvalue})
GetNumElements( (MutableVertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumFaces
((MutableVertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumFaces(MutableVertexMesh<2u, 2u> {lvalue})
GetNumFaces( (MutableVertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumFaces(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetNumNodes
((MutableVertexMesh2_2)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(MutableVertexMesh<2u, 2u> {lvalue})
GetNumNodes( (MutableVertexMesh2_2)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
GetProtorosetteFormationProbability
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetProtorosetteFormationProbability(MutableVertexMesh<2u, 2u> {lvalue})
-
GetProtorosetteResolutionProbabilityPerTimestep
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue})
-
GetRosetteResolutionProbabilityPerTimestep
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue})
-
GetSurfaceAreaOfElement
((MutableVertexMesh2_2)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetT2Threshold
((MutableVertexMesh2_2)arg1) → float :¶ - C++ signature :
- double GetT2Threshold(MutableVertexMesh<2u, 2u> {lvalue})
-
GetVectorFromAtoB
((MutableVertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (MutableVertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetVolumeOfElement
((MutableVertexMesh2_2)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
GetVolumeOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
GetWidth
((MutableVertexMesh2_2)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
GetWidth( (MutableVertexMesh2_2)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
HandleHighOrderJunctions
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void HandleHighOrderJunctions(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
-
IdentifySwapType
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void IdentifySwapType(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
-
PerformIntersectionSwap
((MutableVertexMesh2_2)arg1, (Node2)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformIntersectionSwap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,unsigned int)
-
PerformNodeMerge
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void PerformNodeMerge(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
-
PerformProtorosetteResolution
((MutableVertexMesh2_2)arg1, (Node2)pProtorosetteNode) → None :¶ - C++ signature :
- void PerformProtorosetteResolution(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
-
PerformRosetteRankDecrease
((MutableVertexMesh2_2)arg1, (Node2)pRosetteNode) → None :¶ - C++ signature :
- void PerformRosetteRankDecrease(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
-
PerformRosetteRankIncrease
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void PerformRosetteRankIncrease(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
-
PerformT1Swap
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :¶ - C++ signature :
- void PerformT1Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
-
PerformT2Swap
((MutableVertexMesh2_2)arg1, (object)rElement) → None :¶ - C++ signature :
- void PerformT2Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<2u, 2u> {lvalue})
-
PerformT3Swap
((MutableVertexMesh2_2)arg1, (Node2)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformT3Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,unsigned int)
-
PerformVoidRemoval
((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB, (Node2)pNodeC) → None :¶ - C++ signature :
- void PerformVoidRemoval(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*,Node<2u>*)
-
PermuteNodes
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void PermuteNodes(MutableVertexMesh<2u, 2u> {lvalue})
PermuteNodes( (MutableVertexMesh2_2)arg1) -> None :
- C++ signature :
- void PermuteNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
ReMesh
((MutableVertexMesh2_2)arg1, (object)rElementMap) → None :¶ - C++ signature :
- void ReMesh(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})
ReMesh( (MutableVertexMesh2_2)arg1, (object)rElementMap) -> None :
- C++ signature :
- void ReMesh(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElementMap {lvalue})
ReMesh( (MutableVertexMesh2_2)arg1) -> None :
- C++ signature :
- void ReMesh(MutableVertexMesh<2u, 2u> {lvalue})
-
ReadNodesPerProcessorFile
((MutableVertexMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(MutableVertexMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (MutableVertexMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void RefreshMesh(MutableVertexMesh<2u, 2u> {lvalue})
RefreshMesh( (MutableVertexMesh2_2)arg1) -> None :
- C++ signature :
- void RefreshMesh(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
RemoveDeletedNodes
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void RemoveDeletedNodes(MutableVertexMesh<2u, 2u> {lvalue})
-
RemoveDeletedNodesAndElements
((MutableVertexMesh2_2)arg1, (object)rElementMap) → None :¶ - C++ signature :
- void RemoveDeletedNodesAndElements(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})
-
Rotate
((MutableVertexMesh2_2)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (MutableVertexMesh2_2)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (MutableVertexMesh2_2)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (MutableVertexMesh2_2)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh<2u, 2u> {lvalue},double)
-
Scale
((MutableVertexMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(MutableVertexMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (MutableVertexMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetCellRearrangementRatio
((MutableVertexMesh2_2)arg1, (float)cellRearrangementRatio) → None :¶ - C++ signature :
- void SetCellRearrangementRatio(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SetCellRearrangementThreshold
((MutableVertexMesh2_2)arg1, (float)cellRearrangementThreshold) → None :¶ - C++ signature :
- void SetCellRearrangementThreshold(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SetCheckForInternalIntersections
((MutableVertexMesh2_2)arg1, (bool)checkForInternalIntersections) → None :¶ - C++ signature :
- void SetCheckForInternalIntersections(MutableVertexMesh<2u, 2u> {lvalue},bool)
-
SetDistributedVectorFactory
((MutableVertexMesh2_2)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(MutableVertexMesh<2u, 2u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (MutableVertexMesh2_2)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((MutableVertexMesh2_2)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
-
SetNode
((MutableVertexMesh2_2)arg1, (int)nodeIndex, (ChastePoint2)point) → None :¶ - C++ signature :
- void SetNode(MutableVertexMesh<2u, 2u> {lvalue},unsigned int,ChastePoint<2u>)
SetNode( (MutableVertexMesh2_2)arg1, (int)nodeIndex, (ChastePoint2)point) -> None :
- C++ signature :
- void SetNode(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u>)
-
SetProtorosetteFormationProbability
((MutableVertexMesh2_2)arg1, (float)protorosetteFormationProbability) → None :¶ - C++ signature :
- void SetProtorosetteFormationProbability(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SetProtorosetteResolutionProbabilityPerTimestep
((MutableVertexMesh2_2)arg1, (float)protorosetteResolutionProbabilityPerTimestep) → None :¶ - C++ signature :
- void SetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SetRosetteResolutionProbabilityPerTimestep
((MutableVertexMesh2_2)arg1, (float)rosetteResolutionProbabilityPerTimestep) → None :¶ - C++ signature :
- void SetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SetT2Threshold
((MutableVertexMesh2_2)arg1, (float)t2Threshold) → None :¶ - C++ signature :
- void SetT2Threshold(MutableVertexMesh<2u, 2u> {lvalue},double)
-
SolveBoundaryElementMapping
((MutableVertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((MutableVertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((MutableVertexMesh2_2)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
-
Translate
((MutableVertexMesh2_2)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (MutableVertexMesh2_2)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (MutableVertexMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(MutableVertexMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
WidenEdgeOrCorrectIntersectionLocationIfNecessary
((MutableVertexMesh2_2)arg1, (int)indexA, (int)indexB, (object)intersection) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)
-
-
class
chaste.mesh.
MutableVertexMesh3_3
¶ -
AddElement
((MutableVertexMesh3_3)arg1, (object)pNewElement) → int :¶ - C++ signature :
- unsigned int AddElement(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*)
-
AddNode
((MutableVertexMesh3_3)arg1, (Node3)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(MutableVertexMesh<3u, 3u> {lvalue},Node<3u>*)
-
CalculateAreaOfFace
((MutableVertexMesh3_3)arg1, (object)pFace) → float :¶ - C++ signature :
- double CalculateAreaOfFace(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*)
CalculateAreaOfFace( (MutableVertexMesh3_3)arg1, (object)pFace) -> float :
- C++ signature :
- double CalculateAreaOfFace(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<2u, 3u>*)
-
CalculateBoundingBox
((MutableVertexMesh3_3)arg1, (VecNodePtr3)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateBoundingBox( (MutableVertexMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh<3u, 3u> {lvalue})
CalculateBoundingBox( (MutableVertexMesh3_3)arg1) -> object :
- C++ signature :
- ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CalculateMomentsOfElement
((MutableVertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
CalculateMomentsOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
CheckForIntersections
((MutableVertexMesh3_3)arg1) → bool :¶ - C++ signature :
- bool CheckForIntersections(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CheckForRosettes
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void CheckForRosettes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CheckForSwapsFromShortEdges
((MutableVertexMesh3_3)arg1) → bool :¶ - C++ signature :
- bool CheckForSwapsFromShortEdges(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
CheckForT2Swaps
((MutableVertexMesh3_3)arg1, (object)rElementMap) → bool :¶ - C++ signature :
- bool CheckForT2Swaps(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})
-
Clear
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void Clear(MutableVertexMesh<3u, 3u> {lvalue})
Clear( (MutableVertexMesh3_3)arg1) -> None :
- C++ signature :
- void Clear(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ClearLocationsOfT1Swaps
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void ClearLocationsOfT1Swaps(MutableVertexMesh<3u, 3u> {lvalue})
-
ClearLocationsOfT3Swaps
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void ClearLocationsOfT3Swaps(MutableVertexMesh<3u, 3u> {lvalue})
-
DeleteElementPriorToReMesh
((MutableVertexMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteElementPriorToReMesh(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
-
DeleteNodePriorToReMesh
((MutableVertexMesh3_3)arg1, (int)index) → None :¶ - C++ signature :
- void DeleteNodePriorToReMesh(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
-
DivideEdge
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :¶ - C++ signature :
- void DivideEdge(MutableVertexMesh<3u, 3u> {lvalue},Node<3u>*,Node<3u>*)
-
DivideElement
((MutableVertexMesh3_3)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<3u, 3u>*,unsigned int,unsigned int [,bool=False])
-
DivideElementAlongGivenAxis
((MutableVertexMesh3_3)arg1, (object)pElement, (object)axisOfDivision[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElementAlongGivenAxis(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,boost::numeric::ublas::c_vector<double, 3ul> [,bool=False])
-
DivideElementAlongShortAxis
((MutableVertexMesh3_3)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElementAlongShortAxis(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>* [,bool=False])
-
ElementIncludesPoint
((MutableVertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → bool :¶ - C++ signature :
- bool ElementIncludesPoint(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
-
GenerateVerticesFromElementCircumcentres
((MutableVertexMesh3_3)arg1, (TetrahedralMesh3_3)rMesh) → None :¶ - C++ signature :
- void GenerateVerticesFromElementCircumcentres(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},TetrahedralMesh<3u, 3u> {lvalue})
-
GetCellRearrangementRatio
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetCellRearrangementRatio(MutableVertexMesh<3u, 3u> {lvalue})
-
GetCellRearrangementThreshold
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetCellRearrangementThreshold(MutableVertexMesh<3u, 3u> {lvalue})
-
GetCentroidOfElement
((MutableVertexMesh3_3)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
GetCentroidOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetCheckForInternalIntersections
((MutableVertexMesh3_3)arg1) → bool :¶ - C++ signature :
- bool GetCheckForInternalIntersections(MutableVertexMesh<3u, 3u> {lvalue})
-
GetLastT2SwapLocation
((MutableVertexMesh3_3)arg1) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetLastT2SwapLocation(MutableVertexMesh<3u, 3u> {lvalue})
-
GetLocalIndexForElementEdgeClosestToPoint
((MutableVertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetLocalIndexForElementEdgeClosestToPoint(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
-
GetLocationsOfT1Swaps
((MutableVertexMesh3_3)arg1) → VecCVectorDouble_3 :¶ - C++ signature :
- std::vector<boost::numeric::ublas::c_vector<double, 3ul>, std::allocator<boost::numeric::ublas::c_vector<double, 3ul> > > GetLocationsOfT1Swaps(MutableVertexMesh<3u, 3u> {lvalue})
-
GetLocationsOfT3Swaps
((MutableVertexMesh3_3)arg1) → VecCVectorDouble_3 :¶ - C++ signature :
- std::vector<boost::numeric::ublas::c_vector<double, 3ul>, std::allocator<boost::numeric::ublas::c_vector<double, 3ul> > > GetLocationsOfT3Swaps(MutableVertexMesh<3u, 3u> {lvalue})
-
GetNearestNodeIndex
((MutableVertexMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(MutableVertexMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex( (MutableVertexMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
-
GetNumAllNodes
((MutableVertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(MutableVertexMesh<3u, 3u> {lvalue})
GetNumAllNodes( (MutableVertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumElements
((MutableVertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(MutableVertexMesh<3u, 3u> {lvalue})
GetNumElements( (MutableVertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumFaces
((MutableVertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumFaces(MutableVertexMesh<3u, 3u> {lvalue})
GetNumFaces( (MutableVertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumFaces(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetNumNodes
((MutableVertexMesh3_3)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(MutableVertexMesh<3u, 3u> {lvalue})
GetNumNodes( (MutableVertexMesh3_3)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
GetProtorosetteFormationProbability
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetProtorosetteFormationProbability(MutableVertexMesh<3u, 3u> {lvalue})
-
GetProtorosetteResolutionProbabilityPerTimestep
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue})
-
GetRosetteResolutionProbabilityPerTimestep
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue})
-
GetSurfaceAreaOfElement
((MutableVertexMesh3_3)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
GetSurfaceAreaOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetT2Threshold
((MutableVertexMesh3_3)arg1) → float :¶ - C++ signature :
- double GetT2Threshold(MutableVertexMesh<3u, 3u> {lvalue})
-
GetVectorFromAtoB
((MutableVertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVectorFromAtoB( (MutableVertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
-
GetVolumeOfElement
((MutableVertexMesh3_3)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
GetVolumeOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
GetWidth
((MutableVertexMesh3_3)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
GetWidth( (MutableVertexMesh3_3)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
HandleHighOrderJunctions
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :¶ - C++ signature :
- void HandleHighOrderJunctions(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
-
IdentifySwapType
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :¶ - C++ signature :
- void IdentifySwapType(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
-
PerformIntersectionSwap
((MutableVertexMesh3_3)arg1, (Node3)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformIntersectionSwap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,unsigned int)
-
PerformNodeMerge
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :¶ - C++ signature :
- void PerformNodeMerge(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
-
PerformProtorosetteResolution
((MutableVertexMesh3_3)arg1, (Node3)pProtorosetteNode) → None :¶ - C++ signature :
- void PerformProtorosetteResolution(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
-
PerformRosetteRankDecrease
((MutableVertexMesh3_3)arg1, (Node3)pRosetteNode) → None :¶ - C++ signature :
- void PerformRosetteRankDecrease(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
-
PerformRosetteRankIncrease
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :¶ - C++ signature :
- void PerformRosetteRankIncrease(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
-
PerformT1Swap
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :¶ - C++ signature :
- void PerformT1Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
-
PerformT2Swap
((MutableVertexMesh3_3)arg1, (object)rElement) → None :¶ - C++ signature :
- void PerformT2Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<3u, 3u> {lvalue})
-
PerformT3Swap
((MutableVertexMesh3_3)arg1, (Node3)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformT3Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,unsigned int)
-
PerformVoidRemoval
((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB, (Node3)pNodeC) → None :¶ - C++ signature :
- void PerformVoidRemoval(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*,Node<3u>*)
-
PermuteNodes
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void PermuteNodes(MutableVertexMesh<3u, 3u> {lvalue})
PermuteNodes( (MutableVertexMesh3_3)arg1) -> None :
- C++ signature :
- void PermuteNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
ReMesh
((MutableVertexMesh3_3)arg1, (object)rElementMap) → None :¶ - C++ signature :
- void ReMesh(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})
ReMesh( (MutableVertexMesh3_3)arg1, (object)rElementMap) -> None :
- C++ signature :
- void ReMesh(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElementMap {lvalue})
ReMesh( (MutableVertexMesh3_3)arg1) -> None :
- C++ signature :
- void ReMesh(MutableVertexMesh<3u, 3u> {lvalue})
-
ReadNodesPerProcessorFile
((MutableVertexMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(MutableVertexMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (MutableVertexMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
-
RefreshMesh
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void RefreshMesh(MutableVertexMesh<3u, 3u> {lvalue})
RefreshMesh( (MutableVertexMesh3_3)arg1) -> None :
- C++ signature :
- void RefreshMesh(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
RemoveDeletedNodes
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void RemoveDeletedNodes(MutableVertexMesh<3u, 3u> {lvalue})
-
RemoveDeletedNodesAndElements
((MutableVertexMesh3_3)arg1, (object)rElementMap) → None :¶ - C++ signature :
- void RemoveDeletedNodesAndElements(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})
-
Rotate
((MutableVertexMesh3_3)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (MutableVertexMesh3_3)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)
Rotate( (MutableVertexMesh3_3)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (MutableVertexMesh3_3)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(MutableVertexMesh<3u, 3u> {lvalue},double)
-
Scale
((MutableVertexMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :¶ - C++ signature :
- void Scale(MutableVertexMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (MutableVertexMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :
- C++ signature :
- void Scale(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
-
SetCellRearrangementRatio
((MutableVertexMesh3_3)arg1, (float)cellRearrangementRatio) → None :¶ - C++ signature :
- void SetCellRearrangementRatio(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SetCellRearrangementThreshold
((MutableVertexMesh3_3)arg1, (float)cellRearrangementThreshold) → None :¶ - C++ signature :
- void SetCellRearrangementThreshold(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SetCheckForInternalIntersections
((MutableVertexMesh3_3)arg1, (bool)checkForInternalIntersections) → None :¶ - C++ signature :
- void SetCheckForInternalIntersections(MutableVertexMesh<3u, 3u> {lvalue},bool)
-
SetDistributedVectorFactory
((MutableVertexMesh3_3)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(MutableVertexMesh<3u, 3u> {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (MutableVertexMesh3_3)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
-
SetElementOwnerships
((MutableVertexMesh3_3)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
-
SetNode
((MutableVertexMesh3_3)arg1, (int)nodeIndex, (ChastePoint3)point) → None :¶ - C++ signature :
- void SetNode(MutableVertexMesh<3u, 3u> {lvalue},unsigned int,ChastePoint<3u>)
SetNode( (MutableVertexMesh3_3)arg1, (int)nodeIndex, (ChastePoint3)point) -> None :
- C++ signature :
- void SetNode(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u>)
-
SetProtorosetteFormationProbability
((MutableVertexMesh3_3)arg1, (float)protorosetteFormationProbability) → None :¶ - C++ signature :
- void SetProtorosetteFormationProbability(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SetProtorosetteResolutionProbabilityPerTimestep
((MutableVertexMesh3_3)arg1, (float)protorosetteResolutionProbabilityPerTimestep) → None :¶ - C++ signature :
- void SetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SetRosetteResolutionProbabilityPerTimestep
((MutableVertexMesh3_3)arg1, (float)rosetteResolutionProbabilityPerTimestep) → None :¶ - C++ signature :
- void SetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SetT2Threshold
((MutableVertexMesh3_3)arg1, (float)t2Threshold) → None :¶ - C++ signature :
- void SetT2Threshold(MutableVertexMesh<3u, 3u> {lvalue},double)
-
SolveBoundaryElementMapping
((MutableVertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveElementMapping
((MutableVertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
SolveNodeMapping
((MutableVertexMesh3_3)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
-
Translate
((MutableVertexMesh3_3)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (MutableVertexMesh3_3)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)
Translate( (MutableVertexMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(MutableVertexMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
-
WidenEdgeOrCorrectIntersectionLocationIfNecessary
((MutableVertexMesh3_3)arg1, (int)indexA, (int)indexB, (object)intersection) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)
-
-
class
chaste.mesh.
Cylindrical2dVertexMesh
¶ -
AddNode
((Cylindrical2dVertexMesh)arg1, (Node2)pNewNode) → int :¶ - C++ signature :
- unsigned int AddNode(Cylindrical2dVertexMesh {lvalue},Node<2u>*)
-
CalculateAreaOfFace
((Cylindrical2dVertexMesh)arg1, (object)pFace) → float :¶ - C++ signature :
- double CalculateAreaOfFace(Cylindrical2dVertexMesh {lvalue},VertexElement<1u, 2u>*)
CalculateAreaOfFace( (Cylindrical2dVertexMesh)arg1, (object)pFace) -> float :
- C++ signature :
- double CalculateAreaOfFace(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<1u, 2u>*)
-
CalculateBoundingBox
((Cylindrical2dVertexMesh)arg1, (VecNodePtr2)rNodes) → object :¶ - C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh_wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateBoundingBox( (Cylindrical2dVertexMesh)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh {lvalue})
CalculateBoundingBox( (Cylindrical2dVertexMesh)arg1) -> object :
- C++ signature :
- ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh_wrapper {lvalue})
-
CalculateMomentsOfElement
((Cylindrical2dVertexMesh)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)
CalculateMomentsOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
-
CheckForIntersections
((Cylindrical2dVertexMesh)arg1) → bool :¶ - C++ signature :
- bool CheckForIntersections(Cylindrical2dVertexMesh_wrapper {lvalue})
-
CheckForRosettes
((Cylindrical2dVertexMesh)arg1) → None :¶ - C++ signature :
- void CheckForRosettes(Cylindrical2dVertexMesh_wrapper {lvalue})
-
CheckForSwapsFromShortEdges
((Cylindrical2dVertexMesh)arg1) → bool :¶ - C++ signature :
- bool CheckForSwapsFromShortEdges(Cylindrical2dVertexMesh_wrapper {lvalue})
-
Clear
((Cylindrical2dVertexMesh)arg1) → None :¶ - C++ signature :
- void Clear(Cylindrical2dVertexMesh {lvalue})
Clear( (Cylindrical2dVertexMesh)arg1) -> None :
- C++ signature :
- void Clear(Cylindrical2dVertexMesh_wrapper {lvalue})
-
DivideElement
((Cylindrical2dVertexMesh)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :¶ - C++ signature :
- unsigned int DivideElement(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<2u, 2u>*,unsigned int,unsigned int [,bool=False])
-
ElementIncludesPoint
((Cylindrical2dVertexMesh)arg1, (object)rTestPoint, (int)elementIndex) → bool :¶ - C++ signature :
- bool ElementIncludesPoint(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GenerateVerticesFromElementCircumcentres
((Cylindrical2dVertexMesh)arg1, (TetrahedralMesh2_2)rMesh) → None :¶ - C++ signature :
- void GenerateVerticesFromElementCircumcentres(Cylindrical2dVertexMesh_wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
-
GetCentroidOfElement
((Cylindrical2dVertexMesh)arg1, (int)index) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)
GetCentroidOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
-
GetLocalIndexForElementEdgeClosestToPoint
((Cylindrical2dVertexMesh)arg1, (object)rTestPoint, (int)elementIndex) → int :¶ - C++ signature :
- unsigned int GetLocalIndexForElementEdgeClosestToPoint(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
-
GetNearestNodeIndex
((Cylindrical2dVertexMesh)arg1, (ChastePoint2)rTestPoint) → int :¶ - C++ signature :
- unsigned int GetNearestNodeIndex(Cylindrical2dVertexMesh {lvalue},ChastePoint<2u>)
GetNearestNodeIndex( (Cylindrical2dVertexMesh)arg1, (ChastePoint2)rTestPoint) -> int :
- C++ signature :
- unsigned int GetNearestNodeIndex(Cylindrical2dVertexMesh_wrapper {lvalue},ChastePoint<2u>)
-
GetNumAllNodes
((Cylindrical2dVertexMesh)arg1) → int :¶ - C++ signature :
- unsigned int GetNumAllNodes(Cylindrical2dVertexMesh {lvalue})
GetNumAllNodes( (Cylindrical2dVertexMesh)arg1) -> int :
- C++ signature :
- unsigned int GetNumAllNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
-
GetNumElements
((Cylindrical2dVertexMesh)arg1) → int :¶ - C++ signature :
- unsigned int GetNumElements(Cylindrical2dVertexMesh {lvalue})
GetNumElements( (Cylindrical2dVertexMesh)arg1) -> int :
- C++ signature :
- unsigned int GetNumElements(Cylindrical2dVertexMesh_wrapper {lvalue})
-
GetNumFaces
((Cylindrical2dVertexMesh)arg1) → int :¶ - C++ signature :
- unsigned int GetNumFaces(Cylindrical2dVertexMesh {lvalue})
GetNumFaces( (Cylindrical2dVertexMesh)arg1) -> int :
- C++ signature :
- unsigned int GetNumFaces(Cylindrical2dVertexMesh_wrapper {lvalue})
-
GetNumNodes
((Cylindrical2dVertexMesh)arg1) → int :¶ - C++ signature :
- unsigned int GetNumNodes(Cylindrical2dVertexMesh {lvalue})
GetNumNodes( (Cylindrical2dVertexMesh)arg1) -> int :
- C++ signature :
- unsigned int GetNumNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
-
GetSurfaceAreaOfElement
((Cylindrical2dVertexMesh)arg1, (int)index) → float :¶ - C++ signature :
- double GetSurfaceAreaOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)
GetSurfaceAreaOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> float :
- C++ signature :
- double GetSurfaceAreaOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
-
GetVectorFromAtoB
((Cylindrical2dVertexMesh)arg1, (object)rLocation1, (object)rLocation2) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVectorFromAtoB( (Cylindrical2dVertexMesh)arg1, (object)rLocation1, (object)rLocation2) -> object :
- C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
-
GetVolumeOfElement
((Cylindrical2dVertexMesh)arg1, (int)index) → float :¶ - C++ signature :
- double GetVolumeOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)
GetVolumeOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> float :
- C++ signature :
- double GetVolumeOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
-
GetWidth
((Cylindrical2dVertexMesh)arg1, (int)rDimension) → float :¶ - C++ signature :
- double GetWidth(Cylindrical2dVertexMesh {lvalue},unsigned int)
GetWidth( (Cylindrical2dVertexMesh)arg1, (int)rDimension) -> float :
- C++ signature :
- double GetWidth(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
-
HandleHighOrderJunctions
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void HandleHighOrderJunctions(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
-
IdentifySwapType
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void IdentifySwapType(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
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PerformIntersectionSwap
((Cylindrical2dVertexMesh)arg1, (Node2)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformIntersectionSwap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,unsigned int)
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PerformNodeMerge
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void PerformNodeMerge(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
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PerformProtorosetteResolution
((Cylindrical2dVertexMesh)arg1, (Node2)pProtorosetteNode) → None :¶ - C++ signature :
- void PerformProtorosetteResolution(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*)
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PerformRosetteRankDecrease
((Cylindrical2dVertexMesh)arg1, (Node2)pRosetteNode) → None :¶ - C++ signature :
- void PerformRosetteRankDecrease(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*)
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PerformRosetteRankIncrease
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :¶ - C++ signature :
- void PerformRosetteRankIncrease(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
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PerformT1Swap
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :¶ - C++ signature :
- void PerformT1Swap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
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PerformT2Swap
((Cylindrical2dVertexMesh)arg1, (object)rElement) → None :¶ - C++ signature :
- void PerformT2Swap(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<2u, 2u> {lvalue})
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PerformT3Swap
((Cylindrical2dVertexMesh)arg1, (Node2)pNode, (int)elementIndex) → None :¶ - C++ signature :
- void PerformT3Swap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,unsigned int)
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PerformVoidRemoval
((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB, (Node2)pNodeC) → None :¶ - C++ signature :
- void PerformVoidRemoval(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*,Node<2u>*)
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PermuteNodes
((Cylindrical2dVertexMesh)arg1) → None :¶ - C++ signature :
- void PermuteNodes(Cylindrical2dVertexMesh {lvalue})
PermuteNodes( (Cylindrical2dVertexMesh)arg1) -> None :
- C++ signature :
- void PermuteNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
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ReMesh
((Cylindrical2dVertexMesh)arg1, (object)rElementMap) → None :¶ - C++ signature :
- void ReMesh(Cylindrical2dVertexMesh {lvalue},VertexElementMap {lvalue})
ReMesh( (Cylindrical2dVertexMesh)arg1, (object)rElementMap) -> None :
- C++ signature :
- void ReMesh(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElementMap {lvalue})
ReMesh( (Cylindrical2dVertexMesh)arg1) -> None :
- C++ signature :
- void ReMesh(Cylindrical2dVertexMesh {lvalue})
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ReadNodesPerProcessorFile
((Cylindrical2dVertexMesh)arg1, (str)rNodesPerProcessorFile) → None :¶ - C++ signature :
- void ReadNodesPerProcessorFile(Cylindrical2dVertexMesh {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
ReadNodesPerProcessorFile( (Cylindrical2dVertexMesh)arg1, (str)rNodesPerProcessorFile) -> None :
- C++ signature :
- void ReadNodesPerProcessorFile(Cylindrical2dVertexMesh_wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
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RefreshMesh
((Cylindrical2dVertexMesh)arg1) → None :¶ - C++ signature :
- void RefreshMesh(Cylindrical2dVertexMesh {lvalue})
RefreshMesh( (Cylindrical2dVertexMesh)arg1) -> None :
- C++ signature :
- void RefreshMesh(Cylindrical2dVertexMesh_wrapper {lvalue})
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Rotate
((Cylindrical2dVertexMesh)arg1, (object)rotationMatrix) → None :¶ - C++ signature :
- void Rotate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (Cylindrical2dVertexMesh)arg1, (object)rotationMatrix) -> None :
- C++ signature :
- void Rotate(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)
Rotate( (Cylindrical2dVertexMesh)arg1, (object)axis, (float)angle) -> None :
- C++ signature :
- void Rotate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)
Rotate( (Cylindrical2dVertexMesh)arg1, (float)theta) -> None :
- C++ signature :
- void Rotate(Cylindrical2dVertexMesh {lvalue},double)
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Scale
((Cylindrical2dVertexMesh)arg1[, (float)xScale=1.0[, (float)yScale=1.0[, (float)zScale=1.0]]]) → None :¶ - C++ signature :
- void Scale(Cylindrical2dVertexMesh {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
Scale( (Cylindrical2dVertexMesh)arg1 [, (float)xScale=1.0 [, (float)yScale=1.0 [, (float)zScale=1.0]]]) -> None :
- C++ signature :
- void Scale(Cylindrical2dVertexMesh_wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
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SetDistributedVectorFactory
((Cylindrical2dVertexMesh)arg1, (object)pFactory) → None :¶ - C++ signature :
- void SetDistributedVectorFactory(Cylindrical2dVertexMesh {lvalue},DistributedVectorFactory*)
SetDistributedVectorFactory( (Cylindrical2dVertexMesh)arg1, (object)pFactory) -> None :
- C++ signature :
- void SetDistributedVectorFactory(Cylindrical2dVertexMesh_wrapper {lvalue},DistributedVectorFactory*)
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SetElementOwnerships
((Cylindrical2dVertexMesh)arg1) → None :¶ - C++ signature :
- void SetElementOwnerships(Cylindrical2dVertexMesh_wrapper {lvalue})
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SetNode
((Cylindrical2dVertexMesh)arg1, (int)nodeIndex, (ChastePoint2)point) → None :¶ - C++ signature :
- void SetNode(Cylindrical2dVertexMesh {lvalue},unsigned int,ChastePoint<2u>)
SetNode( (Cylindrical2dVertexMesh)arg1, (int)nodeIndex, (ChastePoint2)point) -> None :
- C++ signature :
- void SetNode(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int,ChastePoint<2u>)
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SolveBoundaryElementMapping
((Cylindrical2dVertexMesh)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveBoundaryElementMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
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SolveElementMapping
((Cylindrical2dVertexMesh)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveElementMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
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SolveNodeMapping
((Cylindrical2dVertexMesh)arg1, (int)index) → int :¶ - C++ signature :
- unsigned int SolveNodeMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
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Translate
((Cylindrical2dVertexMesh)arg1, (object)rDisplacement) → None :¶ - C++ signature :
- void Translate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (Cylindrical2dVertexMesh)arg1, (object)rDisplacement) -> None :
- C++ signature :
- void Translate(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)
Translate( (Cylindrical2dVertexMesh)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :
- C++ signature :
- void Translate(Cylindrical2dVertexMesh {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
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WidenEdgeOrCorrectIntersectionLocationIfNecessary
((Cylindrical2dVertexMesh)arg1, (int)indexA, (int)indexB, (object)intersection) → object :¶ - C++ signature :
- boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)
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