chaste.mesh package

Module contents

Mesh Module

class chaste.mesh.ChastePoint3
GetWithDefault((ChastePoint3)arg1, (int)i[, (float)def=0.0]) → float :
C++ signature :
double GetWithDefault(ChastePoint<3u> {lvalue},unsigned int [,double=0.0])
IsSamePoint((ChastePoint3)arg1, (ChastePoint3)rPoint) → bool :
C++ signature :
bool IsSamePoint(ChastePoint<3u> {lvalue},ChastePoint<3u>)
SetCoordinate((ChastePoint3)arg1, (int)i, (float)value) → None :
C++ signature :
void SetCoordinate(ChastePoint<3u> {lvalue},unsigned int,double)
rGetLocation((ChastePoint3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> rGetLocation(ChastePoint<3u> {lvalue})
class chaste.mesh.Node3
AddAppliedForceContribution((Node3)arg1, (object)forceContribution) → None :
C++ signature :
void AddAppliedForceContribution(Node<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
AddBoundaryElement((Node3)arg1, (int)index) → None :
C++ signature :
void AddBoundaryElement(Node<3u> {lvalue},unsigned int)
AddElement((Node3)arg1, (int)index) → None :
C++ signature :
void AddElement(Node<3u> {lvalue},unsigned int)
AddNeighbour((Node3)arg1, (int)index) → None :
C++ signature :
void AddNeighbour(Node<3u> {lvalue},unsigned int)
AddNodeAttribute((Node3)arg1, (float)attribute) → None :
C++ signature :
void AddNodeAttribute(Node<3u> {lvalue},double)
ClearAppliedForce((Node3)arg1) → None :
C++ signature :
void ClearAppliedForce(Node<3u> {lvalue})
ClearNeighbours((Node3)arg1) → None :
C++ signature :
void ClearNeighbours(Node<3u> {lvalue})
ContainingBoundaryElementsBegin((Node3)arg1) → object :
C++ signature :
Node<3u>::ContainingBoundaryElementIterator ContainingBoundaryElementsBegin(Node<3u> {lvalue})
ContainingBoundaryElementsEnd((Node3)arg1) → object :
C++ signature :
Node<3u>::ContainingBoundaryElementIterator ContainingBoundaryElementsEnd(Node<3u> {lvalue})
ContainingElementsBegin((Node3)arg1) → object :
C++ signature :
Node<3u>::ContainingElementIterator ContainingElementsBegin(Node<3u> {lvalue})
ContainingElementsEnd((Node3)arg1) → object :
C++ signature :
Node<3u>::ContainingElementIterator ContainingElementsEnd(Node<3u> {lvalue})
GetIndex((Node3)arg1) → int :
C++ signature :
unsigned int GetIndex(Node<3u> {lvalue})
GetNeighboursSetUp((Node3)arg1) → bool :
C++ signature :
bool GetNeighboursSetUp(Node<3u> {lvalue})
GetNumBoundaryElements((Node3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(Node<3u> {lvalue})
GetNumContainingElements((Node3)arg1) → int :
C++ signature :
unsigned int GetNumContainingElements(Node<3u> {lvalue})
GetNumNodeAttributes((Node3)arg1) → int :
C++ signature :
unsigned int GetNumNodeAttributes(Node<3u> {lvalue})
GetPoint((Node3)arg1) → ChastePoint3 :
C++ signature :
ChastePoint<3u> GetPoint(Node<3u> {lvalue})
GetRadius((Node3)arg1) → float :
C++ signature :
double GetRadius(Node<3u> {lvalue})
GetRegion((Node3)arg1) → int :
C++ signature :
unsigned int GetRegion(Node<3u> {lvalue})
HasNodeAttributes((Node3)arg1) → bool :
C++ signature :
bool HasNodeAttributes(Node<3u> {lvalue})
IsBoundaryNode((Node3)arg1) → bool :
C++ signature :
bool IsBoundaryNode(Node<3u> {lvalue})
IsDeleted((Node3)arg1) → bool :
C++ signature :
bool IsDeleted(Node<3u> {lvalue})
IsInternal((Node3)arg1) → bool :
C++ signature :
bool IsInternal(Node<3u> {lvalue})
IsParticle((Node3)arg1) → bool :
C++ signature :
bool IsParticle(Node<3u> {lvalue})
MarkAsDeleted((Node3)arg1) → None :
C++ signature :
void MarkAsDeleted(Node<3u> {lvalue})
MarkAsInternal((Node3)arg1) → None :
C++ signature :
void MarkAsInternal(Node<3u> {lvalue})
NeighboursIsEmpty((Node3)arg1) → bool :
C++ signature :
bool NeighboursIsEmpty(Node<3u> {lvalue})
RemoveBoundaryElement((Node3)arg1, (int)index) → None :
C++ signature :
void RemoveBoundaryElement(Node<3u> {lvalue},unsigned int)
RemoveDuplicateNeighbours((Node3)arg1) → None :
C++ signature :
void RemoveDuplicateNeighbours(Node<3u> {lvalue})
RemoveElement((Node3)arg1, (int)index) → None :
C++ signature :
void RemoveElement(Node<3u> {lvalue},unsigned int)
SetAsBoundaryNode((Node3)arg1[, (bool)value=True]) → None :
C++ signature :
void SetAsBoundaryNode(Node<3u> {lvalue} [,bool=True])
SetIndex((Node3)arg1, (int)index) → None :
C++ signature :
void SetIndex(Node<3u> {lvalue},unsigned int)
SetIsParticle((Node3)arg1, (bool)isParticle) → None :
C++ signature :
void SetIsParticle(Node<3u> {lvalue},bool)
SetNeighboursSetUp((Node3)arg1, (bool)flag) → None :
C++ signature :
void SetNeighboursSetUp(Node<3u> {lvalue},bool)
SetPoint((Node3)arg1, (ChastePoint3)point) → None :
C++ signature :
void SetPoint(Node<3u> {lvalue},ChastePoint<3u>)
SetRadius((Node3)arg1, (float)radius) → None :
C++ signature :
void SetRadius(Node<3u> {lvalue},double)
SetRegion((Node3)arg1, (int)region) → None :
C++ signature :
void SetRegion(Node<3u> {lvalue},unsigned int)
rGetAppliedForce((Node3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> {lvalue} rGetAppliedForce(Node<3u> {lvalue})
rGetLocation((Node3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> rGetLocation(Node<3u> {lvalue})
class chaste.mesh.NodeAttributes3
AddAppliedForceContribution((NodeAttributes3)arg1, (object)appliedForceContribution) → None :
C++ signature :
void AddAppliedForceContribution(NodeAttributes<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
AddAttribute((NodeAttributes3)arg1, (float)attribute) → None :
C++ signature :
void AddAttribute(NodeAttributes<3u> {lvalue},double)
AddNeighbour((NodeAttributes3)arg1, (int)index) → None :
C++ signature :
void AddNeighbour(NodeAttributes<3u> {lvalue},unsigned int)
ClearAppliedForce((NodeAttributes3)arg1) → None :
C++ signature :
void ClearAppliedForce(NodeAttributes<3u> {lvalue})
ClearNeighbours((NodeAttributes3)arg1) → None :
C++ signature :
void ClearNeighbours(NodeAttributes<3u> {lvalue})
GetNeighboursSetUp((NodeAttributes3)arg1) → bool :
C++ signature :
bool GetNeighboursSetUp(NodeAttributes<3u> {lvalue})
GetRadius((NodeAttributes3)arg1) → float :
C++ signature :
double GetRadius(NodeAttributes<3u> {lvalue})
GetRegion((NodeAttributes3)arg1) → int :
C++ signature :
unsigned int GetRegion(NodeAttributes<3u> {lvalue})
IsParticle((NodeAttributes3)arg1) → bool :
C++ signature :
bool IsParticle(NodeAttributes<3u> {lvalue})
NeighboursIsEmpty((NodeAttributes3)arg1) → bool :
C++ signature :
bool NeighboursIsEmpty(NodeAttributes<3u> {lvalue})
RemoveDuplicateNeighbours((NodeAttributes3)arg1) → None :
C++ signature :
void RemoveDuplicateNeighbours(NodeAttributes<3u> {lvalue})
SetIsParticle((NodeAttributes3)arg1, (bool)isParticle) → None :
C++ signature :
void SetIsParticle(NodeAttributes<3u> {lvalue},bool)
SetNeighboursSetUp((NodeAttributes3)arg1, (bool)flag) → None :
C++ signature :
void SetNeighboursSetUp(NodeAttributes<3u> {lvalue},bool)
SetRadius((NodeAttributes3)arg1, (float)radius) → None :
C++ signature :
void SetRadius(NodeAttributes<3u> {lvalue},double)
SetRegion((NodeAttributes3)arg1, (int)region) → None :
C++ signature :
void SetRegion(NodeAttributes<3u> {lvalue},unsigned int)
rGetAppliedForce((NodeAttributes3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> {lvalue} rGetAppliedForce(NodeAttributes<3u> {lvalue})
class chaste.mesh.PottsMesh3
AddElement((PottsMesh3)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(PottsMesh<3u> {lvalue},PottsElement<3u>*)
CalculateBoundingBox((PottsMesh3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(PottsMesh_less__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (PottsMesh3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(PottsMesh<3u> {lvalue})

CalculateBoundingBox( (PottsMesh3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(PottsMesh_less__3__greater__wrapper {lvalue})
Clear((PottsMesh3)arg1) → None :
C++ signature :
void Clear(PottsMesh<3u> {lvalue})

Clear( (PottsMesh3)arg1) -> None :

C++ signature :
void Clear(PottsMesh_less__3__greater__wrapper {lvalue})
ConstructFromMeshReader((PottsMesh3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(PottsMesh<3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
DeleteElement((PottsMesh3)arg1, (int)index) → None :
C++ signature :
void DeleteElement(PottsMesh<3u> {lvalue},unsigned int)
DeleteNode((PottsMesh3)arg1, (int)index) → None :
C++ signature :
void DeleteNode(PottsMesh<3u> {lvalue},unsigned int)
DivideElement((PottsMesh3)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElement(PottsMesh<3u> {lvalue},PottsElement<3u>* [,bool=False])
GetCentroidOfElement((PottsMesh3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(PottsMesh<3u> {lvalue},unsigned int)

GetCentroidOfElement( (PottsMesh3)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
GetElement((PottsMesh3)arg1, (int)index) → object :
C++ signature :
PottsElement<3u>* GetElement(PottsMesh<3u> {lvalue},unsigned int)
GetElementIteratorBegin((PottsMesh3)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
PottsMesh<3u>::PottsElementIterator GetElementIteratorBegin(PottsMesh<3u> {lvalue} [,bool=True])
GetElementIteratorEnd((PottsMesh3)arg1) → object :
C++ signature :
PottsMesh<3u>::PottsElementIterator GetElementIteratorEnd(PottsMesh<3u> {lvalue})
GetMooreNeighbouringNodeIndices((PottsMesh3)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetMooreNeighbouringNodeIndices(PottsMesh<3u> {lvalue},unsigned int)
GetNearestNodeIndex((PottsMesh3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(PottsMesh<3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (PottsMesh3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(PottsMesh_less__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNeighbouringElementIndices((PottsMesh3)arg1, (int)elementIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(PottsMesh<3u> {lvalue},unsigned int)
GetNumAllElements((PottsMesh3)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(PottsMesh<3u> {lvalue})
GetNumAllNodes((PottsMesh3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(PottsMesh<3u> {lvalue})

GetNumAllNodes( (PottsMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(PottsMesh_less__3__greater__wrapper {lvalue})
GetNumElements((PottsMesh3)arg1) → int :
C++ signature :
unsigned int GetNumElements(PottsMesh<3u> {lvalue})

GetNumElements( (PottsMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(PottsMesh_less__3__greater__wrapper {lvalue})
GetNumNodes((PottsMesh3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(PottsMesh<3u> {lvalue})

GetNumNodes( (PottsMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(PottsMesh_less__3__greater__wrapper {lvalue})
GetSurfaceAreaOfElement((PottsMesh3)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(PottsMesh<3u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (PottsMesh3)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
GetVectorFromAtoB((PottsMesh3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (PottsMesh3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVolumeOfElement((PottsMesh3)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(PottsMesh<3u> {lvalue},unsigned int)

GetVolumeOfElement( (PottsMesh3)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
GetVonNeumannNeighbouringNodeIndices((PottsMesh3)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetVonNeumannNeighbouringNodeIndices(PottsMesh<3u> {lvalue},unsigned int)
GetWidth((PottsMesh3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(PottsMesh<3u> {lvalue},unsigned int)

GetWidth( (PottsMesh3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
PermuteNodes((PottsMesh3)arg1) → None :
C++ signature :
void PermuteNodes(PottsMesh<3u> {lvalue})

PermuteNodes( (PottsMesh3)arg1) -> None :

C++ signature :
void PermuteNodes(PottsMesh_less__3__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((PottsMesh3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(PottsMesh<3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (PottsMesh3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(PottsMesh_less__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((PottsMesh3)arg1) → None :
C++ signature :
void RefreshMesh(PottsMesh<3u> {lvalue})

RefreshMesh( (PottsMesh3)arg1) -> None :

C++ signature :
void RefreshMesh(PottsMesh_less__3__greater__wrapper {lvalue})
RemoveDeletedElements((PottsMesh3)arg1) → None :
C++ signature :
void RemoveDeletedElements(PottsMesh<3u> {lvalue})
Rotate((PottsMesh3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (PottsMesh3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (PottsMesh3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (PottsMesh3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(PottsMesh<3u> {lvalue},double)
Scale((PottsMesh3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(PottsMesh<3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (PottsMesh3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(PottsMesh_less__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((PottsMesh3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(PottsMesh<3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (PottsMesh3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(PottsMesh_less__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((PottsMesh3)arg1) → None :
C++ signature :
void SetElementOwnerships(PottsMesh_less__3__greater__wrapper {lvalue})
SolveBoundaryElementMapping((PottsMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((PottsMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((PottsMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(PottsMesh_less__3__greater__wrapper {lvalue},unsigned int)
Translate((PottsMesh3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(PottsMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (PottsMesh3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(PottsMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (PottsMesh3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(PottsMesh<3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.ChastePoint2
GetWithDefault((ChastePoint2)arg1, (int)i[, (float)def=0.0]) → float :
C++ signature :
double GetWithDefault(ChastePoint<2u> {lvalue},unsigned int [,double=0.0])
IsSamePoint((ChastePoint2)arg1, (ChastePoint2)rPoint) → bool :
C++ signature :
bool IsSamePoint(ChastePoint<2u> {lvalue},ChastePoint<2u>)
SetCoordinate((ChastePoint2)arg1, (int)i, (float)value) → None :
C++ signature :
void SetCoordinate(ChastePoint<2u> {lvalue},unsigned int,double)
rGetLocation((ChastePoint2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> rGetLocation(ChastePoint<2u> {lvalue})
class chaste.mesh.Node2
AddAppliedForceContribution((Node2)arg1, (object)forceContribution) → None :
C++ signature :
void AddAppliedForceContribution(Node<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
AddBoundaryElement((Node2)arg1, (int)index) → None :
C++ signature :
void AddBoundaryElement(Node<2u> {lvalue},unsigned int)
AddElement((Node2)arg1, (int)index) → None :
C++ signature :
void AddElement(Node<2u> {lvalue},unsigned int)
AddNeighbour((Node2)arg1, (int)index) → None :
C++ signature :
void AddNeighbour(Node<2u> {lvalue},unsigned int)
AddNodeAttribute((Node2)arg1, (float)attribute) → None :
C++ signature :
void AddNodeAttribute(Node<2u> {lvalue},double)
ClearAppliedForce((Node2)arg1) → None :
C++ signature :
void ClearAppliedForce(Node<2u> {lvalue})
ClearNeighbours((Node2)arg1) → None :
C++ signature :
void ClearNeighbours(Node<2u> {lvalue})
ContainingBoundaryElementsBegin((Node2)arg1) → object :
C++ signature :
Node<2u>::ContainingBoundaryElementIterator ContainingBoundaryElementsBegin(Node<2u> {lvalue})
ContainingBoundaryElementsEnd((Node2)arg1) → object :
C++ signature :
Node<2u>::ContainingBoundaryElementIterator ContainingBoundaryElementsEnd(Node<2u> {lvalue})
ContainingElementsBegin((Node2)arg1) → object :
C++ signature :
Node<2u>::ContainingElementIterator ContainingElementsBegin(Node<2u> {lvalue})
ContainingElementsEnd((Node2)arg1) → object :
C++ signature :
Node<2u>::ContainingElementIterator ContainingElementsEnd(Node<2u> {lvalue})
GetIndex((Node2)arg1) → int :
C++ signature :
unsigned int GetIndex(Node<2u> {lvalue})
GetNeighboursSetUp((Node2)arg1) → bool :
C++ signature :
bool GetNeighboursSetUp(Node<2u> {lvalue})
GetNumBoundaryElements((Node2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(Node<2u> {lvalue})
GetNumContainingElements((Node2)arg1) → int :
C++ signature :
unsigned int GetNumContainingElements(Node<2u> {lvalue})
GetNumNodeAttributes((Node2)arg1) → int :
C++ signature :
unsigned int GetNumNodeAttributes(Node<2u> {lvalue})
GetPoint((Node2)arg1) → ChastePoint2 :
C++ signature :
ChastePoint<2u> GetPoint(Node<2u> {lvalue})
GetRadius((Node2)arg1) → float :
C++ signature :
double GetRadius(Node<2u> {lvalue})
GetRegion((Node2)arg1) → int :
C++ signature :
unsigned int GetRegion(Node<2u> {lvalue})
HasNodeAttributes((Node2)arg1) → bool :
C++ signature :
bool HasNodeAttributes(Node<2u> {lvalue})
IsBoundaryNode((Node2)arg1) → bool :
C++ signature :
bool IsBoundaryNode(Node<2u> {lvalue})
IsDeleted((Node2)arg1) → bool :
C++ signature :
bool IsDeleted(Node<2u> {lvalue})
IsInternal((Node2)arg1) → bool :
C++ signature :
bool IsInternal(Node<2u> {lvalue})
IsParticle((Node2)arg1) → bool :
C++ signature :
bool IsParticle(Node<2u> {lvalue})
MarkAsDeleted((Node2)arg1) → None :
C++ signature :
void MarkAsDeleted(Node<2u> {lvalue})
MarkAsInternal((Node2)arg1) → None :
C++ signature :
void MarkAsInternal(Node<2u> {lvalue})
NeighboursIsEmpty((Node2)arg1) → bool :
C++ signature :
bool NeighboursIsEmpty(Node<2u> {lvalue})
RemoveBoundaryElement((Node2)arg1, (int)index) → None :
C++ signature :
void RemoveBoundaryElement(Node<2u> {lvalue},unsigned int)
RemoveDuplicateNeighbours((Node2)arg1) → None :
C++ signature :
void RemoveDuplicateNeighbours(Node<2u> {lvalue})
RemoveElement((Node2)arg1, (int)index) → None :
C++ signature :
void RemoveElement(Node<2u> {lvalue},unsigned int)
SetAsBoundaryNode((Node2)arg1[, (bool)value=True]) → None :
C++ signature :
void SetAsBoundaryNode(Node<2u> {lvalue} [,bool=True])
SetIndex((Node2)arg1, (int)index) → None :
C++ signature :
void SetIndex(Node<2u> {lvalue},unsigned int)
SetIsParticle((Node2)arg1, (bool)isParticle) → None :
C++ signature :
void SetIsParticle(Node<2u> {lvalue},bool)
SetNeighboursSetUp((Node2)arg1, (bool)flag) → None :
C++ signature :
void SetNeighboursSetUp(Node<2u> {lvalue},bool)
SetPoint((Node2)arg1, (ChastePoint2)point) → None :
C++ signature :
void SetPoint(Node<2u> {lvalue},ChastePoint<2u>)
SetRadius((Node2)arg1, (float)radius) → None :
C++ signature :
void SetRadius(Node<2u> {lvalue},double)
SetRegion((Node2)arg1, (int)region) → None :
C++ signature :
void SetRegion(Node<2u> {lvalue},unsigned int)
rGetAppliedForce((Node2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> {lvalue} rGetAppliedForce(Node<2u> {lvalue})
rGetLocation((Node2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> rGetLocation(Node<2u> {lvalue})
class chaste.mesh.NodeAttributes2
AddAppliedForceContribution((NodeAttributes2)arg1, (object)appliedForceContribution) → None :
C++ signature :
void AddAppliedForceContribution(NodeAttributes<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
AddAttribute((NodeAttributes2)arg1, (float)attribute) → None :
C++ signature :
void AddAttribute(NodeAttributes<2u> {lvalue},double)
AddNeighbour((NodeAttributes2)arg1, (int)index) → None :
C++ signature :
void AddNeighbour(NodeAttributes<2u> {lvalue},unsigned int)
ClearAppliedForce((NodeAttributes2)arg1) → None :
C++ signature :
void ClearAppliedForce(NodeAttributes<2u> {lvalue})
ClearNeighbours((NodeAttributes2)arg1) → None :
C++ signature :
void ClearNeighbours(NodeAttributes<2u> {lvalue})
GetNeighboursSetUp((NodeAttributes2)arg1) → bool :
C++ signature :
bool GetNeighboursSetUp(NodeAttributes<2u> {lvalue})
GetRadius((NodeAttributes2)arg1) → float :
C++ signature :
double GetRadius(NodeAttributes<2u> {lvalue})
GetRegion((NodeAttributes2)arg1) → int :
C++ signature :
unsigned int GetRegion(NodeAttributes<2u> {lvalue})
IsParticle((NodeAttributes2)arg1) → bool :
C++ signature :
bool IsParticle(NodeAttributes<2u> {lvalue})
NeighboursIsEmpty((NodeAttributes2)arg1) → bool :
C++ signature :
bool NeighboursIsEmpty(NodeAttributes<2u> {lvalue})
RemoveDuplicateNeighbours((NodeAttributes2)arg1) → None :
C++ signature :
void RemoveDuplicateNeighbours(NodeAttributes<2u> {lvalue})
SetIsParticle((NodeAttributes2)arg1, (bool)isParticle) → None :
C++ signature :
void SetIsParticle(NodeAttributes<2u> {lvalue},bool)
SetNeighboursSetUp((NodeAttributes2)arg1, (bool)flag) → None :
C++ signature :
void SetNeighboursSetUp(NodeAttributes<2u> {lvalue},bool)
SetRadius((NodeAttributes2)arg1, (float)radius) → None :
C++ signature :
void SetRadius(NodeAttributes<2u> {lvalue},double)
SetRegion((NodeAttributes2)arg1, (int)region) → None :
C++ signature :
void SetRegion(NodeAttributes<2u> {lvalue},unsigned int)
rGetAppliedForce((NodeAttributes2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> {lvalue} rGetAppliedForce(NodeAttributes<2u> {lvalue})
class chaste.mesh.PottsMesh2
AddElement((PottsMesh2)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(PottsMesh<2u> {lvalue},PottsElement<2u>*)
CalculateBoundingBox((PottsMesh2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(PottsMesh_less__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (PottsMesh2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(PottsMesh<2u> {lvalue})

CalculateBoundingBox( (PottsMesh2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(PottsMesh_less__2__greater__wrapper {lvalue})
Clear((PottsMesh2)arg1) → None :
C++ signature :
void Clear(PottsMesh<2u> {lvalue})

Clear( (PottsMesh2)arg1) -> None :

C++ signature :
void Clear(PottsMesh_less__2__greater__wrapper {lvalue})
ConstructFromMeshReader((PottsMesh2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(PottsMesh<2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
DeleteElement((PottsMesh2)arg1, (int)index) → None :
C++ signature :
void DeleteElement(PottsMesh<2u> {lvalue},unsigned int)
DeleteNode((PottsMesh2)arg1, (int)index) → None :
C++ signature :
void DeleteNode(PottsMesh<2u> {lvalue},unsigned int)
DivideElement((PottsMesh2)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElement(PottsMesh<2u> {lvalue},PottsElement<2u>* [,bool=False])
GetCentroidOfElement((PottsMesh2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(PottsMesh<2u> {lvalue},unsigned int)

GetCentroidOfElement( (PottsMesh2)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
GetElement((PottsMesh2)arg1, (int)index) → object :
C++ signature :
PottsElement<2u>* GetElement(PottsMesh<2u> {lvalue},unsigned int)
GetElementIteratorBegin((PottsMesh2)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
PottsMesh<2u>::PottsElementIterator GetElementIteratorBegin(PottsMesh<2u> {lvalue} [,bool=True])
GetElementIteratorEnd((PottsMesh2)arg1) → object :
C++ signature :
PottsMesh<2u>::PottsElementIterator GetElementIteratorEnd(PottsMesh<2u> {lvalue})
GetMooreNeighbouringNodeIndices((PottsMesh2)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetMooreNeighbouringNodeIndices(PottsMesh<2u> {lvalue},unsigned int)
GetNearestNodeIndex((PottsMesh2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(PottsMesh<2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (PottsMesh2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(PottsMesh_less__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNeighbouringElementIndices((PottsMesh2)arg1, (int)elementIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(PottsMesh<2u> {lvalue},unsigned int)
GetNumAllElements((PottsMesh2)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(PottsMesh<2u> {lvalue})
GetNumAllNodes((PottsMesh2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(PottsMesh<2u> {lvalue})

GetNumAllNodes( (PottsMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(PottsMesh_less__2__greater__wrapper {lvalue})
GetNumElements((PottsMesh2)arg1) → int :
C++ signature :
unsigned int GetNumElements(PottsMesh<2u> {lvalue})

GetNumElements( (PottsMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(PottsMesh_less__2__greater__wrapper {lvalue})
GetNumNodes((PottsMesh2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(PottsMesh<2u> {lvalue})

GetNumNodes( (PottsMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(PottsMesh_less__2__greater__wrapper {lvalue})
GetSurfaceAreaOfElement((PottsMesh2)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(PottsMesh<2u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (PottsMesh2)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
GetVectorFromAtoB((PottsMesh2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (PottsMesh2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVolumeOfElement((PottsMesh2)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(PottsMesh<2u> {lvalue},unsigned int)

GetVolumeOfElement( (PottsMesh2)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
GetVonNeumannNeighbouringNodeIndices((PottsMesh2)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetVonNeumannNeighbouringNodeIndices(PottsMesh<2u> {lvalue},unsigned int)
GetWidth((PottsMesh2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(PottsMesh<2u> {lvalue},unsigned int)

GetWidth( (PottsMesh2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
PermuteNodes((PottsMesh2)arg1) → None :
C++ signature :
void PermuteNodes(PottsMesh<2u> {lvalue})

PermuteNodes( (PottsMesh2)arg1) -> None :

C++ signature :
void PermuteNodes(PottsMesh_less__2__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((PottsMesh2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(PottsMesh<2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (PottsMesh2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(PottsMesh_less__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((PottsMesh2)arg1) → None :
C++ signature :
void RefreshMesh(PottsMesh<2u> {lvalue})

RefreshMesh( (PottsMesh2)arg1) -> None :

C++ signature :
void RefreshMesh(PottsMesh_less__2__greater__wrapper {lvalue})
RemoveDeletedElements((PottsMesh2)arg1) → None :
C++ signature :
void RemoveDeletedElements(PottsMesh<2u> {lvalue})
Rotate((PottsMesh2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (PottsMesh2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (PottsMesh2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (PottsMesh2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(PottsMesh<2u> {lvalue},double)
Scale((PottsMesh2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(PottsMesh<2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (PottsMesh2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(PottsMesh_less__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((PottsMesh2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(PottsMesh<2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (PottsMesh2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(PottsMesh_less__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((PottsMesh2)arg1) → None :
C++ signature :
void SetElementOwnerships(PottsMesh_less__2__greater__wrapper {lvalue})
SolveBoundaryElementMapping((PottsMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((PottsMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((PottsMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(PottsMesh_less__2__greater__wrapper {lvalue},unsigned int)
Translate((PottsMesh2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(PottsMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (PottsMesh2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(PottsMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (PottsMesh2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(PottsMesh<2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.NodesOnlyMesh2
AddHaloNode((NodesOnlyMesh2)arg1, (Node2)pNewNode) → None :
C++ signature :
void AddHaloNode(NodesOnlyMesh<2u> {lvalue},boost::shared_ptr<Node<2u> >)
AddHaloNodesToBoxes((NodesOnlyMesh2)arg1) → None :
C++ signature :
void AddHaloNodesToBoxes(NodesOnlyMesh<2u> {lvalue})
AddMovedNode((NodesOnlyMesh2)arg1, (Node2)pMovedNode) → None :
C++ signature :
void AddMovedNode(NodesOnlyMesh<2u> {lvalue},boost::shared_ptr<Node<2u> >)
AddNode((NodesOnlyMesh2)arg1, (Node2)pNewNode) → int :
C++ signature :
unsigned int AddNode(NodesOnlyMesh<2u> {lvalue},Node<2u>*)

AddNode( (NodesOnlyMesh2)arg1, (Node2)pNewNode) -> int :

C++ signature :
unsigned int AddNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},Node<2u>*)
AddNodesToBoxes((NodesOnlyMesh2)arg1) → None :
C++ signature :
void AddNodesToBoxes(NodesOnlyMesh<2u> {lvalue})
CalculateBoundaryNodePairs((NodesOnlyMesh2)arg1, (vector_less__std_scope_pair_less_Node_less_2_greater___ptr__comma__Node_less_2_greater___ptr__greater___greater_)rNodePairs) → None :
C++ signature :
void CalculateBoundaryNodePairs(NodesOnlyMesh<2u> {lvalue},std::vector<std::pair<Node<2u>*, Node<2u>*>, std::allocator<std::pair<Node<2u>*, Node<2u>*> > > {lvalue})
CalculateBoundingBox((NodesOnlyMesh2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (NodesOnlyMesh2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh<2u> {lvalue})

CalculateBoundingBox( (NodesOnlyMesh2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((NodesOnlyMesh2)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh<2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (NodesOnlyMesh2)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((NodesOnlyMesh2)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh<2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (NodesOnlyMesh2)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
CalculateInteriorNodePairs((NodesOnlyMesh2)arg1, (vector_less__std_scope_pair_less_Node_less_2_greater___ptr__comma__Node_less_2_greater___ptr__greater___greater_)rNodePairs) → None :
C++ signature :
void CalculateInteriorNodePairs(NodesOnlyMesh<2u> {lvalue},std::vector<std::pair<Node<2u>*, Node<2u>*>, std::allocator<std::pair<Node<2u>*, Node<2u>*> > > {lvalue})
CalculateMinMaxEdgeLengths((NodesOnlyMesh2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh<2u> {lvalue})

CalculateMinMaxEdgeLengths( (NodesOnlyMesh2)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
CalculateNodesOutsideLocalDomain((NodesOnlyMesh2)arg1) → None :
C++ signature :
void CalculateNodesOutsideLocalDomain(NodesOnlyMesh<2u> {lvalue})
Clear((NodesOnlyMesh2)arg1) → None :
C++ signature :
void Clear(NodesOnlyMesh<2u> {lvalue})

Clear( (NodesOnlyMesh2)arg1) -> None :

C++ signature :
void Clear(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
ClearBoxCollection((NodesOnlyMesh2)arg1) → None :
C++ signature :
void ClearBoxCollection(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
ClearHaloNodes((NodesOnlyMesh2)arg1) → None :
C++ signature :
void ClearHaloNodes(NodesOnlyMesh<2u> {lvalue})
ConstructCuboid((NodesOnlyMesh2)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(NodesOnlyMesh<2u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (NodesOnlyMesh2)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((NodesOnlyMesh2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(NodesOnlyMesh<2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})

ConstructFromMeshReader( (NodesOnlyMesh2)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(NodesOnlyMesh_less__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructLinearMesh((NodesOnlyMesh2)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(NodesOnlyMesh<2u> {lvalue},unsigned int)

ConstructLinearMesh( (NodesOnlyMesh2)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
ConstructNodesWithoutMesh((NodesOnlyMesh2)arg1, (VecNodePtr2)rNodes, (float)maxInteractionDistance) → None :
C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >,double)

ConstructNodesWithoutMesh( (NodesOnlyMesh2)arg1, (VecNodeSharedPtr2)rNodes, (float)maxInteractionDistance) -> None :

C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},std::vector<boost::shared_ptr<Node<2u> >, std::allocator<boost::shared_ptr<Node<2u> > > >,double)

ConstructNodesWithoutMesh( (NodesOnlyMesh2)arg1, (AbstractMesh2_2)rGeneratingMesh, (float)maxInteractionDistance) -> None :

C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<2u> {lvalue},AbstractMesh<2u, 2u>,double)
ConstructRectangularMesh((NodesOnlyMesh2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(NodesOnlyMesh<2u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (NodesOnlyMesh2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
DeleteElement((NodesOnlyMesh2)arg1, (int)index) → None :
C++ signature :
void DeleteElement(NodesOnlyMesh<2u> {lvalue},unsigned int)

DeleteElement( (NodesOnlyMesh2)arg1, (int)index) -> None :

C++ signature :
void DeleteElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
DeleteMovedNode((NodesOnlyMesh2)arg1, (int)index) → None :
C++ signature :
void DeleteMovedNode(NodesOnlyMesh<2u> {lvalue},unsigned int)
DeleteNode((NodesOnlyMesh2)arg1, (int)index) → None :
C++ signature :
void DeleteNode(NodesOnlyMesh<2u> {lvalue},unsigned int)

DeleteNode( (NodesOnlyMesh2)arg1, (int)index) -> None :

C++ signature :
void DeleteNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
GetHaloNodeIndices((NodesOnlyMesh2)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(NodesOnlyMesh<2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (NodesOnlyMesh2)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})

GetInverseJacobianForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetJacobianForElement((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})

GetJacobianForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetMaximumInteractionDistance((NodesOnlyMesh2)arg1) → float :
C++ signature :
double GetMaximumInteractionDistance(NodesOnlyMesh<2u> {lvalue})
GetMaximumNodeIndex((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(NodesOnlyMesh<2u> {lvalue})

GetMaximumNodeIndex( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNearestNodeIndex((NodesOnlyMesh2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(NodesOnlyMesh<2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (NodesOnlyMesh2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(NodesOnlyMesh_less__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNumAllNodes((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(NodesOnlyMesh<2u> {lvalue})

GetNumAllNodes( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumBoundaryElements((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(NodesOnlyMesh<2u> {lvalue})

GetNumBoundaryElements( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumCableElements((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(NodesOnlyMesh<2u> {lvalue})

GetNumCableElements( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumElements((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumElements(NodesOnlyMesh<2u> {lvalue})

GetNumElements( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh<2u> {lvalue})

GetNumLocalBoundaryElements( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumLocalElements((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(NodesOnlyMesh<2u> {lvalue})

GetNumLocalElements( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumNodes((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(NodesOnlyMesh<2u> {lvalue})

GetNumNodes( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetNumVertices((NodesOnlyMesh2)arg1) → int :
C++ signature :
unsigned int GetNumVertices(NodesOnlyMesh<2u> {lvalue})

GetNumVertices( (NodesOnlyMesh2)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
GetVectorFromAtoB((NodesOnlyMesh2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (NodesOnlyMesh2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetWeightedDirectionForBoundaryElement((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(NodesOnlyMesh<2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (NodesOnlyMesh2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWidth((NodesOnlyMesh2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(NodesOnlyMesh<2u> {lvalue},unsigned int)

GetWidth( (NodesOnlyMesh2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
IsOwned((NodesOnlyMesh2)arg1, (object)location) → bool :
C++ signature :
bool IsOwned(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
LoadBalanceMesh((NodesOnlyMesh2)arg1) → None :
C++ signature :
void LoadBalanceMesh(NodesOnlyMesh<2u> {lvalue})
PermuteNodes((NodesOnlyMesh2)arg1) → None :
C++ signature :
void PermuteNodes(NodesOnlyMesh<2u> {lvalue})

PermuteNodes( (NodesOnlyMesh2)arg1) -> None :

C++ signature :
void PermuteNodes(NodesOnlyMesh_less__2__greater__wrapper {lvalue})

PermuteNodes( (NodesOnlyMesh2)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(NodesOnlyMesh<2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReMesh((NodesOnlyMesh2)arg1, (object)rMap) → None :
C++ signature :
void ReMesh(NodesOnlyMesh<2u> {lvalue},NodeMap {lvalue})

ReMesh( (NodesOnlyMesh2)arg1, (object)rMap) -> None :

C++ signature :
void ReMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue},NodeMap {lvalue})
ReadNodesPerProcessorFile((NodesOnlyMesh2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(NodesOnlyMesh<2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (NodesOnlyMesh2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(NodesOnlyMesh_less__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshJacobianCachedData((NodesOnlyMesh2)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(NodesOnlyMesh<2u> {lvalue})

RefreshJacobianCachedData( (NodesOnlyMesh2)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
RefreshMesh((NodesOnlyMesh2)arg1) → None :
C++ signature :
void RefreshMesh(NodesOnlyMesh<2u> {lvalue})

RefreshMesh( (NodesOnlyMesh2)arg1) -> None :

C++ signature :
void RefreshMesh(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
ResizeBoxCollection((NodesOnlyMesh2)arg1) → None :
C++ signature :
void ResizeBoxCollection(NodesOnlyMesh<2u> {lvalue})
Rotate((NodesOnlyMesh2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (NodesOnlyMesh2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (NodesOnlyMesh2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (NodesOnlyMesh2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(NodesOnlyMesh<2u> {lvalue},double)
Scale((NodesOnlyMesh2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(NodesOnlyMesh<2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (NodesOnlyMesh2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(NodesOnlyMesh_less__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetCalculateNodeNeighbours((NodesOnlyMesh2)arg1, (bool)calculateNodeNeighbours) → None :
C++ signature :
void SetCalculateNodeNeighbours(NodesOnlyMesh<2u> {lvalue},bool)
SetDistributedVectorFactory((NodesOnlyMesh2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(NodesOnlyMesh<2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (NodesOnlyMesh2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(NodesOnlyMesh_less__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((NodesOnlyMesh2)arg1) → None :
C++ signature :
void SetElementOwnerships(NodesOnlyMesh_less__2__greater__wrapper {lvalue})
SetInitialBoxCollection((NodesOnlyMesh2)arg1, (object)domainSize, (float)maxInteractionDistance) → None :
C++ signature :
void SetInitialBoxCollection(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 4ul>,double)
SetMaximumInteractionDistance((NodesOnlyMesh2)arg1, (float)maxDistance) → None :
C++ signature :
void SetMaximumInteractionDistance(NodesOnlyMesh<2u> {lvalue},double)
SetMinimumNodeDomainBoundarySeparation((NodesOnlyMesh2)arg1, (float)separation) → None :
C++ signature :
void SetMinimumNodeDomainBoundarySeparation(NodesOnlyMesh<2u> {lvalue},double)
SetNode((NodesOnlyMesh2)arg1, (int)nodeIndex, (ChastePoint2)point[, (bool)concreteMove=False]) → None :
C++ signature :
void SetNode(NodesOnlyMesh<2u> {lvalue},unsigned int,ChastePoint<2u> [,bool=False])

SetNode( (NodesOnlyMesh2)arg1, (int)nodeIndex, (ChastePoint2)point [, (bool)concreteMove=False]) -> None :

C++ signature :
void SetNode(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u> [,bool=False])
SetUpBoxCollection((NodesOnlyMesh2)arg1, (float)cutOffLength, (object)domainSize[, (int)numLocalRows=-1[, (bool)isPeriodic=False]]) → None :
C++ signature :
void SetUpBoxCollection(NodesOnlyMesh_less__2__greater__wrapper {lvalue},double,boost::numeric::ublas::c_vector<double, 4ul> [,int=-1 [,bool=False]])
SolveBoundaryElementMapping((NodesOnlyMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((NodesOnlyMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((NodesOnlyMesh2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(NodesOnlyMesh<2u> {lvalue},unsigned int)

SolveNodeMapping( (NodesOnlyMesh2)arg1, (int)index) -> int :

C++ signature :
unsigned int SolveNodeMapping(NodesOnlyMesh_less__2__greater__wrapper {lvalue},unsigned int)
Translate((NodesOnlyMesh2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(NodesOnlyMesh<2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (NodesOnlyMesh2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(NodesOnlyMesh_less__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (NodesOnlyMesh2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(NodesOnlyMesh<2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
UpdateBoxCollection((NodesOnlyMesh2)arg1) → None :
C++ signature :
void UpdateBoxCollection(NodesOnlyMesh<2u> {lvalue})
class chaste.mesh.NodesOnlyMesh3
AddHaloNode((NodesOnlyMesh3)arg1, (Node3)pNewNode) → None :
C++ signature :
void AddHaloNode(NodesOnlyMesh<3u> {lvalue},boost::shared_ptr<Node<3u> >)
AddHaloNodesToBoxes((NodesOnlyMesh3)arg1) → None :
C++ signature :
void AddHaloNodesToBoxes(NodesOnlyMesh<3u> {lvalue})
AddMovedNode((NodesOnlyMesh3)arg1, (Node3)pMovedNode) → None :
C++ signature :
void AddMovedNode(NodesOnlyMesh<3u> {lvalue},boost::shared_ptr<Node<3u> >)
AddNode((NodesOnlyMesh3)arg1, (Node3)pNewNode) → int :
C++ signature :
unsigned int AddNode(NodesOnlyMesh<3u> {lvalue},Node<3u>*)

AddNode( (NodesOnlyMesh3)arg1, (Node3)pNewNode) -> int :

C++ signature :
unsigned int AddNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},Node<3u>*)
AddNodesToBoxes((NodesOnlyMesh3)arg1) → None :
C++ signature :
void AddNodesToBoxes(NodesOnlyMesh<3u> {lvalue})
CalculateBoundaryNodePairs((NodesOnlyMesh3)arg1, (vector_less__std_scope_pair_less_Node_less_3_greater___ptr__comma__Node_less_3_greater___ptr__greater___greater_)rNodePairs) → None :
C++ signature :
void CalculateBoundaryNodePairs(NodesOnlyMesh<3u> {lvalue},std::vector<std::pair<Node<3u>*, Node<3u>*>, std::allocator<std::pair<Node<3u>*, Node<3u>*> > > {lvalue})
CalculateBoundingBox((NodesOnlyMesh3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (NodesOnlyMesh3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh<3u> {lvalue})

CalculateBoundingBox( (NodesOnlyMesh3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((NodesOnlyMesh3)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh<3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (NodesOnlyMesh3)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((NodesOnlyMesh3)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh<3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (NodesOnlyMesh3)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
CalculateInteriorNodePairs((NodesOnlyMesh3)arg1, (vector_less__std_scope_pair_less_Node_less_3_greater___ptr__comma__Node_less_3_greater___ptr__greater___greater_)rNodePairs) → None :
C++ signature :
void CalculateInteriorNodePairs(NodesOnlyMesh<3u> {lvalue},std::vector<std::pair<Node<3u>*, Node<3u>*>, std::allocator<std::pair<Node<3u>*, Node<3u>*> > > {lvalue})
CalculateMinMaxEdgeLengths((NodesOnlyMesh3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh<3u> {lvalue})

CalculateMinMaxEdgeLengths( (NodesOnlyMesh3)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
CalculateNodesOutsideLocalDomain((NodesOnlyMesh3)arg1) → None :
C++ signature :
void CalculateNodesOutsideLocalDomain(NodesOnlyMesh<3u> {lvalue})
Clear((NodesOnlyMesh3)arg1) → None :
C++ signature :
void Clear(NodesOnlyMesh<3u> {lvalue})

Clear( (NodesOnlyMesh3)arg1) -> None :

C++ signature :
void Clear(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
ClearBoxCollection((NodesOnlyMesh3)arg1) → None :
C++ signature :
void ClearBoxCollection(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
ClearHaloNodes((NodesOnlyMesh3)arg1) → None :
C++ signature :
void ClearHaloNodes(NodesOnlyMesh<3u> {lvalue})
ConstructCuboid((NodesOnlyMesh3)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(NodesOnlyMesh<3u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (NodesOnlyMesh3)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((NodesOnlyMesh3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(NodesOnlyMesh<3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})

ConstructFromMeshReader( (NodesOnlyMesh3)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(NodesOnlyMesh_less__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructLinearMesh((NodesOnlyMesh3)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(NodesOnlyMesh<3u> {lvalue},unsigned int)

ConstructLinearMesh( (NodesOnlyMesh3)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
ConstructNodesWithoutMesh((NodesOnlyMesh3)arg1, (VecNodePtr3)rNodes, (float)maxInteractionDistance) → None :
C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >,double)

ConstructNodesWithoutMesh( (NodesOnlyMesh3)arg1, (VecNodeSharedPtr3)rNodes, (float)maxInteractionDistance) -> None :

C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},std::vector<boost::shared_ptr<Node<3u> >, std::allocator<boost::shared_ptr<Node<3u> > > >,double)

ConstructNodesWithoutMesh( (NodesOnlyMesh3)arg1, (AbstractMesh3_3)rGeneratingMesh, (float)maxInteractionDistance) -> None :

C++ signature :
void ConstructNodesWithoutMesh(NodesOnlyMesh<3u> {lvalue},AbstractMesh<3u, 3u>,double)
ConstructRectangularMesh((NodesOnlyMesh3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(NodesOnlyMesh<3u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (NodesOnlyMesh3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
DeleteElement((NodesOnlyMesh3)arg1, (int)index) → None :
C++ signature :
void DeleteElement(NodesOnlyMesh<3u> {lvalue},unsigned int)

DeleteElement( (NodesOnlyMesh3)arg1, (int)index) -> None :

C++ signature :
void DeleteElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
DeleteMovedNode((NodesOnlyMesh3)arg1, (int)index) → None :
C++ signature :
void DeleteMovedNode(NodesOnlyMesh<3u> {lvalue},unsigned int)
DeleteNode((NodesOnlyMesh3)arg1, (int)index) → None :
C++ signature :
void DeleteNode(NodesOnlyMesh<3u> {lvalue},unsigned int)

DeleteNode( (NodesOnlyMesh3)arg1, (int)index) -> None :

C++ signature :
void DeleteNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
GetHaloNodeIndices((NodesOnlyMesh3)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(NodesOnlyMesh<3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (NodesOnlyMesh3)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})

GetInverseJacobianForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetJacobianForElement((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})

GetJacobianForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetMaximumInteractionDistance((NodesOnlyMesh3)arg1) → float :
C++ signature :
double GetMaximumInteractionDistance(NodesOnlyMesh<3u> {lvalue})
GetMaximumNodeIndex((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(NodesOnlyMesh<3u> {lvalue})

GetMaximumNodeIndex( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNearestNodeIndex((NodesOnlyMesh3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(NodesOnlyMesh<3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (NodesOnlyMesh3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(NodesOnlyMesh_less__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNumAllNodes((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(NodesOnlyMesh<3u> {lvalue})

GetNumAllNodes( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumBoundaryElements((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(NodesOnlyMesh<3u> {lvalue})

GetNumBoundaryElements( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumCableElements((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(NodesOnlyMesh<3u> {lvalue})

GetNumCableElements( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumElements((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumElements(NodesOnlyMesh<3u> {lvalue})

GetNumElements( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh<3u> {lvalue})

GetNumLocalBoundaryElements( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumLocalElements((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(NodesOnlyMesh<3u> {lvalue})

GetNumLocalElements( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumNodes((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(NodesOnlyMesh<3u> {lvalue})

GetNumNodes( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetNumVertices((NodesOnlyMesh3)arg1) → int :
C++ signature :
unsigned int GetNumVertices(NodesOnlyMesh<3u> {lvalue})

GetNumVertices( (NodesOnlyMesh3)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
GetVectorFromAtoB((NodesOnlyMesh3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (NodesOnlyMesh3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetWeightedDirectionForBoundaryElement((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(NodesOnlyMesh<3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (NodesOnlyMesh3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWidth((NodesOnlyMesh3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(NodesOnlyMesh<3u> {lvalue},unsigned int)

GetWidth( (NodesOnlyMesh3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
IsOwned((NodesOnlyMesh3)arg1, (object)location) → bool :
C++ signature :
bool IsOwned(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
LoadBalanceMesh((NodesOnlyMesh3)arg1) → None :
C++ signature :
void LoadBalanceMesh(NodesOnlyMesh<3u> {lvalue})
PermuteNodes((NodesOnlyMesh3)arg1) → None :
C++ signature :
void PermuteNodes(NodesOnlyMesh<3u> {lvalue})

PermuteNodes( (NodesOnlyMesh3)arg1) -> None :

C++ signature :
void PermuteNodes(NodesOnlyMesh_less__3__greater__wrapper {lvalue})

PermuteNodes( (NodesOnlyMesh3)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(NodesOnlyMesh<3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReMesh((NodesOnlyMesh3)arg1, (object)rMap) → None :
C++ signature :
void ReMesh(NodesOnlyMesh<3u> {lvalue},NodeMap {lvalue})

ReMesh( (NodesOnlyMesh3)arg1, (object)rMap) -> None :

C++ signature :
void ReMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue},NodeMap {lvalue})
ReadNodesPerProcessorFile((NodesOnlyMesh3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(NodesOnlyMesh<3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (NodesOnlyMesh3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(NodesOnlyMesh_less__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshJacobianCachedData((NodesOnlyMesh3)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(NodesOnlyMesh<3u> {lvalue})

RefreshJacobianCachedData( (NodesOnlyMesh3)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
RefreshMesh((NodesOnlyMesh3)arg1) → None :
C++ signature :
void RefreshMesh(NodesOnlyMesh<3u> {lvalue})

RefreshMesh( (NodesOnlyMesh3)arg1) -> None :

C++ signature :
void RefreshMesh(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
ResizeBoxCollection((NodesOnlyMesh3)arg1) → None :
C++ signature :
void ResizeBoxCollection(NodesOnlyMesh<3u> {lvalue})
Rotate((NodesOnlyMesh3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (NodesOnlyMesh3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (NodesOnlyMesh3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (NodesOnlyMesh3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(NodesOnlyMesh<3u> {lvalue},double)
Scale((NodesOnlyMesh3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(NodesOnlyMesh<3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (NodesOnlyMesh3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(NodesOnlyMesh_less__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetCalculateNodeNeighbours((NodesOnlyMesh3)arg1, (bool)calculateNodeNeighbours) → None :
C++ signature :
void SetCalculateNodeNeighbours(NodesOnlyMesh<3u> {lvalue},bool)
SetDistributedVectorFactory((NodesOnlyMesh3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(NodesOnlyMesh<3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (NodesOnlyMesh3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(NodesOnlyMesh_less__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((NodesOnlyMesh3)arg1) → None :
C++ signature :
void SetElementOwnerships(NodesOnlyMesh_less__3__greater__wrapper {lvalue})
SetInitialBoxCollection((NodesOnlyMesh3)arg1, (object)domainSize, (float)maxInteractionDistance) → None :
C++ signature :
void SetInitialBoxCollection(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 6ul>,double)
SetMaximumInteractionDistance((NodesOnlyMesh3)arg1, (float)maxDistance) → None :
C++ signature :
void SetMaximumInteractionDistance(NodesOnlyMesh<3u> {lvalue},double)
SetMinimumNodeDomainBoundarySeparation((NodesOnlyMesh3)arg1, (float)separation) → None :
C++ signature :
void SetMinimumNodeDomainBoundarySeparation(NodesOnlyMesh<3u> {lvalue},double)
SetNode((NodesOnlyMesh3)arg1, (int)nodeIndex, (ChastePoint3)point[, (bool)concreteMove=False]) → None :
C++ signature :
void SetNode(NodesOnlyMesh<3u> {lvalue},unsigned int,ChastePoint<3u> [,bool=False])

SetNode( (NodesOnlyMesh3)arg1, (int)nodeIndex, (ChastePoint3)point [, (bool)concreteMove=False]) -> None :

C++ signature :
void SetNode(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u> [,bool=False])
SetUpBoxCollection((NodesOnlyMesh3)arg1, (float)cutOffLength, (object)domainSize[, (int)numLocalRows=-1[, (bool)isPeriodic=False]]) → None :
C++ signature :
void SetUpBoxCollection(NodesOnlyMesh_less__3__greater__wrapper {lvalue},double,boost::numeric::ublas::c_vector<double, 6ul> [,int=-1 [,bool=False]])
SolveBoundaryElementMapping((NodesOnlyMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((NodesOnlyMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((NodesOnlyMesh3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(NodesOnlyMesh<3u> {lvalue},unsigned int)

SolveNodeMapping( (NodesOnlyMesh3)arg1, (int)index) -> int :

C++ signature :
unsigned int SolveNodeMapping(NodesOnlyMesh_less__3__greater__wrapper {lvalue},unsigned int)
Translate((NodesOnlyMesh3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(NodesOnlyMesh<3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (NodesOnlyMesh3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(NodesOnlyMesh_less__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (NodesOnlyMesh3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(NodesOnlyMesh<3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
UpdateBoxCollection((NodesOnlyMesh3)arg1) → None :
C++ signature :
void UpdateBoxCollection(NodesOnlyMesh<3u> {lvalue})
class chaste.mesh.MutableMesh2_2
AddElement((MutableMesh2_2)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(MutableMesh<2u, 2u> {lvalue},Element<2u, 2u>*)
AddNode((MutableMesh2_2)arg1, (Node2)pNewNode) → int :
C++ signature :
unsigned int AddNode(MutableMesh<2u, 2u> {lvalue},Node<2u>*)

AddNode( (MutableMesh2_2)arg1, (Node2)pNewNode) -> int :

C++ signature :
unsigned int AddNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
CalculateBoundingBox((MutableMesh2_2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (MutableMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (MutableMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((MutableMesh2_2)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (MutableMesh2_2)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((MutableMesh2_2)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(MutableMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (MutableMesh2_2)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateMinMaxEdgeLengths((MutableMesh2_2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh<2u, 2u> {lvalue})

CalculateMinMaxEdgeLengths( (MutableMesh2_2)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
CheckIsVoronoi((MutableMesh2_2)arg1[, (float)maxPenetration=0.0]) → bool :
C++ signature :
bool CheckIsVoronoi(MutableMesh<2u, 2u> {lvalue} [,double=0.0])
Clear((MutableMesh2_2)arg1) → None :
C++ signature :
void Clear(MutableMesh<2u, 2u> {lvalue})

Clear( (MutableMesh2_2)arg1) -> None :

C++ signature :
void Clear(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
ConstructCuboid((MutableMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (MutableMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((MutableMesh2_2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(MutableMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})

ConstructFromMeshReader( (MutableMesh2_2)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructLinearMesh((MutableMesh2_2)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(MutableMesh<2u, 2u> {lvalue},unsigned int)

ConstructLinearMesh( (MutableMesh2_2)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((MutableMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (MutableMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
DeleteBoundaryNodeAt((MutableMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteBoundaryNodeAt(MutableMesh<2u, 2u> {lvalue},unsigned int)
DeleteElement((MutableMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteElement(MutableMesh<2u, 2u> {lvalue},unsigned int)

DeleteElement( (MutableMesh2_2)arg1, (int)index) -> None :

C++ signature :
void DeleteElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
DeleteNode((MutableMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteNode(MutableMesh<2u, 2u> {lvalue},unsigned int)

DeleteNode( (MutableMesh2_2)arg1, (int)index) -> None :

C++ signature :
void DeleteNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
DeleteNodePriorToReMesh((MutableMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteNodePriorToReMesh(MutableMesh<2u, 2u> {lvalue},unsigned int)
GetHaloNodeIndices((MutableMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(MutableMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (MutableMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})

GetInverseJacobianForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetJacobianForElement((MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})

GetJacobianForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetMaximumNodeIndex((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(MutableMesh<2u, 2u> {lvalue})

GetMaximumNodeIndex( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNearestNodeIndex((MutableMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(MutableMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (MutableMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNumAllNodes((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(MutableMesh<2u, 2u> {lvalue})

GetNumAllNodes( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumBoundaryElements((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(MutableMesh<2u, 2u> {lvalue})

GetNumBoundaryElements( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumCableElements((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(MutableMesh<2u, 2u> {lvalue})

GetNumCableElements( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumElements((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumElements(MutableMesh<2u, 2u> {lvalue})

GetNumElements( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(MutableMesh<2u, 2u> {lvalue})

GetNumLocalBoundaryElements( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalElements((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(MutableMesh<2u, 2u> {lvalue})

GetNumLocalElements( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumNodes((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(MutableMesh<2u, 2u> {lvalue})

GetNumNodes( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumVertices((MutableMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumVertices(MutableMesh<2u, 2u> {lvalue})

GetNumVertices( (MutableMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
GetVectorFromAtoB((MutableMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (MutableMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetWeightedDirectionForBoundaryElement((MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(MutableMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (MutableMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWidth((MutableMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(MutableMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (MutableMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
MoveMergeNode((MutableMesh2_2)arg1, (int)index, (int)targetIndex[, (bool)concreteMove=True]) → None :
C++ signature :
void MoveMergeNode(MutableMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])
PermuteNodes((MutableMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(MutableMesh<2u, 2u> {lvalue})

PermuteNodes( (MutableMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})

PermuteNodes( (MutableMesh2_2)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(MutableMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReIndex((MutableMesh2_2)arg1, (object)map) → None :
C++ signature :
void ReIndex(MutableMesh<2u, 2u> {lvalue},NodeMap {lvalue})
ReMesh((MutableMesh2_2)arg1, (object)map) → None :
C++ signature :
void ReMesh(MutableMesh<2u, 2u> {lvalue},NodeMap {lvalue})

ReMesh( (MutableMesh2_2)arg1, (object)map) -> None :

C++ signature :
void ReMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},NodeMap {lvalue})

ReMesh( (MutableMesh2_2)arg1) -> None :

C++ signature :
void ReMesh(MutableMesh<2u, 2u> {lvalue})
ReadNodesPerProcessorFile((MutableMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(MutableMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (MutableMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefineElement((MutableMesh2_2)arg1, (object)pElement, (ChastePoint2)point) → int :
C++ signature :
unsigned int RefineElement(MutableMesh<2u, 2u> {lvalue},Element<2u, 2u>*,ChastePoint<2u>)
RefreshJacobianCachedData((MutableMesh2_2)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(MutableMesh<2u, 2u> {lvalue})

RefreshJacobianCachedData( (MutableMesh2_2)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
RefreshMesh((MutableMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(MutableMesh<2u, 2u> {lvalue})

RefreshMesh( (MutableMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
Rotate((MutableMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (MutableMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (MutableMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (MutableMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(MutableMesh<2u, 2u> {lvalue},double)
Scale((MutableMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(MutableMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (MutableMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(MutableMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((MutableMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(MutableMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (MutableMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((MutableMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(MutableMesh_less__2_comma__2__greater__wrapper {lvalue})
SetNode((MutableMesh2_2)arg1, (int)index, (ChastePoint2)point[, (bool)concreteMove=True]) → None :
C++ signature :
void SetNode(MutableMesh<2u, 2u> {lvalue},unsigned int,ChastePoint<2u> [,bool=True])

SetNode( (MutableMesh2_2)arg1, (int)index, (ChastePoint2)point [, (bool)concreteMove=True]) -> None :

C++ signature :
void SetNode(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u> [,bool=True])
SolveBoundaryElementMapping((MutableMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((MutableMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((MutableMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SplitEdge((MutableMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → object :
C++ signature :
boost::numeric::ublas::c_vector<unsigned int, 3ul> SplitEdge(MutableMesh<2u, 2u> {lvalue},Node<2u>*,Node<2u>*)
Translate((MutableMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(MutableMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (MutableMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(MutableMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (MutableMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(MutableMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.MutableMesh3_3
AddElement((MutableMesh3_3)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(MutableMesh<3u, 3u> {lvalue},Element<3u, 3u>*)
AddNode((MutableMesh3_3)arg1, (Node3)pNewNode) → int :
C++ signature :
unsigned int AddNode(MutableMesh<3u, 3u> {lvalue},Node<3u>*)

AddNode( (MutableMesh3_3)arg1, (Node3)pNewNode) -> int :

C++ signature :
unsigned int AddNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
CalculateBoundingBox((MutableMesh3_3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (MutableMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (MutableMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((MutableMesh3_3)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (MutableMesh3_3)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((MutableMesh3_3)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(MutableMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (MutableMesh3_3)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateMinMaxEdgeLengths((MutableMesh3_3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh<3u, 3u> {lvalue})

CalculateMinMaxEdgeLengths( (MutableMesh3_3)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
CheckIsVoronoi((MutableMesh3_3)arg1[, (float)maxPenetration=0.0]) → bool :
C++ signature :
bool CheckIsVoronoi(MutableMesh<3u, 3u> {lvalue} [,double=0.0])
Clear((MutableMesh3_3)arg1) → None :
C++ signature :
void Clear(MutableMesh<3u, 3u> {lvalue})

Clear( (MutableMesh3_3)arg1) -> None :

C++ signature :
void Clear(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
ConstructCuboid((MutableMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (MutableMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((MutableMesh3_3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(MutableMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})

ConstructFromMeshReader( (MutableMesh3_3)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructLinearMesh((MutableMesh3_3)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(MutableMesh<3u, 3u> {lvalue},unsigned int)

ConstructLinearMesh( (MutableMesh3_3)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((MutableMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (MutableMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
DeleteBoundaryNodeAt((MutableMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteBoundaryNodeAt(MutableMesh<3u, 3u> {lvalue},unsigned int)
DeleteElement((MutableMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteElement(MutableMesh<3u, 3u> {lvalue},unsigned int)

DeleteElement( (MutableMesh3_3)arg1, (int)index) -> None :

C++ signature :
void DeleteElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
DeleteNode((MutableMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteNode(MutableMesh<3u, 3u> {lvalue},unsigned int)

DeleteNode( (MutableMesh3_3)arg1, (int)index) -> None :

C++ signature :
void DeleteNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
DeleteNodePriorToReMesh((MutableMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteNodePriorToReMesh(MutableMesh<3u, 3u> {lvalue},unsigned int)
GetHaloNodeIndices((MutableMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(MutableMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (MutableMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})

GetInverseJacobianForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetJacobianForElement((MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})

GetJacobianForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetMaximumNodeIndex((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(MutableMesh<3u, 3u> {lvalue})

GetMaximumNodeIndex( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNearestNodeIndex((MutableMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(MutableMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (MutableMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNumAllNodes((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(MutableMesh<3u, 3u> {lvalue})

GetNumAllNodes( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumBoundaryElements((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(MutableMesh<3u, 3u> {lvalue})

GetNumBoundaryElements( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumCableElements((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(MutableMesh<3u, 3u> {lvalue})

GetNumCableElements( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumElements((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumElements(MutableMesh<3u, 3u> {lvalue})

GetNumElements( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(MutableMesh<3u, 3u> {lvalue})

GetNumLocalBoundaryElements( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalElements((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(MutableMesh<3u, 3u> {lvalue})

GetNumLocalElements( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumNodes((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(MutableMesh<3u, 3u> {lvalue})

GetNumNodes( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumVertices((MutableMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumVertices(MutableMesh<3u, 3u> {lvalue})

GetNumVertices( (MutableMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
GetVectorFromAtoB((MutableMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (MutableMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetWeightedDirectionForBoundaryElement((MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(MutableMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (MutableMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWidth((MutableMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(MutableMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (MutableMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
MoveMergeNode((MutableMesh3_3)arg1, (int)index, (int)targetIndex[, (bool)concreteMove=True]) → None :
C++ signature :
void MoveMergeNode(MutableMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])
PermuteNodes((MutableMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(MutableMesh<3u, 3u> {lvalue})

PermuteNodes( (MutableMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})

PermuteNodes( (MutableMesh3_3)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(MutableMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReIndex((MutableMesh3_3)arg1, (object)map) → None :
C++ signature :
void ReIndex(MutableMesh<3u, 3u> {lvalue},NodeMap {lvalue})
ReMesh((MutableMesh3_3)arg1, (object)map) → None :
C++ signature :
void ReMesh(MutableMesh<3u, 3u> {lvalue},NodeMap {lvalue})

ReMesh( (MutableMesh3_3)arg1, (object)map) -> None :

C++ signature :
void ReMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},NodeMap {lvalue})

ReMesh( (MutableMesh3_3)arg1) -> None :

C++ signature :
void ReMesh(MutableMesh<3u, 3u> {lvalue})
ReadNodesPerProcessorFile((MutableMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(MutableMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (MutableMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefineElement((MutableMesh3_3)arg1, (object)pElement, (ChastePoint3)point) → int :
C++ signature :
unsigned int RefineElement(MutableMesh<3u, 3u> {lvalue},Element<3u, 3u>*,ChastePoint<3u>)
RefreshJacobianCachedData((MutableMesh3_3)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(MutableMesh<3u, 3u> {lvalue})

RefreshJacobianCachedData( (MutableMesh3_3)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
RefreshMesh((MutableMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(MutableMesh<3u, 3u> {lvalue})

RefreshMesh( (MutableMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
Rotate((MutableMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (MutableMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (MutableMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (MutableMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(MutableMesh<3u, 3u> {lvalue},double)
Scale((MutableMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(MutableMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (MutableMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(MutableMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((MutableMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(MutableMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (MutableMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((MutableMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(MutableMesh_less__3_comma__3__greater__wrapper {lvalue})
SetNode((MutableMesh3_3)arg1, (int)index, (ChastePoint3)point[, (bool)concreteMove=True]) → None :
C++ signature :
void SetNode(MutableMesh<3u, 3u> {lvalue},unsigned int,ChastePoint<3u> [,bool=True])

SetNode( (MutableMesh3_3)arg1, (int)index, (ChastePoint3)point [, (bool)concreteMove=True]) -> None :

C++ signature :
void SetNode(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u> [,bool=True])
SolveBoundaryElementMapping((MutableMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((MutableMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((MutableMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SplitEdge((MutableMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → object :
C++ signature :
boost::numeric::ublas::c_vector<unsigned int, 3ul> SplitEdge(MutableMesh<3u, 3u> {lvalue},Node<3u>*,Node<3u>*)
Translate((MutableMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(MutableMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (MutableMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(MutableMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (MutableMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(MutableMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.TetrahedralMesh2_2
CalculateBoundingBox((TetrahedralMesh2_2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (TetrahedralMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (TetrahedralMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((TetrahedralMesh2_2)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (TetrahedralMesh2_2)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((TetrahedralMesh2_2)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (TetrahedralMesh2_2)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateMinMaxEdgeLengths((TetrahedralMesh2_2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh<2u, 2u> {lvalue})

CalculateMinMaxEdgeLengths( (TetrahedralMesh2_2)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
CheckIsConforming((TetrahedralMesh2_2)arg1) → bool :
C++ signature :
bool CheckIsConforming(TetrahedralMesh<2u, 2u> {lvalue})
Clear((TetrahedralMesh2_2)arg1) → None :
C++ signature :
void Clear(TetrahedralMesh<2u, 2u> {lvalue})

Clear( (TetrahedralMesh2_2)arg1) -> None :

C++ signature :
void Clear(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
ConstructCuboid((TetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (TetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((TetrahedralMesh2_2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(TetrahedralMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})

ConstructFromMeshReader( (TetrahedralMesh2_2)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructLinearMesh((TetrahedralMesh2_2)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)

ConstructLinearMesh( (TetrahedralMesh2_2)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((TetrahedralMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (TetrahedralMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
EdgesBegin((TetrahedralMesh2_2)arg1) → object :
C++ signature :
TetrahedralMesh<2u, 2u>::EdgeIterator EdgesBegin(TetrahedralMesh<2u, 2u> {lvalue})
EdgesEnd((TetrahedralMesh2_2)arg1) → object :
C++ signature :
TetrahedralMesh<2u, 2u>::EdgeIterator EdgesEnd(TetrahedralMesh<2u, 2u> {lvalue})
GetAngleBetweenNodes((TetrahedralMesh2_2)arg1, (int)indexA, (int)indexB) → float :
C++ signature :
double GetAngleBetweenNodes(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
GetContainingElementIndexWithInitialGuess((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint, (int)startingElementGuess[, (bool)strict=False]) → int :
C++ signature :
unsigned int GetContainingElementIndexWithInitialGuess(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>,unsigned int [,bool=False])
GetContainingElementIndices((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → VecUnsigned :
C++ signature :
std::vector<unsigned int, std::allocator<unsigned int> > GetContainingElementIndices(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetHaloNodeIndices((TetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(TetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (TetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})

GetInverseJacobianForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetJacobianForElement((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})

GetJacobianForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue})
GetMaximumNodeIndex((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(TetrahedralMesh<2u, 2u> {lvalue})

GetMaximumNodeIndex( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNearestElementIndex((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestElementIndex(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)
GetNearestNodeIndex((TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(TetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (TetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNumAllNodes((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(TetrahedralMesh<2u, 2u> {lvalue})

GetNumAllNodes( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumBoundaryElements((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(TetrahedralMesh<2u, 2u> {lvalue})

GetNumBoundaryElements( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumCableElements((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(TetrahedralMesh<2u, 2u> {lvalue})

GetNumCableElements( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumElements((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumElements(TetrahedralMesh<2u, 2u> {lvalue})

GetNumElements( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(TetrahedralMesh<2u, 2u> {lvalue})

GetNumLocalBoundaryElements( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalElements((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(TetrahedralMesh<2u, 2u> {lvalue})

GetNumLocalElements( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumNodes((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(TetrahedralMesh<2u, 2u> {lvalue})

GetNumNodes( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumVertices((TetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumVertices(TetrahedralMesh<2u, 2u> {lvalue})

GetNumVertices( (TetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetSurfaceArea((TetrahedralMesh2_2)arg1) → float :
C++ signature :
double GetSurfaceArea(TetrahedralMesh<2u, 2u> {lvalue})
GetVectorFromAtoB((TetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (TetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVolume((TetrahedralMesh2_2)arg1) → float :
C++ signature :
double GetVolume(TetrahedralMesh<2u, 2u> {lvalue})
GetWeightedDirectionForBoundaryElement((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(TetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (TetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWidth((TetrahedralMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(TetrahedralMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (TetrahedralMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
PermuteNodes((TetrahedralMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(TetrahedralMesh<2u, 2u> {lvalue})

PermuteNodes( (TetrahedralMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})

PermuteNodes( (TetrahedralMesh2_2)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(TetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReadNodesPerProcessorFile((TetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(TetrahedralMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (TetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshJacobianCachedData((TetrahedralMesh2_2)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(TetrahedralMesh<2u, 2u> {lvalue})

RefreshJacobianCachedData( (TetrahedralMesh2_2)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
RefreshMesh((TetrahedralMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(TetrahedralMesh<2u, 2u> {lvalue})

RefreshMesh( (TetrahedralMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
Rotate((TetrahedralMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (TetrahedralMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (TetrahedralMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (TetrahedralMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(TetrahedralMesh<2u, 2u> {lvalue},double)
Scale((TetrahedralMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(TetrahedralMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (TetrahedralMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((TetrahedralMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(TetrahedralMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (TetrahedralMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((TetrahedralMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
SolveBoundaryElementMapping((TetrahedralMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((TetrahedralMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((TetrahedralMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
Translate((TetrahedralMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(TetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (TetrahedralMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(TetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (TetrahedralMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(TetrahedralMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.TetrahedralMesh3_3
CalculateBoundingBox((TetrahedralMesh3_3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (TetrahedralMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (TetrahedralMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((TetrahedralMesh3_3)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (TetrahedralMesh3_3)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((TetrahedralMesh3_3)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (TetrahedralMesh3_3)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateMinMaxEdgeLengths((TetrahedralMesh3_3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh<3u, 3u> {lvalue})

CalculateMinMaxEdgeLengths( (TetrahedralMesh3_3)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
CheckIsConforming((TetrahedralMesh3_3)arg1) → bool :
C++ signature :
bool CheckIsConforming(TetrahedralMesh<3u, 3u> {lvalue})
Clear((TetrahedralMesh3_3)arg1) → None :
C++ signature :
void Clear(TetrahedralMesh<3u, 3u> {lvalue})

Clear( (TetrahedralMesh3_3)arg1) -> None :

C++ signature :
void Clear(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
ConstructCuboid((TetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (TetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMeshReader((TetrahedralMesh3_3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(TetrahedralMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})

ConstructFromMeshReader( (TetrahedralMesh3_3)arg1, (object)rMeshReader) -> None :

C++ signature :
void ConstructFromMeshReader(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructLinearMesh((TetrahedralMesh3_3)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)

ConstructLinearMesh( (TetrahedralMesh3_3)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((TetrahedralMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (TetrahedralMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
EdgesBegin((TetrahedralMesh3_3)arg1) → object :
C++ signature :
TetrahedralMesh<3u, 3u>::EdgeIterator EdgesBegin(TetrahedralMesh<3u, 3u> {lvalue})
EdgesEnd((TetrahedralMesh3_3)arg1) → object :
C++ signature :
TetrahedralMesh<3u, 3u>::EdgeIterator EdgesEnd(TetrahedralMesh<3u, 3u> {lvalue})
GetAngleBetweenNodes((TetrahedralMesh3_3)arg1, (int)indexA, (int)indexB) → float :
C++ signature :
double GetAngleBetweenNodes(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
GetContainingElementIndexWithInitialGuess((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint, (int)startingElementGuess[, (bool)strict=False]) → int :
C++ signature :
unsigned int GetContainingElementIndexWithInitialGuess(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>,unsigned int [,bool=False])
GetContainingElementIndices((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → VecUnsigned :
C++ signature :
std::vector<unsigned int, std::allocator<unsigned int> > GetContainingElementIndices(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetHaloNodeIndices((TetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(TetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (TetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})

GetInverseJacobianForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetJacobianForElement((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) → None :
C++ signature :
void GetJacobianForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})

GetJacobianForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetJacobianForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue})
GetMaximumNodeIndex((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(TetrahedralMesh<3u, 3u> {lvalue})

GetMaximumNodeIndex( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNearestElementIndex((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestElementIndex(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)
GetNearestNodeIndex((TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(TetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (TetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNumAllNodes((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(TetrahedralMesh<3u, 3u> {lvalue})

GetNumAllNodes( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumBoundaryElements((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(TetrahedralMesh<3u, 3u> {lvalue})

GetNumBoundaryElements( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumCableElements((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(TetrahedralMesh<3u, 3u> {lvalue})

GetNumCableElements( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumElements((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumElements(TetrahedralMesh<3u, 3u> {lvalue})

GetNumElements( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(TetrahedralMesh<3u, 3u> {lvalue})

GetNumLocalBoundaryElements( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalElements((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(TetrahedralMesh<3u, 3u> {lvalue})

GetNumLocalElements( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumNodes((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(TetrahedralMesh<3u, 3u> {lvalue})

GetNumNodes( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumVertices((TetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumVertices(TetrahedralMesh<3u, 3u> {lvalue})

GetNumVertices( (TetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetSurfaceArea((TetrahedralMesh3_3)arg1) → float :
C++ signature :
double GetSurfaceArea(TetrahedralMesh<3u, 3u> {lvalue})
GetVectorFromAtoB((TetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (TetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVolume((TetrahedralMesh3_3)arg1) → float :
C++ signature :
double GetVolume(TetrahedralMesh<3u, 3u> {lvalue})
GetWeightedDirectionForBoundaryElement((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWeightedDirectionForElement((TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForElement(TetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForElement( (TetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForElement(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWidth((TetrahedralMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(TetrahedralMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (TetrahedralMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
PermuteNodes((TetrahedralMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(TetrahedralMesh<3u, 3u> {lvalue})

PermuteNodes( (TetrahedralMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})

PermuteNodes( (TetrahedralMesh3_3)arg1, (VecUnsigned)perm) -> None :

C++ signature :
void PermuteNodes(TetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> >)
ReadNodesPerProcessorFile((TetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(TetrahedralMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (TetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshJacobianCachedData((TetrahedralMesh3_3)arg1) → None :
C++ signature :
void RefreshJacobianCachedData(TetrahedralMesh<3u, 3u> {lvalue})

RefreshJacobianCachedData( (TetrahedralMesh3_3)arg1) -> None :

C++ signature :
void RefreshJacobianCachedData(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
RefreshMesh((TetrahedralMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(TetrahedralMesh<3u, 3u> {lvalue})

RefreshMesh( (TetrahedralMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
Rotate((TetrahedralMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (TetrahedralMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (TetrahedralMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (TetrahedralMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(TetrahedralMesh<3u, 3u> {lvalue},double)
Scale((TetrahedralMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(TetrahedralMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (TetrahedralMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((TetrahedralMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(TetrahedralMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (TetrahedralMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((TetrahedralMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
SolveBoundaryElementMapping((TetrahedralMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((TetrahedralMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((TetrahedralMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
Translate((TetrahedralMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(TetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (TetrahedralMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(TetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (TetrahedralMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(TetrahedralMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.AbstractTetrahedralMesh2_2
CalculateBoundingBox((AbstractTetrahedralMesh2_2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (AbstractTetrahedralMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (AbstractTetrahedralMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((AbstractTetrahedralMesh2_2)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (AbstractTetrahedralMesh2_2)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateMaximumNodeConnectivityPerProcess((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int CalculateMaximumNodeConnectivityPerProcess(AbstractTetrahedralMesh<2u, 2u> {lvalue})
CalculateMinMaxEdgeLengths((AbstractTetrahedralMesh2_2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh<2u, 2u> {lvalue})

CalculateMinMaxEdgeLengths( (AbstractTetrahedralMesh2_2)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateNodeExchange((AbstractTetrahedralMesh2_2)arg1, (VecVecInt)rNodesToSendPerProcess, (VecVecInt)rNodesToReceivePerProcess) → None :
C++ signature :
void CalculateNodeExchange(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue})
CheckOutwardNormals((AbstractTetrahedralMesh2_2)arg1) → None :
C++ signature :
void CheckOutwardNormals(AbstractTetrahedralMesh<2u, 2u> {lvalue})
ConstructCuboid((AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMesh((AbstractTetrahedralMesh2_2)arg1, (AbstractTetrahedralMesh2_2)rOtherMesh) → None :
C++ signature :
void ConstructFromMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},AbstractTetrahedralMesh<2u, 2u> {lvalue})
ConstructFromMeshReader((AbstractTetrahedralMesh2_2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(AbstractTetrahedralMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})

ConstructFromMeshReader( (AbstractTetrahedralMesh2_2)arg1, (object)arg2) -> None :

C++ signature :
void ConstructFromMeshReader(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ConstructLinearMesh((AbstractTetrahedralMesh2_2)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)

ConstructLinearMesh( (AbstractTetrahedralMesh2_2)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (AbstractTetrahedralMesh2_2)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRegularSlabMesh((AbstractTetrahedralMesh2_2)arg1, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :
C++ signature :
void ConstructRegularSlabMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue},double,double [,double=0 [,double=0]])
ConstructRegularSlabMeshWithDimensionSplit((AbstractTetrahedralMesh2_2)arg1, (int)dimension, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :
C++ signature :
void ConstructRegularSlabMeshWithDimensionSplit(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,double,double [,double=0 [,double=0]])
GetBoundaryElementIteratorBegin((AbstractTetrahedralMesh2_2)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<BoundaryElement<1u, 2u>* const*, std::vector<BoundaryElement<1u, 2u>*, std::allocator<BoundaryElement<1u, 2u>*> > > GetBoundaryElementIteratorBegin(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetBoundaryElementIteratorEnd((AbstractTetrahedralMesh2_2)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<BoundaryElement<1u, 2u>* const*, std::vector<BoundaryElement<1u, 2u>*, std::allocator<BoundaryElement<1u, 2u>*> > > GetBoundaryElementIteratorEnd(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetContainingElementIndex((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint[, (bool)strict=False[, (SetUnsigned)testElements=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de050>[, (bool)onlyTryWithTestElements=False]]]) → int :
C++ signature :
unsigned int GetContainingElementIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u> [,bool=False [,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de050> [,bool=False]]])
GetElement((AbstractTetrahedralMesh2_2)arg1, (int)index) → object :
C++ signature :
Element<2u, 2u>* GetElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)
GetElementIteratorBegin((AbstractTetrahedralMesh2_2)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
AbstractTetrahedralMesh<2u, 2u>::ElementIterator GetElementIteratorBegin(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,bool=True])
GetElementIteratorEnd((AbstractTetrahedralMesh2_2)arg1) → object :
C++ signature :
AbstractTetrahedralMesh<2u, 2u>::ElementIterator GetElementIteratorEnd(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetHaloNodeIndices((AbstractTetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (AbstractTetrahedralMesh2_2)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})

GetInverseJacobianForElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul> {lvalue})
GetMaximumNodeIndex((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetMaximumNodeIndex( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNearestElementIndexFromTestElements((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint, (SetUnsigned)testElements) → int :
C++ signature :
unsigned int GetNearestElementIndexFromTestElements(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >)
GetNearestNodeIndex((AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (AbstractTetrahedralMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNumAllBoundaryElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumAllElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})
GetNumAllNodes((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumAllNodes( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumBoundaryElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumBoundaryElements( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumCableElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumCableElements( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumElements( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumLocalBoundaryElements( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumLocalElements((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumLocalElements( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumNodes((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumNodes( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumVertices((AbstractTetrahedralMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumVertices(AbstractTetrahedralMesh<2u, 2u> {lvalue})

GetNumVertices( (AbstractTetrahedralMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
GetVectorFromAtoB((AbstractTetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (AbstractTetrahedralMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetWeightedDirectionForBoundaryElement((AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (AbstractTetrahedralMesh2_2)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 2ul> {lvalue},double {lvalue})
GetWidth((AbstractTetrahedralMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(AbstractTetrahedralMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (AbstractTetrahedralMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
PermuteNodes((AbstractTetrahedralMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(AbstractTetrahedralMesh<2u, 2u> {lvalue})

PermuteNodes( (AbstractTetrahedralMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((AbstractTetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(AbstractTetrahedralMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (AbstractTetrahedralMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((AbstractTetrahedralMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(AbstractTetrahedralMesh<2u, 2u> {lvalue})

RefreshMesh( (AbstractTetrahedralMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
Rotate((AbstractTetrahedralMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (AbstractTetrahedralMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (AbstractTetrahedralMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (AbstractTetrahedralMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh<2u, 2u> {lvalue},double)
Scale((AbstractTetrahedralMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (AbstractTetrahedralMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((AbstractTetrahedralMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(AbstractTetrahedralMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (AbstractTetrahedralMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((AbstractTetrahedralMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue})
Translate((AbstractTetrahedralMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(AbstractTetrahedralMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (AbstractTetrahedralMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(AbstractTetrahedralMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (AbstractTetrahedralMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(AbstractTetrahedralMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.AbstractTetrahedralMesh3_3
CalculateBoundingBox((AbstractTetrahedralMesh3_3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (AbstractTetrahedralMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (AbstractTetrahedralMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateDesignatedOwnershipOfBoundaryElement((AbstractTetrahedralMesh3_3)arg1, (int)faceIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfBoundaryElement( (AbstractTetrahedralMesh3_3)arg1, (int)faceIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfBoundaryElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateDesignatedOwnershipOfElement((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex) → bool :
C++ signature :
bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)

CalculateDesignatedOwnershipOfElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex) -> bool :

C++ signature :
bool CalculateDesignatedOwnershipOfElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateMaximumNodeConnectivityPerProcess((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int CalculateMaximumNodeConnectivityPerProcess(AbstractTetrahedralMesh<3u, 3u> {lvalue})
CalculateMinMaxEdgeLengths((AbstractTetrahedralMesh3_3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh<3u, 3u> {lvalue})

CalculateMinMaxEdgeLengths( (AbstractTetrahedralMesh3_3)arg1) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> CalculateMinMaxEdgeLengths(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateNodeExchange((AbstractTetrahedralMesh3_3)arg1, (VecVecInt)rNodesToSendPerProcess, (VecVecInt)rNodesToReceivePerProcess) → None :
C++ signature :
void CalculateNodeExchange(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue},std::vector<std::vector<unsigned int, std::allocator<unsigned int> >, std::allocator<std::vector<unsigned int, std::allocator<unsigned int> > > > {lvalue})
CheckOutwardNormals((AbstractTetrahedralMesh3_3)arg1) → None :
C++ signature :
void CheckOutwardNormals(AbstractTetrahedralMesh<3u, 3u> {lvalue})
ConstructCuboid((AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) → None :
C++ signature :
void ConstructCuboid(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int,unsigned int)

ConstructCuboid( (AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height, (int)depth) -> None :

C++ signature :
void ConstructCuboid(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,unsigned int)
ConstructFromMesh((AbstractTetrahedralMesh3_3)arg1, (AbstractTetrahedralMesh3_3)rOtherMesh) → None :
C++ signature :
void ConstructFromMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},AbstractTetrahedralMesh<3u, 3u> {lvalue})
ConstructFromMeshReader((AbstractTetrahedralMesh3_3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(AbstractTetrahedralMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})

ConstructFromMeshReader( (AbstractTetrahedralMesh3_3)arg1, (object)arg2) -> None :

C++ signature :
void ConstructFromMeshReader(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ConstructLinearMesh((AbstractTetrahedralMesh3_3)arg1, (int)width) → None :
C++ signature :
void ConstructLinearMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)

ConstructLinearMesh( (AbstractTetrahedralMesh3_3)arg1, (int)width) -> None :

C++ signature :
void ConstructLinearMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
ConstructRectangularMesh((AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height[, (bool)stagger=True]) → None :
C++ signature :
void ConstructRectangularMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,unsigned int [,bool=True])

ConstructRectangularMesh( (AbstractTetrahedralMesh3_3)arg1, (int)width, (int)height [, (bool)stagger=True]) -> None :

C++ signature :
void ConstructRectangularMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int [,bool=True])
ConstructRegularSlabMesh((AbstractTetrahedralMesh3_3)arg1, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :
C++ signature :
void ConstructRegularSlabMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue},double,double [,double=0 [,double=0]])
ConstructRegularSlabMeshWithDimensionSplit((AbstractTetrahedralMesh3_3)arg1, (int)dimension, (float)spaceStep, (float)width[, (float)height=0[, (float)depth=0]]) → None :
C++ signature :
void ConstructRegularSlabMeshWithDimensionSplit(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,double,double [,double=0 [,double=0]])
GetBoundaryElementIteratorBegin((AbstractTetrahedralMesh3_3)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<BoundaryElement<2u, 3u>* const*, std::vector<BoundaryElement<2u, 3u>*, std::allocator<BoundaryElement<2u, 3u>*> > > GetBoundaryElementIteratorBegin(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetBoundaryElementIteratorEnd((AbstractTetrahedralMesh3_3)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<BoundaryElement<2u, 3u>* const*, std::vector<BoundaryElement<2u, 3u>*, std::allocator<BoundaryElement<2u, 3u>*> > > GetBoundaryElementIteratorEnd(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetContainingElementIndex((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint[, (bool)strict=False[, (SetUnsigned)testElements=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de0e8>[, (bool)onlyTryWithTestElements=False]]]) → int :
C++ signature :
unsigned int GetContainingElementIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u> [,bool=False [,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >=<chaste.mesh._chaste_project_PyChaste_mesh.SetUnsigned object at 0x7f0a6c6de0e8> [,bool=False]]])
GetElement((AbstractTetrahedralMesh3_3)arg1, (int)index) → object :
C++ signature :
Element<3u, 3u>* GetElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)
GetElementIteratorBegin((AbstractTetrahedralMesh3_3)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
AbstractTetrahedralMesh<3u, 3u>::ElementIterator GetElementIteratorBegin(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,bool=True])
GetElementIteratorEnd((AbstractTetrahedralMesh3_3)arg1) → object :
C++ signature :
AbstractTetrahedralMesh<3u, 3u>::ElementIterator GetElementIteratorEnd(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetHaloNodeIndices((AbstractTetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) → None :
C++ signature :
void GetHaloNodeIndices(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})

GetHaloNodeIndices( (AbstractTetrahedralMesh3_3)arg1, (VecUnsigned)rHaloIndices) -> None :

C++ signature :
void GetHaloNodeIndices(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<unsigned int, std::allocator<unsigned int> > {lvalue})
GetInverseJacobianForElement((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) → None :
C++ signature :
void GetInverseJacobianForElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})

GetInverseJacobianForElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rJacobian, (float)rJacobianDeterminant, (object)rInverseJacobian) -> None :

C++ signature :
void GetInverseJacobianForElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue},double {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul> {lvalue})
GetMaximumNodeIndex((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetMaximumNodeIndex( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetMaximumNodeIndex(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNearestElementIndexFromTestElements((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint, (SetUnsigned)testElements) → int :
C++ signature :
unsigned int GetNearestElementIndexFromTestElements(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> >)
GetNearestNodeIndex((AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (AbstractTetrahedralMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNumAllBoundaryElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumAllElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})
GetNumAllNodes((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumAllNodes( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumBoundaryElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumBoundaryElements( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumBoundaryElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumCableElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumCableElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumCableElements( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumCableElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumElements( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalBoundaryElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumLocalBoundaryElements( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalBoundaryElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumLocalElements((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumLocalElements(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumLocalElements( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumLocalElements(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumNodes((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumNodes( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumVertices((AbstractTetrahedralMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumVertices(AbstractTetrahedralMesh<3u, 3u> {lvalue})

GetNumVertices( (AbstractTetrahedralMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumVertices(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
GetVectorFromAtoB((AbstractTetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (AbstractTetrahedralMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetWeightedDirectionForBoundaryElement((AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) → None :
C++ signature :
void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})

GetWeightedDirectionForBoundaryElement( (AbstractTetrahedralMesh3_3)arg1, (int)elementIndex, (object)rWeightedDirection, (float)rJacobianDeterminant) -> None :

C++ signature :
void GetWeightedDirectionForBoundaryElement(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,boost::numeric::ublas::c_vector<double, 3ul> {lvalue},double {lvalue})
GetWidth((AbstractTetrahedralMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(AbstractTetrahedralMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (AbstractTetrahedralMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
PermuteNodes((AbstractTetrahedralMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(AbstractTetrahedralMesh<3u, 3u> {lvalue})

PermuteNodes( (AbstractTetrahedralMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((AbstractTetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(AbstractTetrahedralMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (AbstractTetrahedralMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((AbstractTetrahedralMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(AbstractTetrahedralMesh<3u, 3u> {lvalue})

RefreshMesh( (AbstractTetrahedralMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
Rotate((AbstractTetrahedralMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (AbstractTetrahedralMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (AbstractTetrahedralMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (AbstractTetrahedralMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(AbstractTetrahedralMesh<3u, 3u> {lvalue},double)
Scale((AbstractTetrahedralMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (AbstractTetrahedralMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((AbstractTetrahedralMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(AbstractTetrahedralMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (AbstractTetrahedralMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((AbstractTetrahedralMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue})
Translate((AbstractTetrahedralMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(AbstractTetrahedralMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (AbstractTetrahedralMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(AbstractTetrahedralMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (AbstractTetrahedralMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(AbstractTetrahedralMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.AbstractMesh2_2
CalculateBoundingBox((AbstractMesh2_2)arg1) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (AbstractMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})

CalculateBoundingBox( (AbstractMesh2_2)arg1, (VecNodePtr2)rNodes) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)
CalculateMaximumContainingElementsPerProcess((AbstractMesh2_2)arg1) → int :
C++ signature :
unsigned int CalculateMaximumContainingElementsPerProcess(AbstractMesh<2u, 2u> {lvalue})
GetBoundaryNodeIteratorBegin((AbstractMesh2_2)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<Node<2u>* const*, std::vector<Node<2u>*, std::allocator<Node<2u>*> > > GetBoundaryNodeIteratorBegin(AbstractMesh<2u, 2u> {lvalue})
GetBoundaryNodeIteratorEnd((AbstractMesh2_2)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<Node<2u>* const*, std::vector<Node<2u>*, std::allocator<Node<2u>*> > > GetBoundaryNodeIteratorEnd(AbstractMesh<2u, 2u> {lvalue})
GetDistanceBetweenNodes((AbstractMesh2_2)arg1, (int)indexA, (int)indexB) → float :
C++ signature :
double GetDistanceBetweenNodes(AbstractMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
GetMeshFileBaseName((AbstractMesh2_2)arg1) → str :
C++ signature :
std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > GetMeshFileBaseName(AbstractMesh<2u, 2u> {lvalue})
GetNearestNodeIndex((AbstractMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(AbstractMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (AbstractMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNode((AbstractMesh2_2)arg1, (int)index) → Node2 :
C++ signature :
Node<2u>* GetNode(AbstractMesh<2u, 2u> {lvalue},unsigned int)
GetNodeIteratorBegin((AbstractMesh2_2)arg1[, (bool)skipDeletedNodes=True]) → object :
C++ signature :
AbstractMesh<2u, 2u>::NodeIterator GetNodeIteratorBegin(AbstractMesh<2u, 2u> {lvalue} [,bool=True])
GetNodeIteratorEnd((AbstractMesh2_2)arg1) → object :
C++ signature :
AbstractMesh<2u, 2u>::NodeIterator GetNodeIteratorEnd(AbstractMesh<2u, 2u> {lvalue})
GetNumAllNodes((AbstractMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(AbstractMesh<2u, 2u> {lvalue})

GetNumAllNodes( (AbstractMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumBoundaryNodes((AbstractMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryNodes(AbstractMesh<2u, 2u> {lvalue})
GetNumNodeAttributes((AbstractMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodeAttributes(AbstractMesh<2u, 2u> {lvalue})
GetNumNodes((AbstractMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(AbstractMesh<2u, 2u> {lvalue})

GetNumNodes( (AbstractMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
GetVectorFromAtoB((AbstractMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (AbstractMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetWidth((AbstractMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(AbstractMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (AbstractMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
IsMeshChanging((AbstractMesh2_2)arg1) → bool :
C++ signature :
bool IsMeshChanging(AbstractMesh<2u, 2u> {lvalue})
IsMeshOnDisk((AbstractMesh2_2)arg1) → bool :
C++ signature :
bool IsMeshOnDisk(AbstractMesh<2u, 2u> {lvalue})
PermuteNodes((AbstractMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(AbstractMesh<2u, 2u> {lvalue})

PermuteNodes( (AbstractMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((AbstractMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(AbstractMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (AbstractMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((AbstractMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(AbstractMesh<2u, 2u> {lvalue})

RefreshMesh( (AbstractMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
Rotate((AbstractMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (AbstractMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (AbstractMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (AbstractMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(AbstractMesh<2u, 2u> {lvalue},double)
RotateX((AbstractMesh2_2)arg1, (float)theta) → None :
C++ signature :
void RotateX(AbstractMesh<2u, 2u> {lvalue},double)
RotateY((AbstractMesh2_2)arg1, (float)theta) → None :
C++ signature :
void RotateY(AbstractMesh<2u, 2u> {lvalue},double)
RotateZ((AbstractMesh2_2)arg1, (float)theta) → None :
C++ signature :
void RotateZ(AbstractMesh<2u, 2u> {lvalue},double)
Scale((AbstractMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(AbstractMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (AbstractMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((AbstractMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(AbstractMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (AbstractMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((AbstractMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue})
SetMeshHasChangedSinceLoading((AbstractMesh2_2)arg1) → None :
C++ signature :
void SetMeshHasChangedSinceLoading(AbstractMesh<2u, 2u> {lvalue})
Translate((AbstractMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(AbstractMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (AbstractMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(AbstractMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (AbstractMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(AbstractMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.AbstractMesh3_3
CalculateBoundingBox((AbstractMesh3_3)arg1) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (AbstractMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})

CalculateBoundingBox( (AbstractMesh3_3)arg1, (VecNodePtr3)rNodes) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)
CalculateMaximumContainingElementsPerProcess((AbstractMesh3_3)arg1) → int :
C++ signature :
unsigned int CalculateMaximumContainingElementsPerProcess(AbstractMesh<3u, 3u> {lvalue})
GetBoundaryNodeIteratorBegin((AbstractMesh3_3)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<Node<3u>* const*, std::vector<Node<3u>*, std::allocator<Node<3u>*> > > GetBoundaryNodeIteratorBegin(AbstractMesh<3u, 3u> {lvalue})
GetBoundaryNodeIteratorEnd((AbstractMesh3_3)arg1) → object :
C++ signature :
__gnu_cxx::__normal_iterator<Node<3u>* const*, std::vector<Node<3u>*, std::allocator<Node<3u>*> > > GetBoundaryNodeIteratorEnd(AbstractMesh<3u, 3u> {lvalue})
GetDistanceBetweenNodes((AbstractMesh3_3)arg1, (int)indexA, (int)indexB) → float :
C++ signature :
double GetDistanceBetweenNodes(AbstractMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
GetMeshFileBaseName((AbstractMesh3_3)arg1) → str :
C++ signature :
std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > GetMeshFileBaseName(AbstractMesh<3u, 3u> {lvalue})
GetNearestNodeIndex((AbstractMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(AbstractMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (AbstractMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNode((AbstractMesh3_3)arg1, (int)index) → Node3 :
C++ signature :
Node<3u>* GetNode(AbstractMesh<3u, 3u> {lvalue},unsigned int)
GetNodeIteratorBegin((AbstractMesh3_3)arg1[, (bool)skipDeletedNodes=True]) → object :
C++ signature :
AbstractMesh<3u, 3u>::NodeIterator GetNodeIteratorBegin(AbstractMesh<3u, 3u> {lvalue} [,bool=True])
GetNodeIteratorEnd((AbstractMesh3_3)arg1) → object :
C++ signature :
AbstractMesh<3u, 3u>::NodeIterator GetNodeIteratorEnd(AbstractMesh<3u, 3u> {lvalue})
GetNumAllNodes((AbstractMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(AbstractMesh<3u, 3u> {lvalue})

GetNumAllNodes( (AbstractMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumBoundaryNodes((AbstractMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumBoundaryNodes(AbstractMesh<3u, 3u> {lvalue})
GetNumNodeAttributes((AbstractMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodeAttributes(AbstractMesh<3u, 3u> {lvalue})
GetNumNodes((AbstractMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(AbstractMesh<3u, 3u> {lvalue})

GetNumNodes( (AbstractMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
GetVectorFromAtoB((AbstractMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (AbstractMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetWidth((AbstractMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(AbstractMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (AbstractMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
IsMeshChanging((AbstractMesh3_3)arg1) → bool :
C++ signature :
bool IsMeshChanging(AbstractMesh<3u, 3u> {lvalue})
IsMeshOnDisk((AbstractMesh3_3)arg1) → bool :
C++ signature :
bool IsMeshOnDisk(AbstractMesh<3u, 3u> {lvalue})
PermuteNodes((AbstractMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(AbstractMesh<3u, 3u> {lvalue})

PermuteNodes( (AbstractMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((AbstractMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(AbstractMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (AbstractMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((AbstractMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(AbstractMesh<3u, 3u> {lvalue})

RefreshMesh( (AbstractMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
Rotate((AbstractMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (AbstractMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (AbstractMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (AbstractMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(AbstractMesh<3u, 3u> {lvalue},double)
RotateX((AbstractMesh3_3)arg1, (float)theta) → None :
C++ signature :
void RotateX(AbstractMesh<3u, 3u> {lvalue},double)
RotateY((AbstractMesh3_3)arg1, (float)theta) → None :
C++ signature :
void RotateY(AbstractMesh<3u, 3u> {lvalue},double)
RotateZ((AbstractMesh3_3)arg1, (float)theta) → None :
C++ signature :
void RotateZ(AbstractMesh<3u, 3u> {lvalue},double)
Scale((AbstractMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(AbstractMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (AbstractMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((AbstractMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(AbstractMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (AbstractMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((AbstractMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue})
SetMeshHasChangedSinceLoading((AbstractMesh3_3)arg1) → None :
C++ signature :
void SetMeshHasChangedSinceLoading(AbstractMesh<3u, 3u> {lvalue})
Translate((AbstractMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(AbstractMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (AbstractMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(AbstractMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (AbstractMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(AbstractMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.VertexMesh2_2
CalculateAreaOfFace((VertexMesh2_2)arg1, (object)pFace) → float :
C++ signature :
double CalculateAreaOfFace(VertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*)

CalculateAreaOfFace( (VertexMesh2_2)arg1, (object)pFace) -> float :

C++ signature :
double CalculateAreaOfFace(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<1u, 2u>*)
CalculateBoundingBox((VertexMesh2_2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (VertexMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(VertexMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (VertexMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateMomentsOfElement((VertexMesh2_2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)

CalculateMomentsOfElement( (VertexMesh2_2)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CalculateUnitNormalToFaceWithArea((VertexMesh2_2)arg1, (object)pFace, (object)rNormal) → float :
C++ signature :
double CalculateUnitNormalToFaceWithArea(VertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*,boost::numeric::ublas::c_vector<double, 2ul> {lvalue})
Clear((VertexMesh2_2)arg1) → None :
C++ signature :
void Clear(VertexMesh<2u, 2u> {lvalue})

Clear( (VertexMesh2_2)arg1) -> None :

C++ signature :
void Clear(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
ConstructFromMeshReader((VertexMesh2_2)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(VertexMesh<2u, 2u> {lvalue},AbstractMeshReader<2u, 2u> {lvalue})
ElementIncludesPoint((VertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → bool :
C++ signature :
bool ElementIncludesPoint(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GenerateVerticesFromElementCircumcentres((VertexMesh2_2)arg1, (TetrahedralMesh2_2)rMesh) → None :
C++ signature :
void GenerateVerticesFromElementCircumcentres(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
GetAreaGradientOfElementAtNode((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetAreaGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
GetCentroidOfElement((VertexMesh2_2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)

GetCentroidOfElement( (VertexMesh2_2)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex((VertexMesh2_2)arg1, (int)elementIndex) → int :
C++ signature :
unsigned int GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetEdgeLength((VertexMesh2_2)arg1, (int)elementIndex1, (int)elementIndex2) → float :
C++ signature :
double GetEdgeLength(VertexMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
GetElement((VertexMesh2_2)arg1, (int)index) → object :
C++ signature :
VertexElement<2u, 2u>* GetElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetElementIteratorBegin((VertexMesh2_2)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
VertexMesh<2u, 2u>::VertexElementIterator GetElementIteratorBegin(VertexMesh<2u, 2u> {lvalue} [,bool=True])
GetElementIteratorEnd((VertexMesh2_2)arg1) → object :
C++ signature :
VertexMesh<2u, 2u>::VertexElementIterator GetElementIteratorEnd(VertexMesh<2u, 2u> {lvalue})
GetElongationShapeFactorOfElement((VertexMesh2_2)arg1, (int)elementIndex) → float :
C++ signature :
double GetElongationShapeFactorOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetLocalIndexForElementEdgeClosestToPoint((VertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → int :
C++ signature :
unsigned int GetLocalIndexForElementEdgeClosestToPoint(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GetNearestNodeIndex((VertexMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(VertexMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (VertexMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNeighbouringElementIndices((VertexMesh2_2)arg1, (int)elementIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetNeighbouringNodeIndices((VertexMesh2_2)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeIndices(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetNeighbouringNodeNotAlsoInElement((VertexMesh2_2)arg1, (int)nodeIndex, (int)elemIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeNotAlsoInElement(VertexMesh<2u, 2u> {lvalue},unsigned int,unsigned int)
GetNextEdgeGradientOfElementAtNode((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetNextEdgeGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
GetNumAllElements((VertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(VertexMesh<2u, 2u> {lvalue})
GetNumAllNodes((VertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(VertexMesh<2u, 2u> {lvalue})

GetNumAllNodes( (VertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumElements((VertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumElements(VertexMesh<2u, 2u> {lvalue})

GetNumElements( (VertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumFaces((VertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumFaces(VertexMesh<2u, 2u> {lvalue})

GetNumFaces( (VertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumFaces(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumNodes((VertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(VertexMesh<2u, 2u> {lvalue})

GetNumNodes( (VertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetPerimeterGradientOfElementAtNode((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetPerimeterGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
GetPreviousEdgeGradientOfElementAtNode((VertexMesh2_2)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetPreviousEdgeGradientOfElementAtNode(VertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,unsigned int)
GetRosetteRankOfElement((VertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int GetRosetteRankOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetShortAxisOfElement((VertexMesh2_2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetShortAxisOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetSurfaceAreaOfElement((VertexMesh2_2)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (VertexMesh2_2)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetVectorFromAtoB((VertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (VertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVolumeOfElement((VertexMesh2_2)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(VertexMesh<2u, 2u> {lvalue},unsigned int)

GetVolumeOfElement( (VertexMesh2_2)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex((VertexMesh2_2)arg1, (int)nodeIndex) → int :
C++ signature :
unsigned int GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex(VertexMesh<2u, 2u> {lvalue},unsigned int)
GetWidth((VertexMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(VertexMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (VertexMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
PermuteNodes((VertexMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(VertexMesh<2u, 2u> {lvalue})

PermuteNodes( (VertexMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((VertexMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(VertexMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (VertexMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((VertexMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(VertexMesh<2u, 2u> {lvalue})

RefreshMesh( (VertexMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
Rotate((VertexMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (VertexMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (VertexMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (VertexMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(VertexMesh<2u, 2u> {lvalue},double)
Scale((VertexMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(VertexMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (VertexMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(VertexMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((VertexMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(VertexMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (VertexMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((VertexMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(VertexMesh_less__2_comma__2__greater__wrapper {lvalue})
SolveBoundaryElementMapping((VertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((VertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((VertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
Translate((VertexMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(VertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (VertexMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(VertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (VertexMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(VertexMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.VertexMesh3_3
CalculateAreaOfFace((VertexMesh3_3)arg1, (object)pFace) → float :
C++ signature :
double CalculateAreaOfFace(VertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*)

CalculateAreaOfFace( (VertexMesh3_3)arg1, (object)pFace) -> float :

C++ signature :
double CalculateAreaOfFace(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<2u, 3u>*)
CalculateBoundingBox((VertexMesh3_3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (VertexMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(VertexMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (VertexMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateMomentsOfElement((VertexMesh3_3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)

CalculateMomentsOfElement( (VertexMesh3_3)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CalculateUnitNormalToFaceWithArea((VertexMesh3_3)arg1, (object)pFace, (object)rNormal) → float :
C++ signature :
double CalculateUnitNormalToFaceWithArea(VertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*,boost::numeric::ublas::c_vector<double, 3ul> {lvalue})
Clear((VertexMesh3_3)arg1) → None :
C++ signature :
void Clear(VertexMesh<3u, 3u> {lvalue})

Clear( (VertexMesh3_3)arg1) -> None :

C++ signature :
void Clear(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
ConstructFromMeshReader((VertexMesh3_3)arg1, (object)rMeshReader) → None :
C++ signature :
void ConstructFromMeshReader(VertexMesh<3u, 3u> {lvalue},AbstractMeshReader<3u, 3u> {lvalue})
ElementIncludesPoint((VertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → bool :
C++ signature :
bool ElementIncludesPoint(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
GenerateVerticesFromElementCircumcentres((VertexMesh3_3)arg1, (TetrahedralMesh3_3)rMesh) → None :
C++ signature :
void GenerateVerticesFromElementCircumcentres(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},TetrahedralMesh<3u, 3u> {lvalue})
GetAreaGradientOfElementAtNode((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetAreaGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
GetCentroidOfElement((VertexMesh3_3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)

GetCentroidOfElement( (VertexMesh3_3)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex((VertexMesh3_3)arg1, (int)elementIndex) → int :
C++ signature :
unsigned int GetDelaunayNodeIndexCorrespondingToVoronoiElementIndex(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetEdgeLength((VertexMesh3_3)arg1, (int)elementIndex1, (int)elementIndex2) → float :
C++ signature :
double GetEdgeLength(VertexMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
GetElement((VertexMesh3_3)arg1, (int)index) → object :
C++ signature :
VertexElement<3u, 3u>* GetElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetElementIteratorBegin((VertexMesh3_3)arg1[, (bool)skipDeletedElements=True]) → object :
C++ signature :
VertexMesh<3u, 3u>::VertexElementIterator GetElementIteratorBegin(VertexMesh<3u, 3u> {lvalue} [,bool=True])
GetElementIteratorEnd((VertexMesh3_3)arg1) → object :
C++ signature :
VertexMesh<3u, 3u>::VertexElementIterator GetElementIteratorEnd(VertexMesh<3u, 3u> {lvalue})
GetElongationShapeFactorOfElement((VertexMesh3_3)arg1, (int)elementIndex) → float :
C++ signature :
double GetElongationShapeFactorOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetLocalIndexForElementEdgeClosestToPoint((VertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → int :
C++ signature :
unsigned int GetLocalIndexForElementEdgeClosestToPoint(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
GetNearestNodeIndex((VertexMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(VertexMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (VertexMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNeighbouringElementIndices((VertexMesh3_3)arg1, (int)elementIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringElementIndices(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetNeighbouringNodeIndices((VertexMesh3_3)arg1, (int)nodeIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeIndices(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetNeighbouringNodeNotAlsoInElement((VertexMesh3_3)arg1, (int)nodeIndex, (int)elemIndex) → SetUnsigned :
C++ signature :
std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > GetNeighbouringNodeNotAlsoInElement(VertexMesh<3u, 3u> {lvalue},unsigned int,unsigned int)
GetNextEdgeGradientOfElementAtNode((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetNextEdgeGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
GetNumAllElements((VertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllElements(VertexMesh<3u, 3u> {lvalue})
GetNumAllNodes((VertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(VertexMesh<3u, 3u> {lvalue})

GetNumAllNodes( (VertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumElements((VertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumElements(VertexMesh<3u, 3u> {lvalue})

GetNumElements( (VertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumFaces((VertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumFaces(VertexMesh<3u, 3u> {lvalue})

GetNumFaces( (VertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumFaces(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumNodes((VertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(VertexMesh<3u, 3u> {lvalue})

GetNumNodes( (VertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetPerimeterGradientOfElementAtNode((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetPerimeterGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
GetPreviousEdgeGradientOfElementAtNode((VertexMesh3_3)arg1, (object)pElement, (int)localIndex) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetPreviousEdgeGradientOfElementAtNode(VertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,unsigned int)
GetRosetteRankOfElement((VertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int GetRosetteRankOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetShortAxisOfElement((VertexMesh3_3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetShortAxisOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetSurfaceAreaOfElement((VertexMesh3_3)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (VertexMesh3_3)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetVectorFromAtoB((VertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (VertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVolumeOfElement((VertexMesh3_3)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(VertexMesh<3u, 3u> {lvalue},unsigned int)

GetVolumeOfElement( (VertexMesh3_3)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex((VertexMesh3_3)arg1, (int)nodeIndex) → int :
C++ signature :
unsigned int GetVoronoiElementIndexCorrespondingToDelaunayNodeIndex(VertexMesh<3u, 3u> {lvalue},unsigned int)
GetWidth((VertexMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(VertexMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (VertexMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
PermuteNodes((VertexMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(VertexMesh<3u, 3u> {lvalue})

PermuteNodes( (VertexMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
ReadNodesPerProcessorFile((VertexMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(VertexMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (VertexMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((VertexMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(VertexMesh<3u, 3u> {lvalue})

RefreshMesh( (VertexMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
Rotate((VertexMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (VertexMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (VertexMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (VertexMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(VertexMesh<3u, 3u> {lvalue},double)
Scale((VertexMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(VertexMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (VertexMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(VertexMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((VertexMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(VertexMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (VertexMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((VertexMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(VertexMesh_less__3_comma__3__greater__wrapper {lvalue})
SolveBoundaryElementMapping((VertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((VertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((VertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
Translate((VertexMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(VertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (VertexMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(VertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (VertexMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(VertexMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
class chaste.mesh.MutableVertexMesh2_2
AddElement((MutableVertexMesh2_2)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*)
AddNode((MutableVertexMesh2_2)arg1, (Node2)pNewNode) → int :
C++ signature :
unsigned int AddNode(MutableVertexMesh<2u, 2u> {lvalue},Node<2u>*)
CalculateAreaOfFace((MutableVertexMesh2_2)arg1, (object)pFace) → float :
C++ signature :
double CalculateAreaOfFace(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<1u, 2u>*)

CalculateAreaOfFace( (MutableVertexMesh2_2)arg1, (object)pFace) -> float :

C++ signature :
double CalculateAreaOfFace(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<1u, 2u>*)
CalculateBoundingBox((MutableVertexMesh2_2)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (MutableVertexMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh<2u, 2u> {lvalue})

CalculateBoundingBox( (MutableVertexMesh2_2)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
CalculateMomentsOfElement((MutableVertexMesh2_2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)

CalculateMomentsOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
CheckForIntersections((MutableVertexMesh2_2)arg1) → bool :
C++ signature :
bool CheckForIntersections(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
CheckForRosettes((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void CheckForRosettes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
CheckForSwapsFromShortEdges((MutableVertexMesh2_2)arg1) → bool :
C++ signature :
bool CheckForSwapsFromShortEdges(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
CheckForT2Swaps((MutableVertexMesh2_2)arg1, (object)rElementMap) → bool :
C++ signature :
bool CheckForT2Swaps(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})
Clear((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void Clear(MutableVertexMesh<2u, 2u> {lvalue})

Clear( (MutableVertexMesh2_2)arg1) -> None :

C++ signature :
void Clear(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
ClearLocationsOfT1Swaps((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void ClearLocationsOfT1Swaps(MutableVertexMesh<2u, 2u> {lvalue})
ClearLocationsOfT3Swaps((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void ClearLocationsOfT3Swaps(MutableVertexMesh<2u, 2u> {lvalue})
DeleteElementPriorToReMesh((MutableVertexMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteElementPriorToReMesh(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
DeleteNodePriorToReMesh((MutableVertexMesh2_2)arg1, (int)index) → None :
C++ signature :
void DeleteNodePriorToReMesh(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)
DivideEdge((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void DivideEdge(MutableVertexMesh<2u, 2u> {lvalue},Node<2u>*,Node<2u>*)
DivideElement((MutableVertexMesh2_2)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<2u, 2u>*,unsigned int,unsigned int [,bool=False])
DivideElementAlongGivenAxis((MutableVertexMesh2_2)arg1, (object)pElement, (object)axisOfDivision[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElementAlongGivenAxis(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>*,boost::numeric::ublas::c_vector<double, 2ul> [,bool=False])
DivideElementAlongShortAxis((MutableVertexMesh2_2)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElementAlongShortAxis(MutableVertexMesh<2u, 2u> {lvalue},VertexElement<2u, 2u>* [,bool=False])
ElementIncludesPoint((MutableVertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → bool :
C++ signature :
bool ElementIncludesPoint(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GenerateVerticesFromElementCircumcentres((MutableVertexMesh2_2)arg1, (TetrahedralMesh2_2)rMesh) → None :
C++ signature :
void GenerateVerticesFromElementCircumcentres(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
GetCellRearrangementRatio((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetCellRearrangementRatio(MutableVertexMesh<2u, 2u> {lvalue})
GetCellRearrangementThreshold((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetCellRearrangementThreshold(MutableVertexMesh<2u, 2u> {lvalue})
GetCentroidOfElement((MutableVertexMesh2_2)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)

GetCentroidOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetCheckForInternalIntersections((MutableVertexMesh2_2)arg1) → bool :
C++ signature :
bool GetCheckForInternalIntersections(MutableVertexMesh<2u, 2u> {lvalue})
GetLastT2SwapLocation((MutableVertexMesh2_2)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetLastT2SwapLocation(MutableVertexMesh<2u, 2u> {lvalue})
GetLocalIndexForElementEdgeClosestToPoint((MutableVertexMesh2_2)arg1, (object)rTestPoint, (int)elementIndex) → int :
C++ signature :
unsigned int GetLocalIndexForElementEdgeClosestToPoint(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GetLocationsOfT1Swaps((MutableVertexMesh2_2)arg1) → VecCVectorDouble_2 :
C++ signature :
std::vector<boost::numeric::ublas::c_vector<double, 2ul>, std::allocator<boost::numeric::ublas::c_vector<double, 2ul> > > GetLocationsOfT1Swaps(MutableVertexMesh<2u, 2u> {lvalue})
GetLocationsOfT3Swaps((MutableVertexMesh2_2)arg1) → VecCVectorDouble_2 :
C++ signature :
std::vector<boost::numeric::ublas::c_vector<double, 2ul>, std::allocator<boost::numeric::ublas::c_vector<double, 2ul> > > GetLocationsOfT3Swaps(MutableVertexMesh<2u, 2u> {lvalue})
GetNearestNodeIndex((MutableVertexMesh2_2)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(MutableVertexMesh<2u, 2u> {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (MutableVertexMesh2_2)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},ChastePoint<2u>)
GetNumAllNodes((MutableVertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(MutableVertexMesh<2u, 2u> {lvalue})

GetNumAllNodes( (MutableVertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumElements((MutableVertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumElements(MutableVertexMesh<2u, 2u> {lvalue})

GetNumElements( (MutableVertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumElements(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumFaces((MutableVertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumFaces(MutableVertexMesh<2u, 2u> {lvalue})

GetNumFaces( (MutableVertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumFaces(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetNumNodes((MutableVertexMesh2_2)arg1) → int :
C++ signature :
unsigned int GetNumNodes(MutableVertexMesh<2u, 2u> {lvalue})

GetNumNodes( (MutableVertexMesh2_2)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
GetProtorosetteFormationProbability((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetProtorosetteFormationProbability(MutableVertexMesh<2u, 2u> {lvalue})
GetProtorosetteResolutionProbabilityPerTimestep((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue})
GetRosetteResolutionProbabilityPerTimestep((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue})
GetSurfaceAreaOfElement((MutableVertexMesh2_2)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetT2Threshold((MutableVertexMesh2_2)arg1) → float :
C++ signature :
double GetT2Threshold(MutableVertexMesh<2u, 2u> {lvalue})
GetVectorFromAtoB((MutableVertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (MutableVertexMesh2_2)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVolumeOfElement((MutableVertexMesh2_2)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)

GetVolumeOfElement( (MutableVertexMesh2_2)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
GetWidth((MutableVertexMesh2_2)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(MutableVertexMesh<2u, 2u> {lvalue},unsigned int)

GetWidth( (MutableVertexMesh2_2)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
HandleHighOrderJunctions((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void HandleHighOrderJunctions(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
IdentifySwapType((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void IdentifySwapType(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformIntersectionSwap((MutableVertexMesh2_2)arg1, (Node2)pNode, (int)elementIndex) → None :
C++ signature :
void PerformIntersectionSwap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,unsigned int)
PerformNodeMerge((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void PerformNodeMerge(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformProtorosetteResolution((MutableVertexMesh2_2)arg1, (Node2)pProtorosetteNode) → None :
C++ signature :
void PerformProtorosetteResolution(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
PerformRosetteRankDecrease((MutableVertexMesh2_2)arg1, (Node2)pRosetteNode) → None :
C++ signature :
void PerformRosetteRankDecrease(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*)
PerformRosetteRankIncrease((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void PerformRosetteRankIncrease(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformT1Swap((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :
C++ signature :
void PerformT1Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
PerformT2Swap((MutableVertexMesh2_2)arg1, (object)rElement) → None :
C++ signature :
void PerformT2Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElement<2u, 2u> {lvalue})
PerformT3Swap((MutableVertexMesh2_2)arg1, (Node2)pNode, (int)elementIndex) → None :
C++ signature :
void PerformT3Swap(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,unsigned int)
PerformVoidRemoval((MutableVertexMesh2_2)arg1, (Node2)pNodeA, (Node2)pNodeB, (Node2)pNodeC) → None :
C++ signature :
void PerformVoidRemoval(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},Node<2u>*,Node<2u>*,Node<2u>*)
PermuteNodes((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void PermuteNodes(MutableVertexMesh<2u, 2u> {lvalue})

PermuteNodes( (MutableVertexMesh2_2)arg1) -> None :

C++ signature :
void PermuteNodes(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
ReMesh((MutableVertexMesh2_2)arg1, (object)rElementMap) → None :
C++ signature :
void ReMesh(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})

ReMesh( (MutableVertexMesh2_2)arg1, (object)rElementMap) -> None :

C++ signature :
void ReMesh(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},VertexElementMap {lvalue})

ReMesh( (MutableVertexMesh2_2)arg1) -> None :

C++ signature :
void ReMesh(MutableVertexMesh<2u, 2u> {lvalue})
ReadNodesPerProcessorFile((MutableVertexMesh2_2)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(MutableVertexMesh<2u, 2u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (MutableVertexMesh2_2)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void RefreshMesh(MutableVertexMesh<2u, 2u> {lvalue})

RefreshMesh( (MutableVertexMesh2_2)arg1) -> None :

C++ signature :
void RefreshMesh(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
RemoveDeletedNodes((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void RemoveDeletedNodes(MutableVertexMesh<2u, 2u> {lvalue})
RemoveDeletedNodesAndElements((MutableVertexMesh2_2)arg1, (object)rElementMap) → None :
C++ signature :
void RemoveDeletedNodesAndElements(MutableVertexMesh<2u, 2u> {lvalue},VertexElementMap {lvalue})
Rotate((MutableVertexMesh2_2)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (MutableVertexMesh2_2)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (MutableVertexMesh2_2)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (MutableVertexMesh2_2)arg1, (float)theta) -> None :

C++ signature :
void Rotate(MutableVertexMesh<2u, 2u> {lvalue},double)
Scale((MutableVertexMesh2_2)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(MutableVertexMesh<2u, 2u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (MutableVertexMesh2_2)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetCellRearrangementRatio((MutableVertexMesh2_2)arg1, (float)cellRearrangementRatio) → None :
C++ signature :
void SetCellRearrangementRatio(MutableVertexMesh<2u, 2u> {lvalue},double)
SetCellRearrangementThreshold((MutableVertexMesh2_2)arg1, (float)cellRearrangementThreshold) → None :
C++ signature :
void SetCellRearrangementThreshold(MutableVertexMesh<2u, 2u> {lvalue},double)
SetCheckForInternalIntersections((MutableVertexMesh2_2)arg1, (bool)checkForInternalIntersections) → None :
C++ signature :
void SetCheckForInternalIntersections(MutableVertexMesh<2u, 2u> {lvalue},bool)
SetDistributedVectorFactory((MutableVertexMesh2_2)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(MutableVertexMesh<2u, 2u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (MutableVertexMesh2_2)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((MutableVertexMesh2_2)arg1) → None :
C++ signature :
void SetElementOwnerships(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue})
SetNode((MutableVertexMesh2_2)arg1, (int)nodeIndex, (ChastePoint2)point) → None :
C++ signature :
void SetNode(MutableVertexMesh<2u, 2u> {lvalue},unsigned int,ChastePoint<2u>)

SetNode( (MutableVertexMesh2_2)arg1, (int)nodeIndex, (ChastePoint2)point) -> None :

C++ signature :
void SetNode(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,ChastePoint<2u>)
SetProtorosetteFormationProbability((MutableVertexMesh2_2)arg1, (float)protorosetteFormationProbability) → None :
C++ signature :
void SetProtorosetteFormationProbability(MutableVertexMesh<2u, 2u> {lvalue},double)
SetProtorosetteResolutionProbabilityPerTimestep((MutableVertexMesh2_2)arg1, (float)protorosetteResolutionProbabilityPerTimestep) → None :
C++ signature :
void SetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue},double)
SetRosetteResolutionProbabilityPerTimestep((MutableVertexMesh2_2)arg1, (float)rosetteResolutionProbabilityPerTimestep) → None :
C++ signature :
void SetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<2u, 2u> {lvalue},double)
SetT2Threshold((MutableVertexMesh2_2)arg1, (float)t2Threshold) → None :
C++ signature :
void SetT2Threshold(MutableVertexMesh<2u, 2u> {lvalue},double)
SolveBoundaryElementMapping((MutableVertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((MutableVertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((MutableVertexMesh2_2)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int)
Translate((MutableVertexMesh2_2)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(MutableVertexMesh<2u, 2u> {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (MutableVertexMesh2_2)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (MutableVertexMesh2_2)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(MutableVertexMesh<2u, 2u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
WidenEdgeOrCorrectIntersectionLocationIfNecessary((MutableVertexMesh2_2)arg1, (int)indexA, (int)indexB, (object)intersection) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(MutableVertexMesh_less__2_comma__2__greater__wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)
class chaste.mesh.MutableVertexMesh3_3
AddElement((MutableVertexMesh3_3)arg1, (object)pNewElement) → int :
C++ signature :
unsigned int AddElement(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*)
AddNode((MutableVertexMesh3_3)arg1, (Node3)pNewNode) → int :
C++ signature :
unsigned int AddNode(MutableVertexMesh<3u, 3u> {lvalue},Node<3u>*)
CalculateAreaOfFace((MutableVertexMesh3_3)arg1, (object)pFace) → float :
C++ signature :
double CalculateAreaOfFace(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<2u, 3u>*)

CalculateAreaOfFace( (MutableVertexMesh3_3)arg1, (object)pFace) -> float :

C++ signature :
double CalculateAreaOfFace(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<2u, 3u>*)
CalculateBoundingBox((MutableVertexMesh3_3)arg1, (VecNodePtr3)rNodes) → object :
C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::vector<Node<3u>*, std::allocator<Node<3u>*> >)

CalculateBoundingBox( (MutableVertexMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh<3u, 3u> {lvalue})

CalculateBoundingBox( (MutableVertexMesh3_3)arg1) -> object :

C++ signature :
ChasteCuboid<3u> CalculateBoundingBox(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
CalculateMomentsOfElement((MutableVertexMesh3_3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)

CalculateMomentsOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
CheckForIntersections((MutableVertexMesh3_3)arg1) → bool :
C++ signature :
bool CheckForIntersections(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
CheckForRosettes((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void CheckForRosettes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
CheckForSwapsFromShortEdges((MutableVertexMesh3_3)arg1) → bool :
C++ signature :
bool CheckForSwapsFromShortEdges(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
CheckForT2Swaps((MutableVertexMesh3_3)arg1, (object)rElementMap) → bool :
C++ signature :
bool CheckForT2Swaps(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})
Clear((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void Clear(MutableVertexMesh<3u, 3u> {lvalue})

Clear( (MutableVertexMesh3_3)arg1) -> None :

C++ signature :
void Clear(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
ClearLocationsOfT1Swaps((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void ClearLocationsOfT1Swaps(MutableVertexMesh<3u, 3u> {lvalue})
ClearLocationsOfT3Swaps((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void ClearLocationsOfT3Swaps(MutableVertexMesh<3u, 3u> {lvalue})
DeleteElementPriorToReMesh((MutableVertexMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteElementPriorToReMesh(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
DeleteNodePriorToReMesh((MutableVertexMesh3_3)arg1, (int)index) → None :
C++ signature :
void DeleteNodePriorToReMesh(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)
DivideEdge((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :
C++ signature :
void DivideEdge(MutableVertexMesh<3u, 3u> {lvalue},Node<3u>*,Node<3u>*)
DivideElement((MutableVertexMesh3_3)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<3u, 3u>*,unsigned int,unsigned int [,bool=False])
DivideElementAlongGivenAxis((MutableVertexMesh3_3)arg1, (object)pElement, (object)axisOfDivision[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElementAlongGivenAxis(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>*,boost::numeric::ublas::c_vector<double, 3ul> [,bool=False])
DivideElementAlongShortAxis((MutableVertexMesh3_3)arg1, (object)pElement[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElementAlongShortAxis(MutableVertexMesh<3u, 3u> {lvalue},VertexElement<3u, 3u>* [,bool=False])
ElementIncludesPoint((MutableVertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → bool :
C++ signature :
bool ElementIncludesPoint(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
GenerateVerticesFromElementCircumcentres((MutableVertexMesh3_3)arg1, (TetrahedralMesh3_3)rMesh) → None :
C++ signature :
void GenerateVerticesFromElementCircumcentres(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},TetrahedralMesh<3u, 3u> {lvalue})
GetCellRearrangementRatio((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetCellRearrangementRatio(MutableVertexMesh<3u, 3u> {lvalue})
GetCellRearrangementThreshold((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetCellRearrangementThreshold(MutableVertexMesh<3u, 3u> {lvalue})
GetCentroidOfElement((MutableVertexMesh3_3)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)

GetCentroidOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetCentroidOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetCheckForInternalIntersections((MutableVertexMesh3_3)arg1) → bool :
C++ signature :
bool GetCheckForInternalIntersections(MutableVertexMesh<3u, 3u> {lvalue})
GetLastT2SwapLocation((MutableVertexMesh3_3)arg1) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetLastT2SwapLocation(MutableVertexMesh<3u, 3u> {lvalue})
GetLocalIndexForElementEdgeClosestToPoint((MutableVertexMesh3_3)arg1, (object)rTestPoint, (int)elementIndex) → int :
C++ signature :
unsigned int GetLocalIndexForElementEdgeClosestToPoint(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,unsigned int)
GetLocationsOfT1Swaps((MutableVertexMesh3_3)arg1) → VecCVectorDouble_3 :
C++ signature :
std::vector<boost::numeric::ublas::c_vector<double, 3ul>, std::allocator<boost::numeric::ublas::c_vector<double, 3ul> > > GetLocationsOfT1Swaps(MutableVertexMesh<3u, 3u> {lvalue})
GetLocationsOfT3Swaps((MutableVertexMesh3_3)arg1) → VecCVectorDouble_3 :
C++ signature :
std::vector<boost::numeric::ublas::c_vector<double, 3ul>, std::allocator<boost::numeric::ublas::c_vector<double, 3ul> > > GetLocationsOfT3Swaps(MutableVertexMesh<3u, 3u> {lvalue})
GetNearestNodeIndex((MutableVertexMesh3_3)arg1, (ChastePoint3)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(MutableVertexMesh<3u, 3u> {lvalue},ChastePoint<3u>)

GetNearestNodeIndex( (MutableVertexMesh3_3)arg1, (ChastePoint3)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},ChastePoint<3u>)
GetNumAllNodes((MutableVertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(MutableVertexMesh<3u, 3u> {lvalue})

GetNumAllNodes( (MutableVertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumElements((MutableVertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumElements(MutableVertexMesh<3u, 3u> {lvalue})

GetNumElements( (MutableVertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumElements(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumFaces((MutableVertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumFaces(MutableVertexMesh<3u, 3u> {lvalue})

GetNumFaces( (MutableVertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumFaces(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetNumNodes((MutableVertexMesh3_3)arg1) → int :
C++ signature :
unsigned int GetNumNodes(MutableVertexMesh<3u, 3u> {lvalue})

GetNumNodes( (MutableVertexMesh3_3)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
GetProtorosetteFormationProbability((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetProtorosetteFormationProbability(MutableVertexMesh<3u, 3u> {lvalue})
GetProtorosetteResolutionProbabilityPerTimestep((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue})
GetRosetteResolutionProbabilityPerTimestep((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue})
GetSurfaceAreaOfElement((MutableVertexMesh3_3)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)

GetSurfaceAreaOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetT2Threshold((MutableVertexMesh3_3)arg1) → float :
C++ signature :
double GetT2Threshold(MutableVertexMesh<3u, 3u> {lvalue})
GetVectorFromAtoB((MutableVertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)

GetVectorFromAtoB( (MutableVertexMesh3_3)arg1, (object)rLocationA, (object)rLocationB) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> GetVectorFromAtoB(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,boost::numeric::ublas::c_vector<double, 3ul>)
GetVolumeOfElement((MutableVertexMesh3_3)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)

GetVolumeOfElement( (MutableVertexMesh3_3)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
GetWidth((MutableVertexMesh3_3)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(MutableVertexMesh<3u, 3u> {lvalue},unsigned int)

GetWidth( (MutableVertexMesh3_3)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
HandleHighOrderJunctions((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :
C++ signature :
void HandleHighOrderJunctions(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
IdentifySwapType((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :
C++ signature :
void IdentifySwapType(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
PerformIntersectionSwap((MutableVertexMesh3_3)arg1, (Node3)pNode, (int)elementIndex) → None :
C++ signature :
void PerformIntersectionSwap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,unsigned int)
PerformNodeMerge((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :
C++ signature :
void PerformNodeMerge(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
PerformProtorosetteResolution((MutableVertexMesh3_3)arg1, (Node3)pProtorosetteNode) → None :
C++ signature :
void PerformProtorosetteResolution(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
PerformRosetteRankDecrease((MutableVertexMesh3_3)arg1, (Node3)pRosetteNode) → None :
C++ signature :
void PerformRosetteRankDecrease(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*)
PerformRosetteRankIncrease((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB) → None :
C++ signature :
void PerformRosetteRankIncrease(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*)
PerformT1Swap((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :
C++ signature :
void PerformT1Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
PerformT2Swap((MutableVertexMesh3_3)arg1, (object)rElement) → None :
C++ signature :
void PerformT2Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElement<3u, 3u> {lvalue})
PerformT3Swap((MutableVertexMesh3_3)arg1, (Node3)pNode, (int)elementIndex) → None :
C++ signature :
void PerformT3Swap(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,unsigned int)
PerformVoidRemoval((MutableVertexMesh3_3)arg1, (Node3)pNodeA, (Node3)pNodeB, (Node3)pNodeC) → None :
C++ signature :
void PerformVoidRemoval(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},Node<3u>*,Node<3u>*,Node<3u>*)
PermuteNodes((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void PermuteNodes(MutableVertexMesh<3u, 3u> {lvalue})

PermuteNodes( (MutableVertexMesh3_3)arg1) -> None :

C++ signature :
void PermuteNodes(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
ReMesh((MutableVertexMesh3_3)arg1, (object)rElementMap) → None :
C++ signature :
void ReMesh(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})

ReMesh( (MutableVertexMesh3_3)arg1, (object)rElementMap) -> None :

C++ signature :
void ReMesh(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},VertexElementMap {lvalue})

ReMesh( (MutableVertexMesh3_3)arg1) -> None :

C++ signature :
void ReMesh(MutableVertexMesh<3u, 3u> {lvalue})
ReadNodesPerProcessorFile((MutableVertexMesh3_3)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(MutableVertexMesh<3u, 3u> {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (MutableVertexMesh3_3)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void RefreshMesh(MutableVertexMesh<3u, 3u> {lvalue})

RefreshMesh( (MutableVertexMesh3_3)arg1) -> None :

C++ signature :
void RefreshMesh(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
RemoveDeletedNodes((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void RemoveDeletedNodes(MutableVertexMesh<3u, 3u> {lvalue})
RemoveDeletedNodesAndElements((MutableVertexMesh3_3)arg1, (object)rElementMap) → None :
C++ signature :
void RemoveDeletedNodesAndElements(MutableVertexMesh<3u, 3u> {lvalue},VertexElementMap {lvalue})
Rotate((MutableVertexMesh3_3)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (MutableVertexMesh3_3)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 3ul, 3ul>)

Rotate( (MutableVertexMesh3_3)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (MutableVertexMesh3_3)arg1, (float)theta) -> None :

C++ signature :
void Rotate(MutableVertexMesh<3u, 3u> {lvalue},double)
Scale((MutableVertexMesh3_3)arg1[, (float)xFactor=1.0[, (float)yFactor=1.0[, (float)zFactor=1.0]]]) → None :
C++ signature :
void Scale(MutableVertexMesh<3u, 3u> {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (MutableVertexMesh3_3)arg1 [, (float)xFactor=1.0 [, (float)yFactor=1.0 [, (float)zFactor=1.0]]]) -> None :

C++ signature :
void Scale(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetCellRearrangementRatio((MutableVertexMesh3_3)arg1, (float)cellRearrangementRatio) → None :
C++ signature :
void SetCellRearrangementRatio(MutableVertexMesh<3u, 3u> {lvalue},double)
SetCellRearrangementThreshold((MutableVertexMesh3_3)arg1, (float)cellRearrangementThreshold) → None :
C++ signature :
void SetCellRearrangementThreshold(MutableVertexMesh<3u, 3u> {lvalue},double)
SetCheckForInternalIntersections((MutableVertexMesh3_3)arg1, (bool)checkForInternalIntersections) → None :
C++ signature :
void SetCheckForInternalIntersections(MutableVertexMesh<3u, 3u> {lvalue},bool)
SetDistributedVectorFactory((MutableVertexMesh3_3)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(MutableVertexMesh<3u, 3u> {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (MutableVertexMesh3_3)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((MutableVertexMesh3_3)arg1) → None :
C++ signature :
void SetElementOwnerships(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue})
SetNode((MutableVertexMesh3_3)arg1, (int)nodeIndex, (ChastePoint3)point) → None :
C++ signature :
void SetNode(MutableVertexMesh<3u, 3u> {lvalue},unsigned int,ChastePoint<3u>)

SetNode( (MutableVertexMesh3_3)arg1, (int)nodeIndex, (ChastePoint3)point) -> None :

C++ signature :
void SetNode(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,ChastePoint<3u>)
SetProtorosetteFormationProbability((MutableVertexMesh3_3)arg1, (float)protorosetteFormationProbability) → None :
C++ signature :
void SetProtorosetteFormationProbability(MutableVertexMesh<3u, 3u> {lvalue},double)
SetProtorosetteResolutionProbabilityPerTimestep((MutableVertexMesh3_3)arg1, (float)protorosetteResolutionProbabilityPerTimestep) → None :
C++ signature :
void SetProtorosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue},double)
SetRosetteResolutionProbabilityPerTimestep((MutableVertexMesh3_3)arg1, (float)rosetteResolutionProbabilityPerTimestep) → None :
C++ signature :
void SetRosetteResolutionProbabilityPerTimestep(MutableVertexMesh<3u, 3u> {lvalue},double)
SetT2Threshold((MutableVertexMesh3_3)arg1, (float)t2Threshold) → None :
C++ signature :
void SetT2Threshold(MutableVertexMesh<3u, 3u> {lvalue},double)
SolveBoundaryElementMapping((MutableVertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveElementMapping((MutableVertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
SolveNodeMapping((MutableVertexMesh3_3)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int)
Translate((MutableVertexMesh3_3)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(MutableVertexMesh<3u, 3u> {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (MutableVertexMesh3_3)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},boost::numeric::ublas::c_vector<double, 3ul>)

Translate( (MutableVertexMesh3_3)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(MutableVertexMesh<3u, 3u> {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
WidenEdgeOrCorrectIntersectionLocationIfNecessary((MutableVertexMesh3_3)arg1, (int)indexA, (int)indexB, (object)intersection) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(MutableVertexMesh_less__3_comma__3__greater__wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)
class chaste.mesh.Cylindrical2dVertexMesh
AddNode((Cylindrical2dVertexMesh)arg1, (Node2)pNewNode) → int :
C++ signature :
unsigned int AddNode(Cylindrical2dVertexMesh {lvalue},Node<2u>*)
CalculateAreaOfFace((Cylindrical2dVertexMesh)arg1, (object)pFace) → float :
C++ signature :
double CalculateAreaOfFace(Cylindrical2dVertexMesh {lvalue},VertexElement<1u, 2u>*)

CalculateAreaOfFace( (Cylindrical2dVertexMesh)arg1, (object)pFace) -> float :

C++ signature :
double CalculateAreaOfFace(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<1u, 2u>*)
CalculateBoundingBox((Cylindrical2dVertexMesh)arg1, (VecNodePtr2)rNodes) → object :
C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh_wrapper {lvalue},std::vector<Node<2u>*, std::allocator<Node<2u>*> >)

CalculateBoundingBox( (Cylindrical2dVertexMesh)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh {lvalue})

CalculateBoundingBox( (Cylindrical2dVertexMesh)arg1) -> object :

C++ signature :
ChasteCuboid<2u> CalculateBoundingBox(Cylindrical2dVertexMesh_wrapper {lvalue})
CalculateMomentsOfElement((Cylindrical2dVertexMesh)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)

CalculateMomentsOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 3ul> CalculateMomentsOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
CheckForIntersections((Cylindrical2dVertexMesh)arg1) → bool :
C++ signature :
bool CheckForIntersections(Cylindrical2dVertexMesh_wrapper {lvalue})
CheckForRosettes((Cylindrical2dVertexMesh)arg1) → None :
C++ signature :
void CheckForRosettes(Cylindrical2dVertexMesh_wrapper {lvalue})
CheckForSwapsFromShortEdges((Cylindrical2dVertexMesh)arg1) → bool :
C++ signature :
bool CheckForSwapsFromShortEdges(Cylindrical2dVertexMesh_wrapper {lvalue})
Clear((Cylindrical2dVertexMesh)arg1) → None :
C++ signature :
void Clear(Cylindrical2dVertexMesh {lvalue})

Clear( (Cylindrical2dVertexMesh)arg1) -> None :

C++ signature :
void Clear(Cylindrical2dVertexMesh_wrapper {lvalue})
DivideElement((Cylindrical2dVertexMesh)arg1, (object)pElement, (int)nodeAIndex, (int)nodeBIndex[, (bool)placeOriginalElementBelow=False]) → int :
C++ signature :
unsigned int DivideElement(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<2u, 2u>*,unsigned int,unsigned int [,bool=False])
ElementIncludesPoint((Cylindrical2dVertexMesh)arg1, (object)rTestPoint, (int)elementIndex) → bool :
C++ signature :
bool ElementIncludesPoint(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GenerateVerticesFromElementCircumcentres((Cylindrical2dVertexMesh)arg1, (TetrahedralMesh2_2)rMesh) → None :
C++ signature :
void GenerateVerticesFromElementCircumcentres(Cylindrical2dVertexMesh_wrapper {lvalue},TetrahedralMesh<2u, 2u> {lvalue})
GetCentroidOfElement((Cylindrical2dVertexMesh)arg1, (int)index) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)

GetCentroidOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetCentroidOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
GetLocalIndexForElementEdgeClosestToPoint((Cylindrical2dVertexMesh)arg1, (object)rTestPoint, (int)elementIndex) → int :
C++ signature :
unsigned int GetLocalIndexForElementEdgeClosestToPoint(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,unsigned int)
GetNearestNodeIndex((Cylindrical2dVertexMesh)arg1, (ChastePoint2)rTestPoint) → int :
C++ signature :
unsigned int GetNearestNodeIndex(Cylindrical2dVertexMesh {lvalue},ChastePoint<2u>)

GetNearestNodeIndex( (Cylindrical2dVertexMesh)arg1, (ChastePoint2)rTestPoint) -> int :

C++ signature :
unsigned int GetNearestNodeIndex(Cylindrical2dVertexMesh_wrapper {lvalue},ChastePoint<2u>)
GetNumAllNodes((Cylindrical2dVertexMesh)arg1) → int :
C++ signature :
unsigned int GetNumAllNodes(Cylindrical2dVertexMesh {lvalue})

GetNumAllNodes( (Cylindrical2dVertexMesh)arg1) -> int :

C++ signature :
unsigned int GetNumAllNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
GetNumElements((Cylindrical2dVertexMesh)arg1) → int :
C++ signature :
unsigned int GetNumElements(Cylindrical2dVertexMesh {lvalue})

GetNumElements( (Cylindrical2dVertexMesh)arg1) -> int :

C++ signature :
unsigned int GetNumElements(Cylindrical2dVertexMesh_wrapper {lvalue})
GetNumFaces((Cylindrical2dVertexMesh)arg1) → int :
C++ signature :
unsigned int GetNumFaces(Cylindrical2dVertexMesh {lvalue})

GetNumFaces( (Cylindrical2dVertexMesh)arg1) -> int :

C++ signature :
unsigned int GetNumFaces(Cylindrical2dVertexMesh_wrapper {lvalue})
GetNumNodes((Cylindrical2dVertexMesh)arg1) → int :
C++ signature :
unsigned int GetNumNodes(Cylindrical2dVertexMesh {lvalue})

GetNumNodes( (Cylindrical2dVertexMesh)arg1) -> int :

C++ signature :
unsigned int GetNumNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
GetSurfaceAreaOfElement((Cylindrical2dVertexMesh)arg1, (int)index) → float :
C++ signature :
double GetSurfaceAreaOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)

GetSurfaceAreaOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> float :

C++ signature :
double GetSurfaceAreaOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
GetVectorFromAtoB((Cylindrical2dVertexMesh)arg1, (object)rLocation1, (object)rLocation2) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)

GetVectorFromAtoB( (Cylindrical2dVertexMesh)arg1, (object)rLocation1, (object)rLocation2) -> object :

C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> GetVectorFromAtoB(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>,boost::numeric::ublas::c_vector<double, 2ul>)
GetVolumeOfElement((Cylindrical2dVertexMesh)arg1, (int)index) → float :
C++ signature :
double GetVolumeOfElement(Cylindrical2dVertexMesh {lvalue},unsigned int)

GetVolumeOfElement( (Cylindrical2dVertexMesh)arg1, (int)index) -> float :

C++ signature :
double GetVolumeOfElement(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
GetWidth((Cylindrical2dVertexMesh)arg1, (int)rDimension) → float :
C++ signature :
double GetWidth(Cylindrical2dVertexMesh {lvalue},unsigned int)

GetWidth( (Cylindrical2dVertexMesh)arg1, (int)rDimension) -> float :

C++ signature :
double GetWidth(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
HandleHighOrderJunctions((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void HandleHighOrderJunctions(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
IdentifySwapType((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void IdentifySwapType(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformIntersectionSwap((Cylindrical2dVertexMesh)arg1, (Node2)pNode, (int)elementIndex) → None :
C++ signature :
void PerformIntersectionSwap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,unsigned int)
PerformNodeMerge((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void PerformNodeMerge(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformProtorosetteResolution((Cylindrical2dVertexMesh)arg1, (Node2)pProtorosetteNode) → None :
C++ signature :
void PerformProtorosetteResolution(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*)
PerformRosetteRankDecrease((Cylindrical2dVertexMesh)arg1, (Node2)pRosetteNode) → None :
C++ signature :
void PerformRosetteRankDecrease(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*)
PerformRosetteRankIncrease((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB) → None :
C++ signature :
void PerformRosetteRankIncrease(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*)
PerformT1Swap((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB, (SetUnsigned)rElementsContainingNodes) → None :
C++ signature :
void PerformT1Swap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*,std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > {lvalue})
PerformT2Swap((Cylindrical2dVertexMesh)arg1, (object)rElement) → None :
C++ signature :
void PerformT2Swap(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElement<2u, 2u> {lvalue})
PerformT3Swap((Cylindrical2dVertexMesh)arg1, (Node2)pNode, (int)elementIndex) → None :
C++ signature :
void PerformT3Swap(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,unsigned int)
PerformVoidRemoval((Cylindrical2dVertexMesh)arg1, (Node2)pNodeA, (Node2)pNodeB, (Node2)pNodeC) → None :
C++ signature :
void PerformVoidRemoval(Cylindrical2dVertexMesh_wrapper {lvalue},Node<2u>*,Node<2u>*,Node<2u>*)
PermuteNodes((Cylindrical2dVertexMesh)arg1) → None :
C++ signature :
void PermuteNodes(Cylindrical2dVertexMesh {lvalue})

PermuteNodes( (Cylindrical2dVertexMesh)arg1) -> None :

C++ signature :
void PermuteNodes(Cylindrical2dVertexMesh_wrapper {lvalue})
ReMesh((Cylindrical2dVertexMesh)arg1, (object)rElementMap) → None :
C++ signature :
void ReMesh(Cylindrical2dVertexMesh {lvalue},VertexElementMap {lvalue})

ReMesh( (Cylindrical2dVertexMesh)arg1, (object)rElementMap) -> None :

C++ signature :
void ReMesh(Cylindrical2dVertexMesh_wrapper {lvalue},VertexElementMap {lvalue})

ReMesh( (Cylindrical2dVertexMesh)arg1) -> None :

C++ signature :
void ReMesh(Cylindrical2dVertexMesh {lvalue})
ReadNodesPerProcessorFile((Cylindrical2dVertexMesh)arg1, (str)rNodesPerProcessorFile) → None :
C++ signature :
void ReadNodesPerProcessorFile(Cylindrical2dVertexMesh {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)

ReadNodesPerProcessorFile( (Cylindrical2dVertexMesh)arg1, (str)rNodesPerProcessorFile) -> None :

C++ signature :
void ReadNodesPerProcessorFile(Cylindrical2dVertexMesh_wrapper {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
RefreshMesh((Cylindrical2dVertexMesh)arg1) → None :
C++ signature :
void RefreshMesh(Cylindrical2dVertexMesh {lvalue})

RefreshMesh( (Cylindrical2dVertexMesh)arg1) -> None :

C++ signature :
void RefreshMesh(Cylindrical2dVertexMesh_wrapper {lvalue})
Rotate((Cylindrical2dVertexMesh)arg1, (object)rotationMatrix) → None :
C++ signature :
void Rotate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (Cylindrical2dVertexMesh)arg1, (object)rotationMatrix) -> None :

C++ signature :
void Rotate(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_matrix<double, 2ul, 2ul>)

Rotate( (Cylindrical2dVertexMesh)arg1, (object)axis, (float)angle) -> None :

C++ signature :
void Rotate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 3ul>,double)

Rotate( (Cylindrical2dVertexMesh)arg1, (float)theta) -> None :

C++ signature :
void Rotate(Cylindrical2dVertexMesh {lvalue},double)
Scale((Cylindrical2dVertexMesh)arg1[, (float)xScale=1.0[, (float)yScale=1.0[, (float)zScale=1.0]]]) → None :
C++ signature :
void Scale(Cylindrical2dVertexMesh {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])

Scale( (Cylindrical2dVertexMesh)arg1 [, (float)xScale=1.0 [, (float)yScale=1.0 [, (float)zScale=1.0]]]) -> None :

C++ signature :
void Scale(Cylindrical2dVertexMesh_wrapper {lvalue} [,double=1.0 [,double=1.0 [,double=1.0]]])
SetDistributedVectorFactory((Cylindrical2dVertexMesh)arg1, (object)pFactory) → None :
C++ signature :
void SetDistributedVectorFactory(Cylindrical2dVertexMesh {lvalue},DistributedVectorFactory*)

SetDistributedVectorFactory( (Cylindrical2dVertexMesh)arg1, (object)pFactory) -> None :

C++ signature :
void SetDistributedVectorFactory(Cylindrical2dVertexMesh_wrapper {lvalue},DistributedVectorFactory*)
SetElementOwnerships((Cylindrical2dVertexMesh)arg1) → None :
C++ signature :
void SetElementOwnerships(Cylindrical2dVertexMesh_wrapper {lvalue})
SetNode((Cylindrical2dVertexMesh)arg1, (int)nodeIndex, (ChastePoint2)point) → None :
C++ signature :
void SetNode(Cylindrical2dVertexMesh {lvalue},unsigned int,ChastePoint<2u>)

SetNode( (Cylindrical2dVertexMesh)arg1, (int)nodeIndex, (ChastePoint2)point) -> None :

C++ signature :
void SetNode(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int,ChastePoint<2u>)
SolveBoundaryElementMapping((Cylindrical2dVertexMesh)arg1, (int)index) → int :
C++ signature :
unsigned int SolveBoundaryElementMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
SolveElementMapping((Cylindrical2dVertexMesh)arg1, (int)index) → int :
C++ signature :
unsigned int SolveElementMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
SolveNodeMapping((Cylindrical2dVertexMesh)arg1, (int)index) → int :
C++ signature :
unsigned int SolveNodeMapping(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int)
Translate((Cylindrical2dVertexMesh)arg1, (object)rDisplacement) → None :
C++ signature :
void Translate(Cylindrical2dVertexMesh {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (Cylindrical2dVertexMesh)arg1, (object)rDisplacement) -> None :

C++ signature :
void Translate(Cylindrical2dVertexMesh_wrapper {lvalue},boost::numeric::ublas::c_vector<double, 2ul>)

Translate( (Cylindrical2dVertexMesh)arg1 [, (float)xMovement=0.0 [, (float)yMovement=0.0 [, (float)zMovement=0.0]]]) -> None :

C++ signature :
void Translate(Cylindrical2dVertexMesh {lvalue} [,double=0.0 [,double=0.0 [,double=0.0]]])
WidenEdgeOrCorrectIntersectionLocationIfNecessary((Cylindrical2dVertexMesh)arg1, (int)indexA, (int)indexB, (object)intersection) → object :
C++ signature :
boost::numeric::ublas::c_vector<double, 2ul> WidenEdgeOrCorrectIntersectionLocationIfNecessary(Cylindrical2dVertexMesh_wrapper {lvalue},unsigned int,unsigned int,boost::numeric::ublas::c_vector<double, 2ul>)